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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Implement WebOverlay component

This commit is contained in:
Andrei Zavatski 2021-01-18 10:48:12 +03:00
parent 7b4f73eb8c
commit 27ffc98445
10 changed files with 193 additions and 315 deletions

View File

@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Online
private class TestFullscreenOverlay : FullscreenOverlay<OverlayHeader>
{
public TestFullscreenOverlay()
: base(OverlayColourScheme.Pink, null)
: base(OverlayColourScheme.Pink)
{
Children = new Drawable[]
{
@ -52,6 +52,8 @@ namespace osu.Game.Tests.Visual.Online
},
};
}
protected override OverlayHeader CreateHeader() => null;
}
}
}

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@ -15,98 +15,82 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.BeatmapListing.Panels;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public class BeatmapListingOverlay : FullscreenOverlay<BeatmapListingHeader>
public class BeatmapListingOverlay : WebOverlay<BeatmapListingHeader>
{
[Resolved]
private PreviewTrackManager previewTrackManager { get; set; }
private Drawable currentContent;
private LoadingLayer loadingLayer;
private Container panelTarget;
private FillFlowContainer<BeatmapPanel> foundContent;
private NotFoundDrawable notFoundContent;
private OverlayScrollContainer resultScrollContainer;
private BeatmapListingFilterControl filterControl;
public BeatmapListingOverlay()
: base(OverlayColourScheme.Blue, new BeatmapListingHeader())
: base(OverlayColourScheme.Blue)
{
}
private BeatmapListingFilterControl filterControl;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
Child = new FillFlowContainer
{
new Box
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background6
},
resultScrollContainer = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new ReverseChildIDFillFlowContainer<Drawable>
filterControl = new BeatmapListingFilterControl
{
TypingStarted = onTypingStarted,
SearchStarted = onSearchStarted,
SearchFinished = onSearchFinished,
},
new Container
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Header,
filterControl = new BeatmapListingFilterControl
new Box
{
TypingStarted = onTypingStarted,
SearchStarted = onSearchStarted,
SearchFinished = onSearchFinished,
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background4,
},
new Container
panelTarget = new Container
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Horizontal = 20 },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background4,
},
panelTarget = new Container
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Horizontal = 20 },
Children = new Drawable[]
{
foundContent = new FillFlowContainer<BeatmapPanel>(),
notFoundContent = new NotFoundDrawable(),
}
}
},
},
}
foundContent = new FillFlowContainer<BeatmapPanel>(),
notFoundContent = new NotFoundDrawable(),
}
}
},
},
},
loadingLayer = new LoadingLayer(true)
}
};
}
protected override BeatmapListingHeader CreateHeader() => new BeatmapListingHeader();
protected override Color4 GetBackgroundColour() => ColourProvider.Background6;
private void onTypingStarted()
{
// temporary until the textbox/header is updated to always stay on screen.
resultScrollContainer.ScrollToStart();
ScrollFlow.ScrollToStart();
}
protected override void OnFocus(FocusEvent e)
@ -125,7 +109,7 @@ namespace osu.Game.Overlays
previewTrackManager.StopAnyPlaying(this);
if (panelTarget.Any())
loadingLayer.Show();
Loading.Show();
}
private Task panelLoadDelegate;
@ -173,7 +157,7 @@ namespace osu.Game.Overlays
private void addContentToPlaceholder(Drawable content)
{
loadingLayer.Hide();
Loading.Hide();
lastFetchDisplayedTime = Time.Current;
var lastContent = currentContent;
@ -256,7 +240,7 @@ namespace osu.Game.Overlays
bool shouldShowMore = panelLoadDelegate?.IsCompleted != false
&& Time.Current - lastFetchDisplayedTime > time_between_fetches
&& (resultScrollContainer.ScrollableExtent > 0 && resultScrollContainer.IsScrolledToEnd(pagination_scroll_distance));
&& (ScrollFlow.ScrollableExtent > 0 && ScrollFlow.IsScrolledToEnd(pagination_scroll_distance));
if (shouldShowMore)
filterControl.FetchNextPage();

