mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 17:47:29 +08:00
Merge pull request #11733 from peppy/update-resources
Update resources with new samples
This commit is contained in:
commit
be9f3c6a48
@ -51,7 +51,7 @@
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<Reference Include="Java.Interop" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.128.0" />
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</ItemGroup>
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</Project>
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@ -105,6 +105,15 @@ namespace osu.Game.Tests.Visual.UserInterface
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checkDisplayedCount(3);
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}
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[Test]
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public void TestError()
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{
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setState(Visibility.Visible);
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AddStep(@"error #1", sendErrorNotification);
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AddAssert("Is visible", () => notificationOverlay.State.Value == Visibility.Visible);
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checkDisplayedCount(1);
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}
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[Test]
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public void TestSpam()
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{
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@ -179,7 +188,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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private void sendBarrage()
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{
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switch (RNG.Next(0, 4))
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switch (RNG.Next(0, 5))
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{
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case 0:
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sendHelloNotification();
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@ -196,6 +205,10 @@ namespace osu.Game.Tests.Visual.UserInterface
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case 3:
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sendDownloadProgress();
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break;
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case 4:
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sendErrorNotification();
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break;
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}
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}
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@ -214,6 +227,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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notificationOverlay.Post(new BackgroundNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
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}
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private void sendErrorNotification()
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{
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notificationOverlay.Post(new SimpleErrorNotification { Text = @"Rut roh!. Something went wrong!" });
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}
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private void sendManyNotifications()
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{
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for (int i = 0; i < 10; i++)
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@ -20,6 +20,8 @@ namespace osu.Game.Graphics.Containers
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{
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private SampleChannel samplePopIn;
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private SampleChannel samplePopOut;
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protected virtual string PopInSampleName => "UI/overlay-pop-in";
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protected virtual string PopOutSampleName => "UI/overlay-pop-out";
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protected override bool BlockNonPositionalInput => true;
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@ -40,8 +42,8 @@ namespace osu.Game.Graphics.Containers
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[BackgroundDependencyLoader(true)]
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private void load(AudioManager audio)
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{
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samplePopIn = audio.Samples.Get(@"UI/overlay-pop-in");
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samplePopOut = audio.Samples.Get(@"UI/overlay-pop-out");
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samplePopIn = audio.Samples.Get(PopInSampleName);
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samplePopOut = audio.Samples.Get(PopOutSampleName);
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}
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protected override void LoadComplete()
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@ -11,6 +11,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osu.Framework.Utils;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -47,15 +48,20 @@ namespace osu.Game.Graphics.UserInterface
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protected override bool OnHover(HoverEvent e)
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{
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if (sampleHover == null)
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return false;
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bool enoughTimePassedSinceLastPlayback = !lastPlaybackTime.Value.HasValue || Time.Current - lastPlaybackTime.Value >= HoverDebounceTime;
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if (enoughTimePassedSinceLastPlayback)
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{
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sampleHover?.Play();
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sampleHover.Frequency.Value = 0.96 + RNG.NextDouble(0.08);
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sampleHover.Play();
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lastPlaybackTime.Value = Time.Current;
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}
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return base.OnHover(e);
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return false;
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}
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}
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@ -68,6 +74,9 @@ namespace osu.Game.Graphics.UserInterface
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Normal,
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[Description("-softer")]
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Soft
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Soft,
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[Description("-toolbar")]
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Toolbar
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}
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}
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@ -778,7 +778,7 @@ namespace osu.Game
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if (recentLogCount < short_term_display_limit)
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{
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Schedule(() => notifications.Post(new SimpleNotification
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Schedule(() => notifications.Post(new SimpleErrorNotification
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{
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Icon = entry.Level == LogLevel.Important ? FontAwesome.Solid.ExclamationCircle : FontAwesome.Solid.Bomb,
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Text = entry.Message.Truncate(256) + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
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@ -14,6 +14,9 @@ namespace osu.Game.Overlays
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{
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private readonly Container dialogContainer;
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protected override string PopInSampleName => "UI/dialog-pop-in";
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protected override string PopOutSampleName => "UI/dialog-pop-out";
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public PopupDialog CurrentDialog { get; private set; }
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public DialogOverlay()
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@ -3,6 +3,8 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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@ -40,6 +42,11 @@ namespace osu.Game.Overlays.Notifications
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/// </summary>
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public virtual bool DisplayOnTop => true;
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private SampleChannel samplePopIn;
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private SampleChannel samplePopOut;
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protected virtual string PopInSampleName => "UI/notification-pop-in";
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protected virtual string PopOutSampleName => "UI/overlay-pop-out"; // TODO: replace with a unique sample?
