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Inline variable
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@@ -101,9 +101,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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case DownloadState.Downloading:
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Debug.Assert(availability.DownloadProgress != null);
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var progress = availability.DownloadProgress.Value;
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progressBar.FadeIn(fade_time);
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progressBar.CurrentTime = progress;
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progressBar.CurrentTime = availability.DownloadProgress.Value;
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text.Text = "downloading map";
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icon.Icon = FontAwesome.Solid.ArrowAltCircleDown;
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