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Merge branch 'master' into fix-transform-mutation-display-settings
This commit is contained in:
commit
6572bb18de
@ -5,6 +5,7 @@ using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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@ -14,8 +15,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneLoadingLayer : OsuTestScene
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{
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private Drawable dimContent;
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private LoadingLayer overlay;
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private TestLoadingLayer overlay;
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private Container content;
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@ -29,14 +29,14 @@ namespace osu.Game.Tests.Visual.UserInterface
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Size = new Vector2(300),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new[]
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||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
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Colour = Color4.SlateGray,
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RelativeSizeAxes = Axes.Both,
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},
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dimContent = new FillFlowContainer
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new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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new TriangleButton { Text = "puush me", Width = 200, Action = () => { } },
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}
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},
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overlay = new LoadingLayer(dimContent),
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overlay = new TestLoadingLayer(true),
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}
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},
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};
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@ -64,25 +64,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("show", () => overlay.Show());
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AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
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AddUntilStep("wait for content dim", () => overlay.BackgroundDimLayer.Alpha > 0);
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AddStep("hide", () => overlay.Hide());
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AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
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}
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[Test]
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public void TestContentRestoreOnDispose()
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{
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AddAssert("not visible", () => !overlay.IsPresent);
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AddStep("show", () => overlay.Show());
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AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
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AddStep("expire", () => overlay.Expire());
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AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
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AddUntilStep("wait for content restore", () => Precision.AlmostEquals(overlay.BackgroundDimLayer.Alpha, 0));
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}
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[Test]
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@ -98,5 +84,15 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("hide", () => overlay.Hide());
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}
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private class TestLoadingLayer : LoadingLayer
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{
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public new Box BackgroundDimLayer => base.BackgroundDimLayer;
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public TestLoadingLayer(bool dimBackground = false, bool withBox = true)
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: base(dimBackground, withBox)
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{
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}
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}
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}
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}
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|
@ -2,8 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osuTK;
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using osuTK.Graphics;
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@ -17,22 +18,32 @@ namespace osu.Game.Graphics.UserInterface
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/// </summary>
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public class LoadingLayer : LoadingSpinner
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{
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private readonly Drawable dimTarget;
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[CanBeNull]
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protected Box BackgroundDimLayer { get; }
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/// <summary>
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/// Constuct a new loading spinner.
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/// Construct a new loading spinner.
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/// </summary>
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/// <param name="dimTarget">An optional target to dim when displayed.</param>
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/// <param name="dimBackground">Whether the full background area should be dimmed while loading.</param>
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/// <param name="withBox">Whether the spinner should have a surrounding black box for visibility.</param>
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public LoadingLayer(Drawable dimTarget = null, bool withBox = true)
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public LoadingLayer(bool dimBackground = false, bool withBox = true)
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: base(withBox)
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{
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RelativeSizeAxes = Axes.Both;
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Size = new Vector2(1);
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this.dimTarget = dimTarget;
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MainContents.RelativeSizeAxes = Axes.None;
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if (dimBackground)
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{
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AddInternal(BackgroundDimLayer = new Box
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{
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Depth = float.MaxValue,
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Colour = Color4.Black,
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Alpha = 0,
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RelativeSizeAxes = Axes.Both,
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});
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}
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}
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public override bool HandleNonPositionalInput => false;
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@ -56,31 +67,21 @@ namespace osu.Game.Graphics.UserInterface
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protected override void PopIn()
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{
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dimTarget?.FadeColour(OsuColour.Gray(0.5f), TRANSITION_DURATION, Easing.OutQuint);
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BackgroundDimLayer?.FadeTo(0.5f, TRANSITION_DURATION * 2, Easing.OutQuint);
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base.PopIn();
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}
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protected override void PopOut()
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{
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dimTarget?.FadeColour(Color4.White, TRANSITION_DURATION, Easing.OutQuint);
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BackgroundDimLayer?.FadeOut(TRANSITION_DURATION, Easing.OutQuint);
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base.PopOut();
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}
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protected override void Update()
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{
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base.Update();
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MainContents.Size = new Vector2(Math.Clamp(Math.Min(DrawWidth, DrawHeight) * 0.25f, 30, 100));
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (State.Value == Visibility.Visible)
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{
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// ensure we don't leave the target in a bad state.