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protected NotificationLight Light;
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private readonly CloseButton closeButton;
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protected Container IconContent;
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@ -107,7 +114,7 @@ namespace osu.Game.Overlays.Notifications
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closeButton = new CloseButton
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{
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Alpha = 0,
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Action = Close,
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Action = () => Close(),
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding
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@ -120,6 +127,13 @@ namespace osu.Game.Overlays.Notifications
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});
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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samplePopIn = audio.Samples.Get(PopInSampleName);
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samplePopOut = audio.Samples.Get(PopOutSampleName);
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}
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protected override bool OnHover(HoverEvent e)
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{
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closeButton.FadeIn(75);
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@ -143,6 +157,9 @@ namespace osu.Game.Overlays.Notifications
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protected override void LoadComplete()
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{
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base.LoadComplete();
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samplePopIn?.Play();
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this.FadeInFromZero(200);
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NotificationContent.MoveToX(DrawSize.X);
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NotificationContent.MoveToX(0, 500, Easing.OutQuint);
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@ -150,12 +167,15 @@ namespace osu.Game.Overlays.Notifications
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public bool WasClosed;
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public virtual void Close()
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public virtual void Close(bool playSound = true)
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{
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if (WasClosed) return;
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WasClosed = true;
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if (playSound)
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samplePopOut?.Play();
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Closed?.Invoke();
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this.FadeOut(100);
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Expire();
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@ -109,7 +109,12 @@ namespace osu.Game.Overlays.Notifications
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private void clearAll()
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{
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notifications.Children.ForEach(c => c.Close());
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bool first = true;
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notifications.Children.ForEach(c =>
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{
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c.Close(first);
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first = false;
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});
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}
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protected override void Update()
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@ -150,12 +150,12 @@ namespace osu.Game.Overlays.Notifications
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colourCancelled = colours.Red;
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}
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public override void Close()
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public override void Close(bool playSound = true)
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{
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switch (State)
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{
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case ProgressNotificationState.Cancelled:
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base.Close();
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base.Close(playSound);
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break;
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case ProgressNotificationState.Active:
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17
osu.Game/Overlays/Notifications/SimpleErrorNotification.cs
Normal file
17
osu.Game/Overlays/Notifications/SimpleErrorNotification.cs
Normal file
@ -0,0 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Overlays.Notifications
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{
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public class SimpleErrorNotification : SimpleNotification
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{
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protected override string PopInSampleName => "UI/error-notification-pop-in";
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public SimpleErrorNotification()
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{
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Icon = FontAwesome.Solid.Bomb;
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}
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}
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}
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@ -51,6 +51,9 @@ namespace osu.Game.Overlays
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private Container dragContainer;
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private Container playerContainer;
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protected override string PopInSampleName => "UI/now-playing-pop-in";
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protected override string PopOutSampleName => "UI/now-playing-pop-out";
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/// <summary>
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/// Provide a source for the toolbar height.
