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Merge branch 'master' into add-messagepack

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Dan Balasescu 2021-01-27 13:00:46 +09:00 committed by GitHub
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11 changed files with 319 additions and 60 deletions

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@ -1,32 +1,81 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneBeatmapListingOverlay : OsuTestScene
{
protected override bool UseOnlineAPI => true;
private readonly List<APIBeatmapSet> setsForResponse = new List<APIBeatmapSet>();
private readonly BeatmapListingOverlay overlay;
private BeatmapListingOverlay overlay;
public TestSceneBeatmapListingOverlay()
[BackgroundDependencyLoader]
private void load()
{
Add(overlay = new BeatmapListingOverlay());
Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } };
((DummyAPIAccess)API).HandleRequest = req =>
{
if (req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)
{
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
{
BeatmapSets = setsForResponse,
});
}
};
}
[Test]
public void TestShow()
public void TestNoBeatmapsPlaceholder()
{
AddStep("Show", overlay.Show);
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
AddStep("fetch for 1 beatmap", () => fetchFor(CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet));
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any());
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
// fetch once more to ensure nothing happens in displaying placeholder again when it already is present.
AddStep("fetch for 0 beatmaps again", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
}
[Test]
public void TestHide()
private void fetchFor(params BeatmapSetInfo[] beatmaps)
{
AddStep("Hide", overlay.Hide);
setsForResponse.Clear();
setsForResponse.AddRange(beatmaps.Select(b => new TestAPIBeatmapSet(b)));
// trigger arbitrary change for fetching.
overlay.ChildrenOfType<BeatmapListingSearchControl>().Single().Query.TriggerChange();
}
private class TestAPIBeatmapSet : APIBeatmapSet
{
private readonly BeatmapSetInfo beatmapSet;
public TestAPIBeatmapSet(BeatmapSetInfo beatmapSet)
{
this.beatmapSet = beatmapSet;
}
public override BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets) => beatmapSet;
}
}
}

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays;
using NUnit.Framework;
namespace osu.Game.Tests.Visual.Online
{
[Description("uses online API")]
public class TestSceneOnlineBeatmapListingOverlay : OsuTestScene
{
protected override bool UseOnlineAPI => true;
private readonly BeatmapListingOverlay overlay;
public TestSceneOnlineBeatmapListingOverlay()
{
Add(overlay = new BeatmapListingOverlay());
}
[Test]
public void TestShow()
{
AddStep("Show", overlay.Show);
}
[Test]
public void TestHide()
{
AddStep("Hide", overlay.Hide);
}
}
}

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@ -7,6 +7,8 @@ using osu.Game.Overlays.Comments;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Allocation;
using osu.Game.Overlays;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Tests.Visual.Online
{
@ -16,13 +18,33 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private VotePill votePill;
[Cached]
private LoginOverlay login;
private TestPill votePill;
private readonly Container pillContainer;
public TestSceneVotePill()
{
AddRange(new Drawable[]
{
pillContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both
},
login = new LoginOverlay()
});
}
[Test]
public void TestUserCommentPill()
{
AddStep("Hide login overlay", () => login.Hide());
AddStep("Log in", logIn);
AddStep("User comment", () => addVotePill(getUserComment()));
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
AddStep("Click", () => votePill.Click());
AddAssert("Not loading", () => !votePill.IsLoading);
}
@ -30,8 +52,10 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestRandomCommentPill()
{
AddStep("Hide login overlay", () => login.Hide());
AddStep("Log in", logIn);
AddStep("Random comment", () => addVotePill(getRandomComment()));
AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
AddStep("Click", () => votePill.Click());
AddAssert("Loading", () => votePill.IsLoading);
}
@ -39,10 +63,11 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestOfflineRandomCommentPill()
{
AddStep("Hide login overlay", () => login.Hide());
AddStep("Log out", API.Logout);
AddStep("Random comment", () => addVotePill(getRandomComment()));
AddStep("Click", () => votePill.Click());
AddAssert("Not loading", () => !votePill.IsLoading);
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
}
private void logIn() => API.Login("localUser", "password");
@ -63,12 +88,22 @@ namespace osu.Game.Tests.Visual.Online
private void addVotePill(Comment comment)
{
Clear();
Add(votePill = new VotePill(comment)
pillContainer.Clear();
pillContainer.Child = votePill = new TestPill(comment)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
};
}
private class TestPill : VotePill
{
public new Box Background => base.Background;
public TestPill(Comment comment)
: base(comment)
{
}
}
}
}