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dimTarget?.FadeColour(Color4.White, TRANSITION_DURATION, Easing.OutQuint);
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}
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}
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}
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}
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|
@ -151,11 +151,11 @@ namespace osu.Game
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updateBlockingOverlayFade();
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}
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public void RemoveBlockingOverlay(OverlayContainer overlay)
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public void RemoveBlockingOverlay(OverlayContainer overlay) => Schedule(() =>
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{
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visibleBlockingOverlays.Remove(overlay);
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updateBlockingOverlayFade();
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}
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});
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/// <summary>
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/// Close all game-wide overlays.
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|
@ -48,11 +48,9 @@ namespace osu.Game.Overlays.AccountCreation
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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FillFlowContainer mainContent;
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InternalChildren = new Drawable[]
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{
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mainContent = new FillFlowContainer
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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@ -124,7 +122,7 @@ namespace osu.Game.Overlays.AccountCreation
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},
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},
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},
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loadingLayer = new LoadingLayer(mainContent)
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loadingLayer = new LoadingLayer(true)
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};
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textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox };
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|
@ -92,14 +92,14 @@ namespace osu.Game.Overlays
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{
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foundContent = new FillFlowContainer<BeatmapPanel>(),
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notFoundContent = new NotFoundDrawable(),
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loadingLayer = new LoadingLayer(panelTarget)
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}
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}
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}
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},
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||||
},
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||||
}
|
||||
}
|
||||
}
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||||
},
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||||
},
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loadingLayer = new LoadingLayer(true)
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};
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}
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|
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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Size = new Vector2(18),
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Shadow = false,
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},
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loading = new LoadingLayer(icon, false),
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loading = new LoadingLayer(true, false),
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});
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Action = () =>
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|
@ -157,11 +157,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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||||
}
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},
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loading = new LoadingLayer()
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}
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}
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}
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||||
}
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},
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},
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loading = new LoadingLayer()
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});
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}
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@ -228,7 +228,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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||||
{
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Scores = null;
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notSupporterPlaceholder.Show();
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loading.Hide();
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loading.FinishTransforms();
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return;
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}
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@ -241,6 +243,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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getScoresRequest.Success += scores =>
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{
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loading.Hide();
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loading.FinishTransforms();
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Scores = scores;
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if (!scores.Scores.Any())
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|
@ -128,7 +128,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = 50 }
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},
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loading = new LoadingLayer(itemsPlaceholder)
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loading = new LoadingLayer(true)
|
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}
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}
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}
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|
@ -68,7 +68,7 @@ namespace osu.Game.Overlays
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||||
}
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}
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},
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loading = new LoadingLayer(content),
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loading = new LoadingLayer(true),
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};
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}
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|
@ -59,7 +59,7 @@ namespace osu.Game.Overlays
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},
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},
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||||
},
