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Rename test scene
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@ -25,7 +25,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneOutOfOrderHits : RateAdjustedBeatmapTestScene
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public class TestSceneStartTimeOrderedHitPolicy : RateAdjustedBeatmapTestScene
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{
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private const double early_miss_window = 1000; // time after -1000 to -500 is considered a miss
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private const double late_miss_window = 500; // time after +500 is considered a miss
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