mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 17:32:54 +08:00
Merge branch 'master' into net5.0
This commit is contained in:
commit
c3049f431a
@ -52,6 +52,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="StatefulMultiplayerClient"/> is currently connected.
|
||||
/// This is NOT thread safe and usage should be scheduled.
|
||||
/// </summary>
|
||||
public abstract IBindable<bool> IsConnected { get; }
|
||||
|
||||
|
@ -34,8 +34,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
isConnected.BindValueChanged(_ => updateState());
|
||||
operationInProgress.BindValueChanged(_ => updateState(), true);
|
||||
isConnected.BindValueChanged(_ => Scheduler.AddOnce(updateState));
|
||||
operationInProgress.BindValueChanged(_ => Scheduler.AddOnce(updateState), true);
|
||||
}
|
||||
|
||||
private void updateState() => Enabled.Value = isConnected.Value && !operationInProgress.Value;
|
||||
|
@ -77,14 +77,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
});
|
||||
|
||||
isConnected = client.IsConnected.GetBoundCopy();
|
||||
isConnected.BindValueChanged(connected =>
|
||||
isConnected.BindValueChanged(connected => Schedule(() =>
|
||||
{
|
||||
if (!connected.NewValue)
|
||||
{
|
||||
// messaging to the user about this disconnect will be provided by the MultiplayerMatchSubScreen.
|
||||
failAndBail();
|
||||
}
|
||||
}, true);
|
||||
}), true);
|
||||
|
||||
Debug.Assert(client.Room != null);
|
||||
}
|
||||
|
@ -34,10 +34,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
base.LoadComplete();
|
||||
|
||||
isConnected.BindTo(multiplayerClient.IsConnected);
|
||||
isConnected.BindValueChanged(_ => Schedule(updatePolling));
|
||||
JoinedRoom.BindValueChanged(_ => updatePolling());
|
||||
|
||||
updatePolling();
|
||||
isConnected.BindValueChanged(_ => Scheduler.AddOnce(updatePolling));
|
||||
JoinedRoom.BindValueChanged(_ => Scheduler.AddOnce(updatePolling), true);
|
||||
}
|
||||
|
||||
public override void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
|
@ -500,7 +500,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
if (beatmap != null)
|
||||
{
|
||||
if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID)
|
||||
if (beatmap.BeatmapSetInfoID == previous?.BeatmapInfo.BeatmapSetInfoID)
|
||||
sampleChangeDifficulty.Play();
|
||||
else
|
||||
sampleChangeBeatmap.Play();
|
||||
|
Loading…
Reference in New Issue
Block a user