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loading = new LoadingLayer(content),
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||||
loading = new LoadingLayer(true),
|
||||
};
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}
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|
@ -45,6 +45,7 @@ namespace osu.Game.Overlays.Rankings
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChild = new ReverseChildIDFillFlowContainer<Drawable>
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{
|
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RelativeSizeAxes = Axes.X,
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@ -68,7 +69,7 @@ namespace osu.Game.Overlays.Rankings
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding { Vertical = 10 }
|
||||
},
|
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loading = new LoadingLayer(content)
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||||
loading = new LoadingLayer(true)
|
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}
|
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}
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}
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|
@ -42,6 +42,8 @@ namespace osu.Game.Overlays
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||||
Depth = -float.MaxValue
|
||||
})
|
||||
{
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loading = new LoadingLayer(true);
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||||
|
||||
Children = new Drawable[]
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{
|
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background = new Box
|
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@ -74,12 +76,12 @@ namespace osu.Game.Overlays
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||||
RelativeSizeAxes = Axes.X,
|
||||
Margin = new MarginPadding { Bottom = 10 }
|
||||
},
|
||||
loading = new LoadingLayer(contentContainer),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
loading
|
||||
};
|
||||
}
|
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|
@ -65,7 +65,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
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Padding = new MarginPadding(10),
|
||||
Child = roomsContainer = new RoomsContainer { JoinRequested = joinRequested }
|
||||
},
|
||||
loadingLayer = new LoadingLayer(roomsContainer),
|
||||
loadingLayer = new LoadingLayer(true),
|
||||
}
|
||||
},
|
||||
new RoomInspector
|
||||
|
@ -71,201 +71,192 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Container dimContent;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
dimContent = new Container
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
Colour = Color4Extensions.FromHex(@"28242d"),
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Box
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"28242d"),
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
new OsuScrollContainer
|
||||
{
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
new OsuScrollContainer
|
||||
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
|
||||
Vertical = 10
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
|
||||
Vertical = 10
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
new SectionContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new SectionContainer
|
||||
new Section("Room name")
|
||||
{
|
||||
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
Child = NameField = new SettingsTextBox
|
||||
{
|
||||
new Section("Room name")
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
},
|
||||
},
|
||||
new Section("Room visibility")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = AvailabilityPicker = new RoomAvailabilityPicker
|
||||
{
|
||||
Enabled = { Value = false }
|
||||
},
|
||||
},
|
||||
new Section("Game type")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Child = NameField = new SettingsTextBox
|
||||
TypePicker = new GameTypePicker
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
},
|
||||
},
|
||||
new Section("Room visibility")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = AvailabilityPicker = new RoomAvailabilityPicker
|
||||
{
|
||||
Enabled = { Value = false }
|
||||
},
|
||||
},
|
||||
new Section("Game type")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new FillFlowContainer
|
||||
typeLabel = new OsuSpriteText
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
TypePicker = new GameTypePicker
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Enabled = { Value = false }
|
||||
},
|
||||
typeLabel = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Colour = colours.Yellow
|
||||
},
|
||||
},
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Colour = colours.Yellow
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new SectionContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new Section("Max participants")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = MaxParticipantsField = new SettingsNumberTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
new Section("Password (optional)")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new SettingsPasswordTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
initialBeatmapControl = new BeatmapSelectionControl
|
||||
new SectionContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new Section("Max participants")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = MaxParticipantsField = new SettingsNumberTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
new Section("Password (optional)")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new SettingsPasswordTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
initialBeatmapControl = new BeatmapSelectionControl
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Y = 2,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Y = 2,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
ApplyButton = new CreateOrUpdateButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Size = new Vector2(230, 55),
|
||||
Enabled = { Value = false },
|
||||
Action = apply,
|
||||
},
|
||||
new FillFlowContainer
|
||||
ErrorText = new OsuSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ApplyButton = new CreateOrUpdateButton
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Size = new Vector2(230, 55),
|
||||
Enabled = { Value = false },
|
||||
Action = apply,
|
||||
},
|
||||
ErrorText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Alpha = 0,
|
||||
Depth = 1,
|
||||
Colour = colours.RedDark
|
||||
}
|
||||
}
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Alpha = 0,
|
||||
Depth = 1,
|
||||
Colour = colours.RedDark
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
loadingLayer = new LoadingLayer(dimContent)
|
||||
loadingLayer = new LoadingLayer(true)
|
||||
};
|
||||
|
||||
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true);
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(loadingLayer = new LoadingLayer(Carousel));
|
||||
AddInternal(loadingLayer = new LoadingLayer(true));
|
||||
initialBeatmap = Beatmap.Value;
|
||||
initialRuleset = Ruleset.Value;
|
||||
initialMods = Mods.Value.ToList();
|
||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
// todo: this should be implemented via a custom HUD implementation, and correctly masked to the main content area.
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(ScoreProcessor, userIds), HUDOverlay.Add);
|
||||
|
||||
HUDOverlay.Add(loadingDisplay = new LoadingLayer(DrawableRuleset) { Depth = float.MaxValue });
|
||||
HUDOverlay.Add(loadingDisplay = new LoadingLayer(true) { Depth = float.MaxValue });
|
||||
|
||||
if (Token == null)
|
||||
return; // Todo: Somehow handle token retrieval failure.
