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Tidy up config parsing logic
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5f23bd7259
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@ -23,6 +23,7 @@ namespace osu.Game.IO
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: base(path, host)
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{
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this.host = host;
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songsPath = new Lazy<string>(locateSongsDirectory);
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}
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@ -33,32 +34,29 @@ namespace osu.Game.IO
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private string locateSongsDirectory()
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{
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var songsDirectoryPath = Path.Combine(BasePath, stable_default_songs_path);
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var configFile = GetFiles(".", $"osu!.{Environment.UserName}.cfg").SingleOrDefault();
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if (configFile == null)
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return songsDirectoryPath;
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using (var stream = GetStream(configFile))
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using (var textReader = new StreamReader(stream))
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if (configFile != null)
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{
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string line;
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while ((line = textReader.ReadLine()) != null)
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using (var stream = GetStream(configFile))
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using (var textReader = new StreamReader(stream))
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{
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if (line.StartsWith("BeatmapDirectory", StringComparison.OrdinalIgnoreCase))
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string line;
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while ((line = textReader.ReadLine()) != null)
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{
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var directory = line.Split('=')[1].TrimStart();
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if (Path.IsPathFullyQualified(directory))
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songsDirectoryPath = directory;
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if (!line.StartsWith("BeatmapDirectory", StringComparison.OrdinalIgnoreCase)) continue;
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var customDirectory = line.Split('=').LastOrDefault()?.Trim();
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if (customDirectory != null && Path.IsPathFullyQualified(customDirectory))
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return customDirectory;
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break;
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}
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}
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}
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return songsDirectoryPath;
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return GetFullPath(stable_default_songs_path);
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}
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}
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}
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