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Make BeatmapSetOverlay use OverlayHeader
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@ -315,7 +315,7 @@ namespace osu.Game.Tests.Visual.Online
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private class TestBeatmapSetOverlay : BeatmapSetOverlay
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{
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public new Header Header => base.Header;
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public new BeatmapSetHeader Header => base.Header;
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}
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}
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}
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@ -1,23 +1,319 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Overlays.BeatmapListing.Panels;
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using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class BeatmapSetHeader : OverlayHeader
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{
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public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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private const float transition_duration = 200;
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private const float buttons_height = 45;
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private const float buttons_spacing = 5;
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public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
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public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
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public BeatmapPicker Picker { get; private set; }
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public BeatmapRulesetSelector RulesetSelector { get; private set; }
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private IBindable<DownloadState> state => downloadTracker.State;
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[Cached(typeof(IBindable<RulesetInfo>))]
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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[Resolved]
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private IAPIProvider api { get; set; }
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private readonly DownloadTracker downloadTracker;
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private OsuSpriteText title, artist;
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private AuthorInfo author;
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private ExplicitContentBeatmapPill explicitContentPill;
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private FillFlowContainer downloadButtonsContainer;
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private BeatmapAvailability beatmapAvailability;
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private BeatmapSetOnlineStatusPill onlineStatusPill;
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private ExternalLinkButton externalLink;
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private UpdateableBeatmapSetCover cover;
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private Box coverGradient;
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private FillFlowContainer fadeContent;
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private FavouriteButton favouriteButton;
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private LoadingSpinner loading;
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private Details details;
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public BeatmapSetHeader()
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{
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.25f),
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Type = EdgeEffectType.Shadow,
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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};
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AddInternal(downloadTracker = new DownloadTracker
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{
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BeatmapSet = { BindTarget = BeatmapSet }
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});
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Picker.Beatmap.ValueChanged += b =>
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{
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details.Beatmap = b.NewValue;
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externalLink.Link = $@"{api.WebsiteRootUrl}/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
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};
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coverGradient.Colour = ColourInfo.GradientVertical(colourProvider.Background6.Opacity(0.3f), colourProvider.Background6.Opacity(0.8f));
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onlineStatusPill.BackgroundColour = colourProvider.Background6;
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state.BindValueChanged(_ => updateDownloadButtons());
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BeatmapSet.BindValueChanged(setInfo =>
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{
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Picker.BeatmapSet = RulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = details.BeatmapSet = setInfo.NewValue;
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cover.BeatmapSet = setInfo.NewValue;
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if (setInfo.NewValue == null)
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{
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onlineStatusPill.FadeTo(0.5f, 500, Easing.OutQuint);
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fadeContent.Hide();
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loading.Show();
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downloadButtonsContainer.FadeOut(transition_duration);
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favouriteButton.FadeOut(transition_duration);
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}
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else
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{
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fadeContent.FadeIn(500, Easing.OutQuint);
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loading.Hide();
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title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
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artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
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explicitContentPill.Alpha = setInfo.NewValue.OnlineInfo.HasExplicitContent ? 1 : 0;
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onlineStatusPill.FadeIn(500, Easing.OutQuint);
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onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;
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downloadButtonsContainer.FadeIn(transition_duration);
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favouriteButton.FadeIn(transition_duration);
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updateDownloadButtons();
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}
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}, true);
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}
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protected override Drawable CreateContent() => new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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cover = new UpdateableBeatmapSetCover
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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},
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coverGradient = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding
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{
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Vertical = BeatmapSetOverlay.Y_PADDING,
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Left = BeatmapSetOverlay.X_PADDING,
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Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
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},
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Children = new Drawable[]
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{
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fadeContent = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = Picker = new BeatmapPicker(),
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Top = 15 },
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
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},
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externalLink = new ExternalLinkButton
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
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},
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explicitContentPill = new ExplicitContentBeatmapPill
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{
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Alpha = 0f,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Left = 10, Bottom = 4 },
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}
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}
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},
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artist = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true),
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Margin = new MarginPadding { Bottom = 20 }
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = author = new AuthorInfo(),
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},
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beatmapAvailability = new BeatmapAvailability(),
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = buttons_height,
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Margin = new MarginPadding { Top = 10 },
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Children = new Drawable[]
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{
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favouriteButton = new FavouriteButton
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{
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BeatmapSet = { BindTarget = BeatmapSet }
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},
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downloadButtonsContainer = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
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Spacing = new Vector2(buttons_spacing),
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},
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},
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},
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},
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},
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}
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},
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loading = new LoadingSpinner
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(1.5f),
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},
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new FillFlowContainer
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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onlineStatusPill = new BeatmapSetOnlineStatusPill
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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TextSize = 14,
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TextPadding = new MarginPadding { Horizontal = 35, Vertical = 10 }
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},
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details = new Details(),
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},
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},
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}
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};
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private void updateDownloadButtons()
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{
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if (BeatmapSet.Value == null) return;
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if ((BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) && state.Value != DownloadState.LocallyAvailable)
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{
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downloadButtonsContainer.Clear();
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return;
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}
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switch (state.Value)
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{
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case DownloadState.LocallyAvailable:
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// temporary for UX until new design is implemented.