View File

@ -6,7 +6,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
@ -16,10 +15,11 @@ using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Overlays.Comments;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public class BeatmapSetOverlay : FullscreenOverlay<OverlayHeader> // we don't provide a standard header for now.
public class BeatmapSetOverlay : WebOverlay<OverlayHeader> // we don't provide a standard header for now.
{
public const float X_PADDING = 40;
public const float Y_PADDING = 25;
@ -36,55 +36,40 @@ namespace osu.Game.Overlays
// receive input outside our bounds so we can trigger a close event on ourselves.
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
private readonly Box background;
public BeatmapSetOverlay()
: base(OverlayColourScheme.Blue, null)
: base(OverlayColourScheme.Blue)
{
OverlayScrollContainer scroll;
Info info;
CommentsSection comments;
Children = new Drawable[]
Child = new FillFlowContainer
{
background = new Box
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both
},
scroll = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new ReverseChildIDFillFlowContainer<BeatmapSetLayoutSection>
new BeatmapSetLayoutSection
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new[]
Child = new ReverseChildIDFillFlowContainer<Drawable>
{
new BeatmapSetLayoutSection
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Child = new ReverseChildIDFillFlowContainer<Drawable>
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Header = new Header(),
info = new Info()
}
},
},
new ScoresContainer
{
Beatmap = { BindTarget = Header.Picker.Beatmap }
},
comments = new CommentsSection()
Header = new Header(),
info = new Info()
}
},
},
},
new ScoresContainer
{
Beatmap = { BindTarget = Header.Picker.Beatmap }
},
comments = new CommentsSection()
}
};
Header.BeatmapSet.BindTo(beatmapSet);
@ -94,16 +79,13 @@ namespace osu.Game.Overlays
Header.Picker.Beatmap.ValueChanged += b =>
{
info.Beatmap = b.NewValue;
scroll.ScrollToStart();
ScrollFlow.ScrollToStart();
};
}
[BackgroundDependencyLoader]
private void load()
{
background.Colour = ColourProvider.Background6;
}
protected override OverlayHeader CreateHeader() => null;
protected override Color4 GetBackgroundColour() => ColourProvider.Background6;
protected override void PopOutComplete()
{

View File

@ -11,22 +11,18 @@ using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Game.Input.Bindings;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Changelog;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public class ChangelogOverlay : FullscreenOverlay<ChangelogHeader>
public class ChangelogOverlay : WebOverlay<ChangelogHeader>
{
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
private Container<ChangelogContent> content;
private SampleChannel sampleBack;
private List<APIChangelogBuild> builds;
@ -34,45 +30,14 @@ namespace osu.Game.Overlays
protected List<APIUpdateStream> Streams;
public ChangelogOverlay()
: base(OverlayColourScheme.Purple, new ChangelogHeader())
: base(OverlayColourScheme.Purple)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background4,
},
new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new ReverseChildIDFillFlowContainer<Drawable>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Header.With(h =>
{
h.ListingSelected = ShowListing;
h.Build.BindTarget = Current;
}),
content = new Container<ChangelogContent>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
},
},
},
};
Header.Build.BindTarget = Current;
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
@ -85,6 +50,13 @@ namespace osu.Game.Overlays
});
}
protected override ChangelogHeader CreateHeader() => new ChangelogHeader
{
ListingSelected = ShowListing,
};
protected override Color4 GetBackgroundColour() => ColourProvider.Background4;
public void ShowListing()
{
Current.Value = null;
@ -198,16 +170,16 @@ namespace osu.Game.Overlays
private void loadContent(ChangelogContent newContent)
{
content.FadeTo(0.2f, 300, Easing.OutQuint);
Content.FadeTo(0.2f, 300, Easing.OutQuint);
loadContentCancellation?.Cancel();
LoadComponentAsync(newContent, c =>
{
content.FadeIn(300, Easing.OutQuint);
Content.FadeIn(300, Easing.OutQuint);
c.BuildSelected = ShowBuild;
content.Child = c;
Child = c;
}, (loadContentCancellation = new CancellationTokenSource()).Token);
}
}

