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Fix test failures in PerformFromScreen tests

This commit is contained in:
Dean Herbert 2021-02-15 17:14:41 +09:00
parent dffccef1f0
commit de52b8a5ba
2 changed files with 9 additions and 3 deletions

View File

@ -176,6 +176,7 @@ namespace osu.Game.Overlays.Volume
}
}
};
Bindable.ValueChanged += volume =>
{
this.TransformTo("DisplayVolume",
@ -183,6 +184,7 @@ namespace osu.Game.Overlays.Volume
400,
Easing.OutQuint);
};
bgProgress.Current.Value = 0.75f;
}

View File

@ -68,15 +68,19 @@ namespace osu.Game.Screens
public override bool OnExiting(IScreen next)
{
this.FadeOut(transition_length, Easing.OutExpo);
this.MoveToX(x_movement_amount, transition_length, Easing.OutExpo);
if (IsLoaded)
{
this.FadeOut(transition_length, Easing.OutExpo);
this.MoveToX(x_movement_amount, transition_length, Easing.OutExpo);
}
return base.OnExiting(next);
}
public override void OnResuming(IScreen last)
{
this.MoveToX(0, transition_length, Easing.OutExpo);
if (IsLoaded)
this.MoveToX(0, transition_length, Easing.OutExpo);
base.OnResuming(last);
}
}