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Pin mod position in participant panels
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51cb288717
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@ -146,7 +146,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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});
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});
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AddToggleStep("toggle ready state", v => Client.ChangeUserState(0, v ? MultiplayerUserState.Ready : MultiplayerUserState.Idle));
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for (var i = MultiplayerUserState.Idle; i < MultiplayerUserState.Results; i++)
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{
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var state = i;
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AddStep($"set state: {state}", () => Client.ChangeUserState(0, state));
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}
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}
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}
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}
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@ -129,32 +129,25 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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}
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}
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},
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new FillFlowContainer
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new Container
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Margin = new MarginPadding { Right = 10 },
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Spacing = new Vector2(10),
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Children = new Drawable[]
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Margin = new MarginPadding { Right = 70 },
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Child = userModsDisplay = new ModDisplay
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{
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userModsDisplay = new ModDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(0.5f),
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ExpansionMode = ExpansionMode.AlwaysContracted,
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DisplayUnrankedText = false,
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ExpandOnAppear = false
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},
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userStateDisplay = new StateDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AlwaysPresent = true
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}
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Scale = new Vector2(0.5f),
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ExpansionMode = ExpansionMode.AlwaysContracted,
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DisplayUnrankedText = false,
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ExpandOnAppear = false
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}
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},
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userStateDisplay = new StateDisplay
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 10 },
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}
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}
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}
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