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@ -7,29 +7,18 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Overlays.Dashboard;
using osu.Game.Overlays.Dashboard.Friends;
namespace osu.Game.Overlays
{
public class DashboardOverlay : FullscreenOverlay<DashboardOverlayHeader>
public class DashboardOverlay : WebOverlay<DashboardOverlayHeader>
{
private CancellationTokenSource cancellationToken;
private Container content;
private LoadingLayer loading;
private OverlayScrollContainer scrollFlow;
public DashboardOverlay()
: base(OverlayColourScheme.Purple, new DashboardOverlayHeader
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Depth = -float.MaxValue
})
: base(OverlayColourScheme.Purple)
{
}
@ -40,45 +29,16 @@ namespace osu.Game.Overlays
{
apiState.BindTo(api.State);
apiState.BindValueChanged(onlineStateChanged, true);
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background5
},
scrollFlow = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Header,
content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
}
}
}
},
loading = new LoadingLayer(true),
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Header.Current.BindValueChanged(onTabChanged);
}
protected override DashboardOverlayHeader CreateHeader() => new DashboardOverlayHeader();
private bool displayUpdateRequired = true;
protected override void PopIn()
@ -102,21 +62,21 @@ namespace osu.Game.Overlays
private void loadDisplay(Drawable display)
{
scrollFlow.ScrollToStart();
ScrollFlow.ScrollToStart();
LoadComponentAsync(display, loaded =>
{
if (API.IsLoggedIn)
loading.Hide();
Loading.Hide();
content.Child = loaded;
Child = loaded;
}, (cancellationToken = new CancellationTokenSource()).Token);
}
private void onTabChanged(ValueChangedEvent<DashboardOverlayTabs> tab)
{
cancellationToken?.Cancel();
loading.Show();
Loading.Show();
if (!API.IsLoggedIn)
{

View File

@ -6,6 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
using osuTK.Graphics;
@ -27,9 +28,13 @@ namespace osu.Game.Overlays
[Cached]
protected readonly OverlayColourProvider ColourProvider;
protected FullscreenOverlay(OverlayColourScheme colourScheme, T header)
protected override Container<Drawable> Content => content;
private readonly Container content;
protected FullscreenOverlay(OverlayColourScheme colourScheme)
{
Header = header;
Header = CreateHeader();
ColourProvider = new OverlayColourProvider(colourScheme);
@ -47,6 +52,19 @@ namespace osu.Game.Overlays
Type = EdgeEffectType.Shadow,
Radius = 10
};
base.Content.AddRange(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = GetBackgroundColour()
},
content = new Container
{
RelativeSizeAxes = Axes.Both
}
});
}
[BackgroundDependencyLoader]
@ -58,6 +76,10 @@ namespace osu.Game.Overlays
Waves.FourthWaveColour = ColourProvider.Dark3;
}
protected abstract T CreateHeader();
protected virtual Color4 GetBackgroundColour() => ColourProvider.Background5;
public override void Show()
{
if (State.Value == Visibility.Visible)

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@ -2,67 +2,22 @@
// See the LICENCE file in the repository root for full licence text.
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.News;
using osu.Game.Overlays.News.Displays;
namespace osu.Game.Overlays
{
public class NewsOverlay : FullscreenOverlay<NewsHeader>
public class NewsOverlay : WebOverlay<NewsHeader>
{
private readonly Bindable<string> article = new Bindable<string>(null);
private Container content;
private LoadingLayer loading;
private OverlayScrollContainer scrollFlow;
public NewsOverlay()
: base(OverlayColourScheme.Purple, new NewsHeader())
: base(OverlayColourScheme.Purple)
{
}
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background5,
},
scrollFlow = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Header.With(h =>
{
h.ShowFrontPage = ShowFrontPage;
}),
content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
},
},
},
loading = new LoadingLayer(true),
};
}
protected override void LoadComplete()
{
base.LoadComplete();
@ -71,6 +26,11 @@ namespace osu.Game.Overlays
article.BindValueChanged(onArticleChanged);
}
protected override NewsHeader CreateHeader() => new NewsHeader
{
ShowFrontPage = ShowFrontPage
};
private bool displayUpdateRequired = true;
protected override void PopIn()
@ -107,7 +67,7 @@ namespace osu.Game.Overlays
private void onArticleChanged(ValueChangedEvent<string> e)
{
cancellationToken?.Cancel();
loading.Show();
Loading.Show();
if (e.NewValue == null)
{
@ -122,11 +82,11 @@ namespace osu.Game.Overlays
protected void LoadDisplay(Drawable display)
{
scrollFlow.ScrollToStart();
ScrollFlow.ScrollToStart();
LoadComponentAsync(display, loaded =>
{
content.Child = loaded;
loading.Hide();
Child = loaded;
Loading.Hide();
}, (cancellationToken = new CancellationTokenSource()).Token);
}

