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Merge pull request #11424 from peppy/fix-transform-mutation-mod-selection

This commit is contained in:
Bartłomiej Dach 2021-01-08 18:21:56 +01:00 committed by GitHub
commit 9422219eaa
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6 changed files with 53 additions and 45 deletions

View File

@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1229.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.106.0" />
</ItemGroup>
</Project>

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@ -52,9 +52,10 @@ namespace osu.Game.Overlays.Mods
if (newIndex == selectedIndex) return false;
int direction = newIndex < selectedIndex ? -1 : 1;
bool beforeSelected = Selected;
Mod modBefore = SelectedMod ?? Mods[0];
Mod previousSelection = SelectedMod ?? Mods[0];
if (newIndex >= Mods.Length)
newIndex = -1;
@ -65,40 +66,45 @@ namespace osu.Game.Overlays.Mods
return false;
selectedIndex = newIndex;
Mod modAfter = SelectedMod ?? Mods[0];
if (beforeSelected != Selected)
Mod newSelection = SelectedMod ?? Mods[0];
Schedule(() =>
{
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, Easing.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, Easing.OutElastic);
}
if (modBefore != modAfter)
{
const float rotate_angle = 16;
foregroundIcon.RotateTo(rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.Mod = modAfter;
using (BeginDelayedSequence(mod_switch_duration, true))
if (beforeSelected != Selected)
{
foregroundIcon
.RotateTo(-rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
backgroundIcon
.RotateTo(rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
Schedule(() => displayMod(modAfter));
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, Easing.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, Easing.OutElastic);
}
}
foregroundIcon.Selected.Value = Selected;
if (previousSelection != newSelection)
{
const float rotate_angle = 16;
foregroundIcon.RotateTo(rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.Mod = newSelection;
using (BeginDelayedSequence(mod_switch_duration, true))
{
foregroundIcon
.RotateTo(-rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
backgroundIcon
.RotateTo(rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
Schedule(() => displayMod(newSelection));
}
}
foregroundIcon.Selected.Value = Selected;
});
SelectionChanged?.Invoke(SelectedMod);
return true;
}

View File

@ -249,7 +249,7 @@ namespace osu.Game.Overlays.Mods
{
Width = 180,
Text = "Deselect All",
Action = DeselectAll,
Action = deselectAll,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
},
@ -318,7 +318,7 @@ namespace osu.Game.Overlays.Mods
sampleOff = audio.Samples.Get(@"UI/check-off");
}
public void DeselectAll()
private void deselectAll()
{
foreach (var section in ModSectionsContainer.Children)
section.DeselectAll();
@ -331,7 +331,7 @@ namespace osu.Game.Overlays.Mods
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(Type[] modTypes, bool immediate = false)
private void deselectTypes(Type[] modTypes, bool immediate = false)
{
if (modTypes.Length == 0) return;
@ -438,7 +438,7 @@ namespace osu.Game.Overlays.Mods
{
if (State.Value == Visibility.Visible) sampleOn?.Play();
DeselectTypes(selectedMod.IncompatibleMods, true);
deselectTypes(selectedMod.IncompatibleMods, true);
if (selectedMod.RequiresConfiguration) ModSettingsContainer.Show();
}

View File

@ -9,6 +9,7 @@ using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
@ -42,6 +43,8 @@ namespace osu.Game.Screens.Select
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
private ModAutoplay getAutoplayMod() => Ruleset.Value.CreateInstance().GetAutoplayMod();
public override void OnResuming(IScreen last)
{
base.OnResuming(last);
@ -50,10 +53,10 @@ namespace osu.Game.Screens.Select
if (removeAutoModOnResume)
{
var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod()?.GetType();
var autoType = getAutoplayMod()?.GetType();
if (autoType != null)
ModSelect.DeselectTypes(new[] { autoType }, true);
Mods.Value = Mods.Value.Where(m => m.GetType() != autoType).ToArray();
removeAutoModOnResume = false;
}
@ -81,12 +84,9 @@ namespace osu.Game.Screens.Select
// Ctrl+Enter should start map with autoplay enabled.
if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
{
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
var autoType = auto?.GetType();
var autoplayMod = getAutoplayMod();
var mods = Mods.Value;
if (autoType == null)
if (autoplayMod == null)
{
notifications?.Post(new SimpleNotification
{
@ -95,9 +95,11 @@ namespace osu.Game.Screens.Select
return false;
}
if (mods.All(m => m.GetType() != autoType))
var mods = Mods.Value;
if (mods.All(m => m.GetType() != autoplayMod.GetType()))
{
Mods.Value = mods.Append(auto).ToArray();
Mods.Value = mods.Append(autoplayMod).ToArray();
removeAutoModOnResume = true;
}
}

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@ -26,7 +26,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1229.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.106.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="Sentry" Version="2.1.8" />
<PackageReference Include="SharpCompress" Version="0.26.0" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1229.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.106.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -88,7 +88,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1229.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.106.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />