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Change underlyingstorage to alltournaments for clarity
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@ -29,10 +29,10 @@ namespace osu.Game.Tournament.IO
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if (storage.Exists("tournament.ini"))
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{
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ChangeTargetStorage(UnderlyingStorage.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
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ChangeTargetStorage(allTournaments.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
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}
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else
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Migrate(UnderlyingStorage.GetStorageForDirectory(default_tournament));
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Migrate(allTournaments.GetStorageForDirectory(default_tournament));
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CurrentTournament = storageConfig.GetBindable<string>(StorageConfig.CurrentTournament);
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Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
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