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@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Tournament.Components;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneTournamentModDisplay : TournamentTestScene
{
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
private FillFlowContainer<TournamentBeatmapPanel> fillFlow;
private BeatmapInfo beatmap;
[BackgroundDependencyLoader]
private void load()
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 490154 });
req.Success += success;
api.Queue(req);
Add(fillFlow = new FillFlowContainer<TournamentBeatmapPanel>
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Full,
Spacing = new osuTK.Vector2(10)
});
}
private void success(APIBeatmap apiBeatmap)
{
beatmap = apiBeatmap.ToBeatmap(rulesets);
var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().GetAllMods();
foreach (var mod in mods)
{
fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
}
}
}
}

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@ -9,7 +9,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
@ -23,7 +22,7 @@ namespace osu.Game.Tournament.Components
public class TournamentBeatmapPanel : CompositeDrawable
{
public readonly BeatmapInfo Beatmap;
private readonly string mods;
private readonly string mod;
private const float horizontal_padding = 10;
private const float vertical_padding = 10;
@ -33,12 +32,12 @@ namespace osu.Game.Tournament.Components
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private Box flash;
public TournamentBeatmapPanel(BeatmapInfo beatmap, string mods = null)
public TournamentBeatmapPanel(BeatmapInfo beatmap, string mod = null)
{
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
Beatmap = beatmap;
this.mods = mods;
this.mod = mod;
Width = 400;
Height = HEIGHT;
}
@ -122,23 +121,15 @@ namespace osu.Game.Tournament.Components
},
});
if (!string.IsNullOrEmpty(mods))
if (!string.IsNullOrEmpty(mod))
{
AddInternal(new Container
AddInternal(new TournamentModIcon(mod)
{
RelativeSizeAxes = Axes.Y,
Width = 60,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(10),
Child = new Sprite
{
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Texture = textures.Get($"mods/{mods}"),
}
Width = 60,
RelativeSizeAxes = Axes.Y,
});
}
}

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@ -0,0 +1,65 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets;
using osu.Game.Rulesets.UI;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Components
{
/// <summary>
/// Mod icon displayed in tournament usages, allowing user overridden graphics.
/// </summary>
public class TournamentModIcon : CompositeDrawable
{
private readonly string modAcronym;
[Resolved]
private RulesetStore rulesets { get; set; }
public TournamentModIcon(string modAcronym)
{
this.modAcronym = modAcronym;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures, LadderInfo ladderInfo)
{
var customTexture = textures.Get($"mods/{modAcronym}");
if (customTexture != null)
{
AddInternal(new Sprite
{
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Texture = customTexture
});
return;
}
var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.ID ?? 0);
var modIcon = ruleset?.CreateInstance().GetAllMods().FirstOrDefault(mod => mod.Acronym == modAcronym);
if (modIcon == null)
return;
AddInternal(new ModIcon(modIcon, false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.5f)
});
}
}
}

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@ -81,7 +81,7 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"beatmaps")]
private IEnumerable<APIBeatmap> beatmaps { get; set; }
public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
public virtual BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
{
var beatmapSet = new BeatmapSetInfo
{

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@ -176,23 +176,34 @@ namespace osu.Game.Overlays
loadingLayer.Hide();
lastFetchDisplayedTime = Time.Current;
if (content == currentContent)
return;
var lastContent = currentContent;
if (lastContent != null)
{
lastContent.FadeOut(100, Easing.OutQuint).Expire();
var transform = lastContent.FadeOut(100, Easing.OutQuint);
// Consider the case when the new content is smaller than the last content.
// If the auto-size computation is delayed until fade out completes, the background remain high for too long making the resulting transition to the smaller height look weird.
// At the same time, if the last content's height is bypassed immediately, there is a period where the new content is at Alpha = 0 when the auto-sized height will be 0.
// To resolve both of these issues, the bypass is delayed until a point when the content transitions (fade-in and fade-out) overlap and it looks good to do so.
lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y).Then().Schedule(() => panelTarget.Remove(lastContent));
if (lastContent == notFoundContent)
{
// not found display may be used multiple times, so don't expire/dispose it.
transform.Schedule(() => panelTarget.Remove(lastContent));
}
else
{
// Consider the case when the new content is smaller than the last content.
// If the auto-size computation is delayed until fade out completes, the background remain high for too long making the resulting transition to the smaller height look weird.
// At the same time, if the last content's height is bypassed immediately, there is a period where the new content is at Alpha = 0 when the auto-sized height will be 0.
// To resolve both of these issues, the bypass is delayed until a point when the content transitions (fade-in and fade-out) overlap and it looks good to do so.
lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y).Then().Schedule(() => lastContent.Expire());
}
}
if (!content.IsAlive)
panelTarget.Add(content);
content.FadeIn(200, Easing.OutQuint);
content.FadeInFromZero(200, Easing.OutQuint);
currentContent = content;
}
@ -202,7 +213,7 @@ namespace osu.Game.Overlays
base.Dispose(isDisposing);
}
private class NotFoundDrawable : CompositeDrawable
public class NotFoundDrawable : CompositeDrawable
{
public NotFoundDrawable()
{

