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Fix speed change calculation in time ramp mods
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@ -66,17 +66,18 @@ namespace osu.Game.Rulesets.Mods
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public virtual void ApplyToBeatmap(IBeatmap beatmap)
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{
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HitObject lastObject = beatmap.HitObjects.LastOrDefault();
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SpeedChange.SetDefault();
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beginRampTime = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
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finalRateTime = FINAL_RATE_PROGRESS * (lastObject?.GetEndTime() ?? 0);
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double firstObjectStart = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
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double lastObjectEnd = beatmap.HitObjects.LastOrDefault()?.GetEndTime() ?? 0;
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beginRampTime = firstObjectStart;
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finalRateTime = firstObjectStart + FINAL_RATE_PROGRESS * (lastObjectEnd - firstObjectStart);
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}
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public virtual void Update(Playfield playfield)
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{
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applyRateAdjustment((track.CurrentTime - beginRampTime) / finalRateTime);
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applyRateAdjustment((track.CurrentTime - beginRampTime) / (finalRateTime - beginRampTime));
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}
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/// <summary>
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