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downloadButtonsContainer.Child = new BeatmapPanelDownloadButton(BeatmapSet.Value)
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{
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Width = 50,
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RelativeSizeAxes = Axes.Y,
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SelectedBeatmap = { BindTarget = Picker.Beatmap }
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};
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break;
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case DownloadState.Downloading:
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case DownloadState.Importing:
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// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
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downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
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break;
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default:
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downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
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if (BeatmapSet.Value.OnlineInfo.HasVideo)
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downloadButtonsContainer.Add(new HeaderDownloadButton(BeatmapSet.Value, true));
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break;
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}
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}
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private class DownloadTracker : BeatmapDownloadTrackingComposite
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{
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public new Bindable<DownloadState> State => base.State;
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}
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protected override OverlayTitle CreateTitle() => new BeatmapHeaderTitle();
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protected override Drawable CreateTitleContent() => RulesetSelector = new BeatmapRulesetSelector
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{
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Current = Ruleset
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Current = ruleset
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};
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private class BeatmapHeaderTitle : OverlayTitle
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@ -1,313 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Overlays.BeatmapListing.Panels;
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using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class Header : BeatmapDownloadTrackingComposite
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{
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private const float transition_duration = 200;
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private const float buttons_height = 45;
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private const float buttons_spacing = 5;
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private readonly UpdateableBeatmapSetCover cover;
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private readonly Box coverGradient;
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private readonly OsuSpriteText title, artist;
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private readonly AuthorInfo author;
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private readonly ExplicitContentBeatmapPill explicitContentPill;
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private readonly FillFlowContainer downloadButtonsContainer;
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private readonly BeatmapAvailability beatmapAvailability;
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private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
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public Details Details;
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public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
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[Resolved]
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private IAPIProvider api { get; set; }
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public BeatmapRulesetSelector RulesetSelector => beatmapSetHeader.RulesetSelector;
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public readonly BeatmapPicker Picker;
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private readonly FavouriteButton favouriteButton;
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private readonly FillFlowContainer fadeContent;
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private readonly LoadingSpinner loading;
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private readonly BeatmapSetHeader beatmapSetHeader;
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[Cached(typeof(IBindable<RulesetInfo>))]
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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public Header()
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{
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ExternalLinkButton externalLink;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.25f),
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Type = EdgeEffectType.Shadow,
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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};
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InternalChild = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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beatmapSetHeader = new BeatmapSetHeader
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{
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Ruleset = { BindTarget = ruleset },
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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cover = new UpdateableBeatmapSetCover
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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},
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coverGradient = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding
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{
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Vertical = BeatmapSetOverlay.Y_PADDING,
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Left = BeatmapSetOverlay.X_PADDING,
