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Make sliders display judgements when not ignored

This commit is contained in:
smoogipoo 2021-02-03 22:42:50 +09:00
parent 03b7817887
commit 2f22dbe06b
2 changed files with 2 additions and 2 deletions

View File

@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (JudgedObject?.HitObject is OsuHitObject osuObject)
{
Position = osuObject.StackedPosition;
Position = osuObject.StackedEndPosition;
Scale = new Vector2(osuObject.Scale);
}
}

View File

@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public SliderBall Ball { get; private set; }
public SkinnableDrawable Body { get; private set; }
public override bool DisplayResult => false;
public override bool DisplayResult => !HitObject.IgnoreJudgement;
private PlaySliderBody sliderBody => Body.Drawable as PlaySliderBody;