mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 09:32:55 +08:00
Make sliders display judgements when not ignored
This commit is contained in:
parent
03b7817887
commit
2f22dbe06b
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
if (JudgedObject?.HitObject is OsuHitObject osuObject)
|
||||
{
|
||||
Position = osuObject.StackedPosition;
|
||||
Position = osuObject.StackedEndPosition;
|
||||
Scale = new Vector2(osuObject.Scale);
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
public SliderBall Ball { get; private set; }
|
||||
public SkinnableDrawable Body { get; private set; }
|
||||
|
||||
public override bool DisplayResult => false;
|
||||
public override bool DisplayResult => !HitObject.IgnoreJudgement;
|
||||
|
||||
private PlaySliderBody sliderBody => Body.Drawable as PlaySliderBody;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user