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Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
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},
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Children = new Drawable[]
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{
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fadeContent = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = Picker = new BeatmapPicker(),
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Top = 15 },
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
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},
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externalLink = new ExternalLinkButton
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
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},
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explicitContentPill = new ExplicitContentBeatmapPill
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{
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Alpha = 0f,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Left = 10, Bottom = 4 },
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}
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}
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},
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artist = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true),
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Margin = new MarginPadding { Bottom = 20 }
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = author = new AuthorInfo(),
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},
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beatmapAvailability = new BeatmapAvailability(),
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = buttons_height,
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Margin = new MarginPadding { Top = 10 },
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Children = new Drawable[]
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{
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favouriteButton = new FavouriteButton
|
||||
{
|
||||
BeatmapSet = { BindTarget = BeatmapSet }
|
||||
},
|
||||
downloadButtonsContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
|
||||
Spacing = new Vector2(buttons_spacing),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
loading = new LoadingSpinner
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.5f),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
onlineStatusPill = new BeatmapSetOnlineStatusPill
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
TextSize = 14,
|
||||
TextPadding = new MarginPadding { Horizontal = 35, Vertical = 10 }
|
||||
},
|
||||
Details = new Details(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
Picker.Beatmap.ValueChanged += b =>
|
||||
{
|
||||
Details.Beatmap = b.NewValue;
|
||||
externalLink.Link = $@"{api.WebsiteRootUrl}/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
coverGradient.Colour = ColourInfo.GradientVertical(colourProvider.Background6.Opacity(0.3f), colourProvider.Background6.Opacity(0.8f));
|
||||
onlineStatusPill.BackgroundColour = colourProvider.Background6;
|
||||
|
||||
State.BindValueChanged(_ => updateDownloadButtons());
|
||||
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
{
|
||||
Picker.BeatmapSet = RulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||
cover.BeatmapSet = setInfo.NewValue;
|
||||
|
||||
if (setInfo.NewValue == null)
|
||||
{
|
||||
onlineStatusPill.FadeTo(0.5f, 500, Easing.OutQuint);
|
||||
fadeContent.Hide();
|
||||
|
||||
loading.Show();
|
||||
|
||||
downloadButtonsContainer.FadeOut(transition_duration);
|
||||
favouriteButton.FadeOut(transition_duration);
|
||||
}
|
||||
else
|
||||
{
|
||||
fadeContent.FadeIn(500, Easing.OutQuint);
|
||||
|
||||
loading.Hide();
|
||||
|
||||
title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
|
||||
artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
|
||||
|
||||
explicitContentPill.Alpha = setInfo.NewValue.OnlineInfo.HasExplicitContent ? 1 : 0;
|
||||
|
||||
onlineStatusPill.FadeIn(500, Easing.OutQuint);
|
||||
onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;
|
||||
|
||||
downloadButtonsContainer.FadeIn(transition_duration);
|
||||
favouriteButton.FadeIn(transition_duration);
|
||||
|
||||
updateDownloadButtons();
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void updateDownloadButtons()
|
||||
{
|
||||
if (BeatmapSet.Value == null) return;
|
||||
|
||||
if ((BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) && State.Value != DownloadState.LocallyAvailable)
|
||||
{
|
||||
downloadButtonsContainer.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (State.Value)
|
||||
{
|
||||
case DownloadState.LocallyAvailable:
|
||||
// temporary for UX until new design is implemented.
|
||||
downloadButtonsContainer.Child = new BeatmapPanelDownloadButton(BeatmapSet.Value)
|
||||
{
|
||||
Width = 50,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
SelectedBeatmap = { BindTarget = Picker.Beatmap }
|
||||
};
|
||||
break;
|
||||
|
||||
case DownloadState.Downloading:
|
||||
case DownloadState.Importing:
|
||||
// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
|
||||
downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
|
||||
break;
|
||||
|
||||
default:
|
||||
downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
|
||||
if (BeatmapSet.Value.OnlineInfo.HasVideo)
|
||||
downloadButtonsContainer.Add(new HeaderDownloadButton(BeatmapSet.Value, true));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -19,15 +19,12 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class BeatmapSetOverlay : FullscreenOverlay<OverlayHeader> // we don't provide a standard header for now.
|
||||
public class BeatmapSetOverlay : FullscreenOverlay<BeatmapSetHeader>
|
||||
{
|
||||
public const float X_PADDING = 40;
|
||||
public const float Y_PADDING = 25;
|
||||
public const float RIGHT_WIDTH = 275;
|
||||
|
||||
//todo: should be an OverlayHeader? or maybe not?
|
||||
protected new readonly Header Header;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
@ -39,7 +36,7 @@ namespace osu.Game.Overlays
|
||||
private readonly Box background;
|
||||
|
||||
public BeatmapSetOverlay()
|
||||
: base(OverlayColourScheme.Blue, null)
|
||||
: base(OverlayColourScheme.Blue, new BeatmapSetHeader())
|
||||
{
|
||||
OverlayScrollContainer scroll;
|
||||
Info info;
|
||||
@ -72,7 +69,7 @@ namespace osu.Game.Overlays
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Header = new Header(),
|
||||
Header,
|
||||
info = new Info()
|
||||
}
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user