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Remove redundant double call to ValueChanged on UserMods change

This commit is contained in:
Dean Herbert 2021-02-16 14:31:00 +09:00
parent 0ca747b39f
commit 9ed45ce1ca

View File

@ -271,7 +271,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Playlist.BindCollectionChanged(onPlaylistChanged, true);
BeatmapAvailability.BindValueChanged(updateBeatmapAvailability, true);
UserMods.BindValueChanged(onUserModsChanged);
client.LoadRequested += onLoadRequested;
client.RoomUpdated += onRoomUpdated;