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@ -33,11 +33,16 @@ namespace osu.Game.Overlays.Comments
[Resolved]
private IAPIProvider api { get; set; }
[Resolved(canBeNull: true)]
private LoginOverlay login { get; set; }
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
protected Box Background { get; private set; }
private readonly Comment comment;
private Box background;
private Box hoverLayer;
private CircularContainer borderContainer;
private SpriteText sideNumber;
@ -62,8 +67,12 @@ namespace osu.Game.Overlays.Comments
AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight;
hoverLayer.Colour = Color4.Black.Opacity(0.5f);
if (api.IsLoggedIn && api.LocalUser.Value.Id != comment.UserId)
var ownComment = api.LocalUser.Value.Id == comment.UserId;
if (!ownComment)
Action = onAction;
Background.Alpha = ownComment ? 0 : 1;
}
protected override void LoadComplete()
@ -71,12 +80,18 @@ namespace osu.Game.Overlays.Comments
base.LoadComplete();
isVoted.Value = comment.IsVoted;
votesCount.Value = comment.VotesCount;
isVoted.BindValueChanged(voted => background.Colour = voted.NewValue ? AccentColour : colourProvider.Background6, true);
isVoted.BindValueChanged(voted => Background.Colour = voted.NewValue ? AccentColour : colourProvider.Background6, true);
votesCount.BindValueChanged(count => votesCounter.Text = $"+{count.NewValue}", true);
}
private void onAction()
{
if (!api.IsLoggedIn)
{
login?.Show();
return;
}
request = new CommentVoteRequest(comment.Id, isVoted.Value ? CommentVoteAction.UnVote : CommentVoteAction.Vote);
request.Success += onSuccess;
api.Queue(request);
@ -102,7 +117,7 @@ namespace osu.Game.Overlays.Comments
Masking = true,
Children = new Drawable[]
{
background = new Box
Background = new Box
{
RelativeSizeAxes = Axes.Both
},

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@ -236,13 +236,13 @@ namespace osu.Game.Overlays.Mods
{
iconsContainer.AddRange(new[]
{
backgroundIcon = new PassThroughTooltipModIcon(Mods[1])
backgroundIcon = new ModIcon(Mods[1], false)
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Position = new Vector2(1.5f),
},
foregroundIcon = new PassThroughTooltipModIcon(Mods[0])
foregroundIcon = new ModIcon(Mods[0], false)
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
@ -252,7 +252,7 @@ namespace osu.Game.Overlays.Mods
}
else
{
iconsContainer.Add(foregroundIcon = new PassThroughTooltipModIcon(Mod)
iconsContainer.Add(foregroundIcon = new ModIcon(Mod, false)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
@ -297,15 +297,5 @@ namespace osu.Game.Overlays.Mods
Mod = mod;
}
private class PassThroughTooltipModIcon : ModIcon
{
public override string TooltipText => null;
public PassThroughTooltipModIcon(Mod mod)
: base(mod)
{
}
}
}
}

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@ -16,6 +16,9 @@ using osu.Framework.Bindables;
namespace osu.Game.Rulesets.UI
{
/// <summary>
/// Display the specified mod at a fixed size.
/// </summary>
public class ModIcon : Container, IHasTooltip
{
public readonly BindableBool Selected = new BindableBool();
@ -28,9 +31,10 @@ namespace osu.Game.Rulesets.UI
private readonly ModType type;
public virtual string TooltipText => mod.IconTooltip;
public virtual string TooltipText => showTooltip ? mod.IconTooltip : null;
private Mod mod;
private readonly bool showTooltip;
public Mod Mod
{
@ -42,9 +46,15 @@ namespace osu.Game.Rulesets.UI
}
}
public ModIcon(Mod mod)
/// <summary>
/// Construct a new instance.
/// </summary>
/// <param name="mod">The mod to be displayed</param>
/// <param name="showTooltip">Whether a tooltip describing the mod should display on hover.</param>
public ModIcon(Mod mod, bool showTooltip = true)
{
this.mod = mod ?? throw new ArgumentNullException(nameof(mod));
this.showTooltip = showTooltip;
type = mod.Type;