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Update with removal of looping parameter

This commit is contained in:
smoogipoo 2021-02-12 19:05:17 +09:00
parent 0c3aef8645
commit 9b5995f2f1

View File

@ -115,7 +115,9 @@ namespace osu.Game.Skinning
if (Sample == null)
return;
activeChannel = Sample.Play(Looping);
activeChannel = Sample.GetChannel();
activeChannel.Looping = Looping;
activeChannel.Play();
Played = true;
}