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@ -4,96 +4,41 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Overlays.Rankings;
using osu.Game.Users;
using osu.Game.Rulesets;
using osu.Game.Online.API;
using System.Threading;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Rankings.Tables;
namespace osu.Game.Overlays
{
public class RankingsOverlay : FullscreenOverlay<RankingsOverlayHeader>
public class RankingsOverlay : WebOverlay<RankingsOverlayHeader>
{
protected Bindable<Country> Country => Header.Country;
protected Bindable<RankingsScope> Scope => Header.Current;
private readonly OverlayScrollContainer scrollFlow;
private readonly Container contentContainer;
private readonly LoadingLayer loading;
private readonly Box background;
private APIRequest lastRequest;
private CancellationTokenSource cancellationToken;
[Resolved]
private IAPIProvider api { get; set; }
public RankingsOverlay()
: base(OverlayColourScheme.Green, new RankingsOverlayHeader
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Depth = -float.MaxValue
})
{
loading = new LoadingLayer(true);
[Resolved]
private Bindable<RulesetInfo> ruleset { get; set; }
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
scrollFlow = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Header,
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
contentContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Bottom = 10 }
},
}
}
}
}
},
loading
};
public RankingsOverlay()
: base(OverlayColourScheme.Green)
{
}
[BackgroundDependencyLoader]
private void load()
{
background.Colour = ColourProvider.Background5;
}
[Resolved]
private Bindable<RulesetInfo> ruleset { get; set; }
protected override void LoadComplete()
{
base.LoadComplete();
@ -129,6 +74,8 @@ namespace osu.Game.Overlays
Scheduler.AddOnce(loadNewContent);
}
protected override RankingsOverlayHeader CreateHeader() => new RankingsOverlayHeader();
public void ShowCountry(Country requested)
{
if (requested == null)
@ -147,7 +94,7 @@ namespace osu.Game.Overlays
private void loadNewContent()
{
loading.Show();
Loading.Show();
cancellationToken?.Cancel();
lastRequest?.Cancel();
@ -218,19 +165,19 @@ namespace osu.Game.Overlays
private void loadContent(Drawable content)
{
scrollFlow.ScrollToStart();
ScrollFlow.ScrollToStart();
if (content == null)
{
contentContainer.Clear();
loading.Hide();
Clear();
Loading.Hide();
return;
}
LoadComponentAsync(content, loaded =>
{
loading.Hide();
contentContainer.Child = loaded;
Loading.Hide();
Child = loaded;
}, (cancellationToken = new CancellationTokenSource()).Token);
}

View File

@ -15,6 +15,7 @@ using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
@ -29,10 +30,14 @@ namespace osu.Game.Overlays
public const float CONTENT_X_MARGIN = 70;
public UserProfileOverlay()
: base(OverlayColourScheme.Pink, new ProfileHeader())
: base(OverlayColourScheme.Pink)
{
}
protected override ProfileHeader CreateHeader() => new ProfileHeader();
protected override Color4 GetBackgroundColour() => ColourProvider.Background6;
public void ShowUser(int userId) => ShowUser(new User { Id = userId });
public void ShowUser(User user, bool fetchOnline = true)
@ -72,12 +77,6 @@ namespace osu.Game.Overlays
Origin = Anchor.TopCentre,
};
Add(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background6
});
Add(sectionsContainer = new ProfileSectionsContainer
{
ExpandableHeader = Header,

View File

@ -0,0 +1,50 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays
{
public abstract class WebOverlay<T> : FullscreenOverlay<T>
where T : OverlayHeader
{
protected override Container<Drawable> Content => content;
protected readonly OverlayScrollContainer ScrollFlow;
protected readonly LoadingLayer Loading;
private readonly Container content;
protected WebOverlay(OverlayColourScheme colourScheme)
: base(colourScheme)
{
FillFlowContainer flow = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical
};
if (Header != null)
flow.Add(Header.With(h => h.Depth = -float.MaxValue));
flow.Add(content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
});
base.Content.AddRange(new Drawable[]
{
ScrollFlow = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = flow
},
Loading = new LoadingLayer(true)
});
}
}
}