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Merge pull request #11498 from peppy/fix-editor-timeline-scroll-snapping
Fix editor timeline not snapping on non-precise wheel scroll
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commit
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@ -138,6 +138,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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scrollToTrackTime();
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}
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protected override bool OnScroll(ScrollEvent e)
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{
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// if this is not a precision scroll event, let the editor handle the seek itself (for snapping support)
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if (!e.AltPressed && !e.IsPrecise)
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return false;
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return base.OnScroll(e);
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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