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Update code in-line with decided direction

This commit is contained in:
Salman Ahmed 2021-01-11 20:52:02 +03:00
parent 2286e3679f
commit 90fb67b377
2 changed files with 0 additions and 2 deletions

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@ -43,7 +43,6 @@ namespace osu.Game.Online.Multiplayer
/// <summary>
/// Change the user's local availability state of the beatmap set in joined room.
/// This will also force user state back to <see cref="MultiplayerUserState.Idle"/>.
/// </summary>
/// <param name="newBeatmapAvailability">The proposed new beatmap availability state.</param>
Task ChangeBeatmapAvailability(BeatmapAvailability newBeatmapAvailability);

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@ -83,7 +83,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
Debug.Assert(Room != null);
((IMultiplayerClient)this).UserBeatmapAvailabilityChanged(userId, newBeatmapAvailability);
ChangeUserState(userId, MultiplayerUserState.Idle);
}
protected override Task<MultiplayerRoom> JoinRoom(long roomId)