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Merge branch 'master' into master

This commit is contained in:
Susko3 2020-12-31 14:36:16 +01:00 committed by GitHub
commit 79755e1826
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2 changed files with 10 additions and 13 deletions

View File

@ -7,12 +7,11 @@ namespace osu.Game.Overlays.Changelog
{
public class ChangelogUpdateStreamControl : OverlayStreamControl<APIUpdateStream>
{
protected override OverlayStreamItem<APIUpdateStream> CreateStreamItem(APIUpdateStream value) => new ChangelogUpdateStreamItem(value);
protected override void LoadComplete()
public ChangelogUpdateStreamControl()
{
// suppress base logic of immediately selecting first item if one exists
// (we always want to start with no stream selected).
SelectFirstTabByDefault = false;
}
protected override OverlayStreamItem<APIUpdateStream> CreateStreamItem(APIUpdateStream value) => new ChangelogUpdateStreamItem(value);
}
}

View File

@ -73,15 +73,19 @@ namespace osu.Game
// find closest valid target
IScreen current = getCurrentScreen();
if (current == null)
return;
// a dialog may be blocking the execution for now.
if (checkForDialog(current)) return;
game?.CloseAllOverlays(false);
// we may already be at the target screen type.
if (validScreens.Contains(getCurrentScreen().GetType()) && !beatmap.Disabled)
if (validScreens.Contains(current.GetType()) && !beatmap.Disabled)
{
complete();
finalAction(current);
Cancel();
return;
}
@ -135,11 +139,5 @@ namespace osu.Game
lastEncounteredDialogScreen = current;
return true;
}
private void complete()
{
finalAction(getCurrentScreen());
Cancel();
}
}
}