|
||||
|
@ -64,243 +64,234 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Container dimContent;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
dimContent = new Container
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
Colour = Color4Extensions.FromHex(@"28242d"),
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Box
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"28242d"),
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
new OsuScrollContainer
|
||||
{
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
new OsuScrollContainer
|
||||
{
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
|
||||
Vertical = 10
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SectionContainer
|
||||
{
|
||||
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new Section("Room name")
|
||||
{
|
||||
Child = NameField = new SettingsTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
LengthLimit = 100
|
||||
},
|
||||
},
|
||||
new Section("Duration")
|
||||
{
|
||||
Child = DurationField = new DurationDropdown
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Items = new[]
|
||||
{
|
||||
TimeSpan.FromMinutes(30),
|
||||
TimeSpan.FromHours(1),
|
||||
TimeSpan.FromHours(2),
|
||||
TimeSpan.FromHours(4),
|
||||
TimeSpan.FromHours(8),
|
||||
TimeSpan.FromHours(12),
|
||||
//TimeSpan.FromHours(16),
|
||||
TimeSpan.FromHours(24),
|
||||
TimeSpan.FromDays(3),
|
||||
TimeSpan.FromDays(7)
|
||||
}
|
||||
}
|
||||
},
|
||||
new Section("Room visibility")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = AvailabilityPicker = new RoomAvailabilityPicker
|
||||
{
|
||||
Enabled = { Value = false }
|
||||
},
|
||||
},
|
||||
new Section("Game type")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
TypePicker = new GameTypePicker
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Enabled = { Value = false }
|
||||
},
|
||||
typeLabel = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Colour = colours.Yellow
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Section("Max participants")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = MaxParticipantsField = new SettingsNumberTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
new Section("Password (optional)")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new SettingsPasswordTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new SectionContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new Section("Playlist")
|
||||
{
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 300,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
playlistLength = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding { Vertical = 5 },
|
||||
Colour = colours.Yellow,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new PurpleTriangleButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Text = "Edit playlist",
|
||||
Action = () => EditPlaylist?.Invoke()
|
||||
}
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
|
||||
Vertical = 10
|
||||
},
|
||||
new Drawable[]
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Y = 2,
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
new SectionContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
|
||||
Children = new Drawable[]
|
||||
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
ApplyButton = new CreateRoomButton
|
||||
new Section("Room name")
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Size = new Vector2(230, 55),
|
||||
Enabled = { Value = false },
|
||||
Action = apply,
|
||||
Child = NameField = new SettingsTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
LengthLimit = 100
|
||||
},
|
||||
},
|
||||
ErrorText = new OsuSpriteText
|
||||
new Section("Duration")
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Alpha = 0,
|
||||
Depth = 1,
|
||||
Colour = colours.RedDark
|
||||
}
|
||||
}
|
||||
Child = DurationField = new DurationDropdown
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Items = new[]
|
||||
{
|
||||
TimeSpan.FromMinutes(30),
|
||||
TimeSpan.FromHours(1),
|
||||
TimeSpan.FromHours(2),
|
||||
TimeSpan.FromHours(4),
|
||||
TimeSpan.FromHours(8),
|
||||
TimeSpan.FromHours(12),
|
||||
//TimeSpan.FromHours(16),
|
||||
TimeSpan.FromHours(24),
|
||||
TimeSpan.FromDays(3),
|
||||
TimeSpan.FromDays(7)
|
||||
}
|
||||
}
|
||||
},
|
||||
new Section("Room visibility")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = AvailabilityPicker = new RoomAvailabilityPicker
|
||||
{
|
||||
Enabled = { Value = false }
|
||||
},
|
||||
},
|
||||
new Section("Game type")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
TypePicker = new GameTypePicker
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Enabled = { Value = false }
|
||||
},
|
||||
typeLabel = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Colour = colours.Yellow
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Section("Max participants")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = MaxParticipantsField = new SettingsNumberTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
new Section("Password (optional)")
|
||||
{
|
||||
Alpha = disabled_alpha,
|
||||
Child = new SettingsPasswordTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new SectionContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new Section("Playlist")
|
||||
{