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/// </summary>
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@ -3,6 +3,8 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Configuration.Tracking;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -19,6 +21,13 @@ namespace osu.Game.Overlays.OSD
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{
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private const int lights_bottom_margin = 40;
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private readonly int optionCount;
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private readonly int selectedOption = -1;
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private SampleChannel sampleOn;
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private SampleChannel sampleOff;
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private SampleChannel sampleChange;
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public TrackedSettingToast(SettingDescription description)
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: base(description.Name, description.Value, description.Shortcut)
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{
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@ -46,9 +55,6 @@ namespace osu.Game.Overlays.OSD
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}
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};
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int optionCount = 0;
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int selectedOption = -1;
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switch (description.RawValue)
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{
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case bool val:
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@ -69,6 +75,34 @@ namespace osu.Game.Overlays.OSD
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optionLights.Add(new OptionLight { Glowing = i == selectedOption });
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (optionCount == 1)
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{
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if (selectedOption == 0)
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sampleOn?.Play();
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else
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sampleOff?.Play();
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}
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else
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{
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if (sampleChange == null) return;
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sampleChange.Frequency.Value = 1 + (double)selectedOption / (optionCount - 1) * 0.25f;
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sampleChange.Play();
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}
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleOn = audio.Samples.Get("UI/osd-on");
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sampleOff = audio.Samples.Get("UI/osd-off");
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sampleChange = audio.Samples.Get("UI/osd-change");
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}
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private class OptionLight : Container
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{
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private Color4 glowingColour, idleColour;
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@ -40,6 +40,8 @@ namespace osu.Game.Overlays
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private SeekLimitedSearchTextBox searchTextBox;
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protected override string PopInSampleName => "UI/settings-pop-in";
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/// <summary>
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/// Provide a source for the toolbar height.
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/// </summary>
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@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Toolbar
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private KeyBindingStore keyBindings { get; set; }
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protected ToolbarButton()
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: base(HoverSampleSet.Loud)
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: base(HoverSampleSet.Toolbar)
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{
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Width = Toolbar.HEIGHT;
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RelativeSizeAxes = Axes.Y;
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@ -18,6 +18,8 @@ namespace osu.Game.Overlays
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protected override bool StartHidden => true;
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protected override string PopInSampleName => "UI/wave-pop-in";
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protected WaveOverlayContainer()
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{
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AddInternal(Waves = new WaveContainer
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@ -45,6 +45,7 @@ namespace osu.Game.Screens.Menu
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private SampleChannel sampleClick;
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private SampleChannel sampleBeat;
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private SampleChannel sampleDownbeat;
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private readonly Container colourAndTriangles;
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private readonly Triangles triangles;
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@ -259,6 +260,7 @@ namespace osu.Game.Screens.Menu
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{
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sampleClick = audio.Samples.Get(@"Menu/osu-logo-select");
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sampleBeat = audio.Samples.Get(@"Menu/osu-logo-heartbeat");
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sampleDownbeat = audio.Samples.Get(@"Menu/osu-logo-downbeat");
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logo.Texture = textures.Get(@"Menu/logo");
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ripple.Texture = textures.Get(@"Menu/logo");
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@ -281,7 +283,15 @@ namespace osu.Game.Screens.Menu
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if (beatIndex < 0) return;
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if (IsHovered)
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this.Delay(early_activation).Schedule(() => sampleBeat.Play());
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{
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this.Delay(early_activation).Schedule(() =>
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{
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if (beatIndex % (int)timingPoint.TimeSignature == 0)
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sampleDownbeat.Play();
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else
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sampleBeat.Play();
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});
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}
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logoBeatContainer
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.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, Easing.Out).Then()
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@ -57,7 +57,7 @@ namespace osu.Game.Screens.Select.Carousel
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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sampleHover = audio.Samples.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
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sampleHover = audio.Samples.Get("SongSelect/song-ping");
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hoverLayer.Colour = colours.Blue.Opacity(0.1f);
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}
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@ -99,7 +99,11 @@ namespace osu.Game.Screens.Select.Carousel
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protected override bool OnHover(HoverEvent e)
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{
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sampleHover?.Play();
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if (sampleHover != null)
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{
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sampleHover.Frequency.Value = 0.90 + RNG.NextDouble(0.2);
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sampleHover.Play();
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}
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hoverLayer.FadeIn(100, Easing.OutQuint);
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return base.OnHover(e);
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|
@ -30,7 +30,7 @@
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<PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.128.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.0" />
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<PackageReference Include="Sentry" Version="3.0.1" />
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<PackageReference Include="SharpCompress" Version="0.27.1" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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|
@ -71,7 +71,7 @@
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.128.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
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<PropertyGroup>
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|
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Reference in New Issue
Block a user