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Split ModSettingChangeTracker into separate file
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39
osu.Game/Configuration/ModSettingChangeTracker.cs
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39
osu.Game/Configuration/ModSettingChangeTracker.cs
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@ -0,0 +1,39 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Configuration
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{
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public class ModSettingChangeTracker : IDisposable
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{
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public Action<Mod> SettingChanged;
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private readonly List<ISettingsItem> references = new List<ISettingsItem>();
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public ModSettingChangeTracker(IEnumerable<Mod> mods)
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{
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foreach (var mod in mods)
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{
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foreach (var setting in mod.CreateSettingsControls().OfType<ISettingsItem>())
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{
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setting.SettingChanged += () => SettingChanged?.Invoke(mod);
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references.Add(setting);
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}
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}
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}
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public void Dispose()
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{
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SettingChanged = null;
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foreach (var r in references)
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r.Dispose();
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references.Clear();
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}
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}
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}
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@ -9,7 +9,6 @@ using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Configuration
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{
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@ -141,32 +140,4 @@ namespace osu.Game.Configuration
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return orderedRelative.Concat(unordered);
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}
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}
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public class ModSettingChangeTracker : IDisposable
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{
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public Action<Mod> SettingChanged;
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private readonly List<ISettingsItem> references = new List<ISettingsItem>();
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public ModSettingChangeTracker(IEnumerable<Mod> mods)
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{
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foreach (var mod in mods)
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{
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foreach (var setting in mod.CreateSettingsControls().OfType<ISettingsItem>())
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{
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setting.SettingChanged += () => SettingChanged?.Invoke(mod);
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references.Add(setting);
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}
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}
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}
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public void Dispose()
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{
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SettingChanged = null;
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foreach (var r in references)
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r.Dispose();
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references.Clear();
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}
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}
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}
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