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Adjust comment for DrawableSliderHead
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@ -89,7 +89,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (HitObject.JudgeAsNormalHitCircle)
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return base.ResultFor(timeOffset);
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// If not judged as a normal hitcircle, only track whether a hit has occurred (via IgnoreHit) rather than a scorable hit result.
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// If not judged as a normal hitcircle, judge as a slider tick instead. This is the classic osu!stable scoring.
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var result = base.ResultFor(timeOffset);
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return result.IsHit() ? HitResult.LargeTickHit : HitResult.LargeTickMiss;
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}
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