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Reset selected mods between each test method

This doesn't actually fix or change behaviour, but does seem like
something we probably want to do here.
This commit is contained in:
Dean Herbert 2021-02-09 13:09:38 +09:00
parent 42c169054a
commit 3133ccacfa

View File

@ -87,6 +87,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Ruleset.Value = new OsuRuleset().RulesetInfo;
Beatmap.SetDefault();
SelectedMods.Value = Array.Empty<Mod>();
});
AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect()));