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add remarks explaining HR SV multiplier

This commit is contained in:
Firmatorenio 2020-12-30 20:57:41 +06:00
parent 013b9b62a1
commit 669c42a38d
2 changed files with 12 additions and 1 deletions

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@ -10,6 +10,9 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
public override string Description => @"Beats move slower, and less accuracy required!";
/// <summary>
/// Multiplier factor added to the scrolling speed.
/// </summary>
private const double slider_multiplier = 0.8;
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)

View File

@ -11,7 +11,15 @@ namespace osu.Game.Rulesets.Taiko.Mods
public override double ScoreMultiplier => 1.06;
public override bool Ranked => true;
private const double slider_multiplier = 1.87;
/// <summary>
/// Multiplier factor added to the scrolling speed.
/// </summary>
/// <remarks>
/// This factor is made up of two parts: the base part (1.4) and the aspect ratio adjustment (4/3).
/// Stable applies the latter by dividing the width of the user's display by the width of a display with the same height, but 4:3 aspect ratio.
/// TODO: Revisit if taiko playfield ever changes away from a hard-coded 16:9 (see https://github.com/ppy/osu/issues/5685).
/// </remarks>
private const double slider_multiplier = 1.4 * 4 / 3;
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
{