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Redirect batch imports to a separate task scheduler to avoid contention with interactive actions
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c1db33e075
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@ -165,10 +165,10 @@ namespace osu.Game.Tests.Online
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{
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}
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public override async Task<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, CancellationToken cancellationToken = default)
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public override async Task<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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await AllowImport.Task;
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return await (CurrentImportTask = base.Import(item, archive, cancellationToken));
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return await (CurrentImportTask = base.Import(item, archive, lowPriority, cancellationToken));
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}
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}
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@ -38,6 +38,11 @@ namespace osu.Game.Database
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{
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private const int import_queue_request_concurrency = 1;
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/// <summary>
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/// The size of a batch import operation before considering it a lower priority operation.
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/// </summary>
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private const int low_priority_import_batch_size = 1;
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/// <summary>
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/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
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/// </summary>
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@ -47,6 +52,13 @@ namespace osu.Game.Database
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/// </remarks>
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private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager<TModel, TFileModel>));
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/// <summary>
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/// A second scheduler for lower priority imports.
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/// For simplicity, these will just run in parallel with normal priority imports, but a future refactor would see this implemented via a custom scheduler/queue.
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/// See https://gist.github.com/peppy/f0e118a14751fc832ca30dd48ba3876b for an incomplete version of this.
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/// </summary>
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private static readonly ThreadedTaskScheduler import_scheduler_low_priority = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager<TModel, TFileModel>));
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/// <summary>
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/// Set an endpoint for notifications to be posted to.
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/// </summary>
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@ -103,8 +115,11 @@ namespace osu.Game.Database
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/// <summary>
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/// Import one or more <typeparamref name="TModel"/> items from filesystem <paramref name="paths"/>.
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/// This will post notifications tracking progress.
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/// </summary>
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/// <remarks>
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/// This will be treated as a low priority import if more than one path is specified; use <see cref="Import(ImportTask[])"/> to always import at standard priority.
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/// This will post notifications tracking progress.
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/// </remarks>
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/// <param name="paths">One or more archive locations on disk.</param>
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public Task Import(params string[] paths)
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{
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@ -133,13 +148,15 @@ namespace osu.Game.Database
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var imported = new List<TModel>();
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bool isLowPriorityImport = tasks.Length > low_priority_import_batch_size;
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await Task.WhenAll(tasks.Select(async task =>
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{
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notification.CancellationToken.ThrowIfCancellationRequested();
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try
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{
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var model = await Import(task, notification.CancellationToken);
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var model = await Import(task, isLowPriorityImport, notification.CancellationToken);
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lock (imported)
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{
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@ -193,15 +210,16 @@ namespace osu.Game.Database
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/// Note that this bypasses the UI flow and should only be used for special cases or testing.
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/// </summary>
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/// <param name="task">The <see cref="ImportTask"/> containing data about the <typeparamref name="TModel"/> to import.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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/// <returns>The imported model, if successful.</returns>
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internal async Task<TModel> Import(ImportTask task, CancellationToken cancellationToken = default)
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internal async Task<TModel> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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cancellationToken.ThrowIfCancellationRequested();
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TModel import;
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using (ArchiveReader reader = task.GetReader())
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import = await Import(reader, cancellationToken);
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import = await Import(reader, lowPriority, cancellationToken);
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// We may or may not want to delete the file depending on where it is stored.
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// e.g. reconstructing/repairing database with items from default storage.
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@ -229,8 +247,9 @@ namespace osu.Game.Database
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/// Silently import an item from an <see cref="ArchiveReader"/>.
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/// </summary>
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/// <param name="archive">The archive to be imported.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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public Task<TModel> Import(ArchiveReader archive, CancellationToken cancellationToken = default)
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public Task<TModel> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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cancellationToken.ThrowIfCancellationRequested();
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@ -253,7 +272,7 @@ namespace osu.Game.Database
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return null;
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}
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return Import(model, archive, cancellationToken);
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return Import(model, archive, lowPriority, cancellationToken);
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}
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/// <summary>
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@ -307,8 +326,9 @@ namespace osu.Game.Database
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/// </summary>
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/// <param name="item">The model to be imported.</param>
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/// <param name="archive">An optional archive to use for model population.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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public virtual async Task<TModel> Import(TModel item, ArchiveReader archive = null, CancellationToken cancellationToken = default) => await Task.Factory.StartNew(async () =>
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public virtual async Task<TModel> Import(TModel item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => await Task.Factory.StartNew(async () =>
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{
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cancellationToken.ThrowIfCancellationRequested();
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@ -383,7 +403,7 @@ namespace osu.Game.Database
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flushEvents(true);
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return item;
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}, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
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}, cancellationToken, TaskCreationOptions.HideScheduler, lowPriority ? import_scheduler_low_priority : import_scheduler).Unwrap();
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/// <summary>
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/// Exports an item to a legacy (.zip based) package.
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