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Change access of beatmap to use working for consistency in file
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@ -73,7 +73,7 @@ namespace osu.Game.Screens.Edit.Setup
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audioTrackTextBox = new FileChooserLabelledTextBox
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{
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Label = "Audio Track",
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Current = { Value = Beatmap.Metadata.AudioFile ?? "Click to select a track" },
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Current = { Value = working.Value.Metadata.AudioFile ?? "Click to select a track" },
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Target = audioTrackFileChooserContainer,
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TabbableContentContainer = this
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},
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