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 300,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
playlistLength = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding { Vertical = 5 },
|
||||
Colour = colours.Yellow,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new PurpleTriangleButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Text = "Edit playlist",
|
||||
Action = () => EditPlaylist?.Invoke()
|
||||
}
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Y = 2,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ApplyButton = new CreateRoomButton
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Size = new Vector2(230, 55),
|
||||
Enabled = { Value = false },
|
||||
Action = apply,
|
||||
},
|
||||
ErrorText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Alpha = 0,
|
||||
Depth = 1,
|
||||
Colour = colours.RedDark
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
loadingLayer = new LoadingLayer(dimContent)
|
||||
loadingLayer = new LoadingLayer(true)
|
||||
};
|
||||
|
||||
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true);
|
||||
|
@ -53,7 +53,6 @@ namespace osu.Game.Screens.Play
|
||||
private readonly Bindable<IReadOnlyList<Mod>> mods;
|
||||
private readonly Drawable facade;
|
||||
private LoadingSpinner loading;
|
||||
private Sprite backgroundSprite;
|
||||
|
||||
public IBindable<IReadOnlyList<Mod>> Mods => mods;
|
||||
|
||||
@ -123,7 +122,7 @@ namespace osu.Game.Screens.Play
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
backgroundSprite = new Sprite
|
||||
new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Texture = beatmap?.Background,
|
||||
@ -131,7 +130,7 @@ namespace osu.Game.Screens.Play
|
||||
Anchor = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
},
|
||||
loading = new LoadingLayer(backgroundSprite)
|
||||
loading = new LoadingLayer(true)
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
|
@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -124,6 +125,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
BeatmapSetsChanged?.Invoke();
|
||||
BeatmapSetsLoaded = true;
|
||||
|
||||
itemsCache.Invalidate();
|
||||
});
|
||||
}
|
||||
|
||||
@ -567,6 +570,15 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
#endregion
|
||||
|
||||
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
|
||||
{
|
||||
// handles the vertical size of the carousel changing (ie. on window resize when aspect ratio has changed).
|
||||
if ((invalidation & Invalidation.Layout) > 0)
|
||||
itemsCache.Invalidate();
|
||||
|
||||
return base.OnInvalidate(invalidation, source);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -777,13 +789,19 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
Scroll.ScrollContent.Height = currentY;
|
||||
|
||||
if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
|
||||
{
|
||||
selectedBeatmapSet = null;
|
||||
SelectionChanged?.Invoke(null);
|
||||
}
|
||||
|
||||
itemsCache.Validate();
|
||||
|
||||
// update and let external consumers know about selection loss.
|
||||
if (BeatmapSetsLoaded)
|
||||
{
|
||||
bool selectionLost = selectedBeatmapSet != null && selectedBeatmapSet.State.Value != CarouselItemState.Selected;
|
||||
|
||||
if (selectionLost)
|
||||
{
|
||||
selectedBeatmapSet = null;
|
||||
SelectionChanged?.Invoke(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool firstScroll = true;
|
||||
@ -806,14 +824,13 @@ namespace osu.Game.Screens.Select
|
||||
break;
|
||||
|
||||
case PendingScrollOperation.Immediate:
|
||||
|
||||
// in order to simplify animation logic, rather than using the animated version of ScrollTo,
|
||||
// we take the difference in scroll height and apply to all visible panels.
|
||||
// this avoids edge cases like when the visible panels is reduced suddenly, causing ScrollContainer
|
||||
// to enter clamp-special-case mode where it animates completely differently to normal.
|
||||
float scrollChange = scrollTarget.Value - Scroll.Current;
|
||||
|
||||
Scroll.ScrollTo(scrollTarget.Value, false);
|
||||
|
||||
foreach (var i in Scroll.Children)
|
||||
i.Y += scrollChange;
|
||||
break;
|
||||
|
@ -63,8 +63,6 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public BeatmapDetails()
|
||||
{
|
||||
Container content;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -72,7 +70,7 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
content = new Container
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = spacing },
|
||||
@ -159,7 +157,7 @@ namespace osu.Game.Screens.Select
|
||||
},
|
||||
},
|
||||
},
|
||||
loading = new LoadingLayer(content),
|
||||
loading = new LoadingLayer(true),
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -428,16 +428,21 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void updateSelectedBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
if (beatmap == null && beatmapNoDebounce == null)
|
||||
return;
|
||||
|
||||
if (beatmap?.Equals(beatmapNoDebounce) == true)
|
||||
return;
|
||||
|
||||
beatmapNoDebounce = beatmap;
|
||||
|
||||
performUpdateSelected();
|
||||
}
|
||||
|
||||
private void updateSelectedRuleset(RulesetInfo ruleset)
|
||||
{
|
||||
if (ruleset == null && rulesetNoDebounce == null)
|
||||
return;
|
||||
|
||||
if (ruleset?.Equals(rulesetNoDebounce) == true)
|
||||
return;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user