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mirror of https://github.com/ppy/osu.git synced 2024-09-22 10:07:36 +08:00

Merge branch 'multiplayer-beatmap-tracker' into ready-button-clean-up

This commit is contained in:
Salman Ahmed 2021-01-18 20:06:47 +03:00
commit 4a1acdece2
74 changed files with 968 additions and 282 deletions

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@ -1,21 +1,68 @@
clone_depth: 1
version: '{build}'
image: Visual Studio 2019
dotnet_csproj:
patch: true
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
version: $(APPVEYOR_REPO_TAG_NAME)
before_build:
- ps: dotnet --info # Useful when version mismatch between CI and local
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
test: off
skip_non_tags: true
configuration: Release
build:
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
parallel: true
verbosity: minimal
publish_nuget: true
environment:
matrix:
- job_name: osu-game
- job_name: osu-ruleset
job_depends_on: osu-game
- job_name: taiko-ruleset
job_depends_on: osu-game
- job_name: catch-ruleset
job_depends_on: osu-game
- job_name: mania-ruleset
job_depends_on: osu-game
nuget:
project_feed: true
for:
-
matrix:
only:
- job_name: osu-game
build_script:
- cmd: dotnet pack osu.Game\osu.Game.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
-
matrix:
only:
- job_name: osu-ruleset
build_script:
- cmd: dotnet remove osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj reference osu.Game\osu.Game.csproj
- cmd: dotnet add osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
- cmd: dotnet pack osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
-
matrix:
only:
- job_name: taiko-ruleset
build_script:
- cmd: dotnet remove osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj reference osu.Game\osu.Game.csproj
- cmd: dotnet add osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
- cmd: dotnet pack osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
-
matrix:
only:
- job_name: catch-ruleset
build_script:
- cmd: dotnet remove osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj reference osu.Game\osu.Game.csproj
- cmd: dotnet add osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
- cmd: dotnet pack osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
-
matrix:
only:
- job_name: mania-ruleset
build_script:
- cmd: dotnet remove osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj reference osu.Game\osu.Game.csproj
- cmd: dotnet add osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
- cmd: dotnet pack osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
artifacts:
- path: '**\*.nupkg'
deploy:
- provider: Environment
name: nuget
name: nuget

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@ -48,9 +48,12 @@ desc 'Deploy to play store'
desc 'Compile the project'
lane :build do |options|
nuget_restore(
project_path: 'osu.sln'
)
nuget_restore(project_path: 'osu.Android/osu.Android.csproj')
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
souyuz(
build_configuration: 'Release',
@ -107,9 +110,12 @@ platform :ios do
desc 'Compile the project'
lane :build do
nuget_restore(
project_path: 'osu.sln'
)
nuget_restore(project_path: 'osu.iOS/osu.iOS.csproj')
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
souyuz(
platform: "ios",

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@ -1,10 +0,0 @@
{
"sdk": {
"allowPrerelease": false,
"rollForward": "minor",
"version": "3.1.100"
},
"msbuild-sdks": {
"Microsoft.Build.Traversal": "3.0.2"
}
}

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@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.106.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.118.0" />
</ItemGroup>
</Project>

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
@ -12,13 +13,14 @@ using Android.OS;
using Android.Provider;
using Android.Views;
using osu.Framework.Android;
using osu.Game.Database;
namespace osu.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
[IntentFilter(new[] { Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
[IntentFilter(new[] { Intent.ActionSend, Intent.ActionSendMultiple }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
public class OsuGameActivity : AndroidGameActivity
{
@ -54,43 +56,59 @@ namespace osu.Android
{
case Intent.ActionDefault:
if (intent.Scheme == ContentResolver.SchemeContent)
handleImportFromUri(intent.Data);
handleImportFromUris(intent.Data);
else if (osu_url_schemes.Contains(intent.Scheme))
game.HandleLink(intent.DataString);
break;
case Intent.ActionSend:
case Intent.ActionSendMultiple:
{
var content = intent.ClipData?.GetItemAt(0);
if (content != null)
handleImportFromUri(content.Uri);
var uris = new List<Uri>();
for (int i = 0; i < intent.ClipData?.ItemCount; i++)
{
var content = intent.ClipData?.GetItemAt(i);
if (content != null)
uris.Add(content.Uri);
}
handleImportFromUris(uris.ToArray());
break;
}
}
}
private void handleImportFromUri(Uri uri) => Task.Factory.StartNew(async () =>
private void handleImportFromUris(params Uri[] uris) => Task.Factory.StartNew(async () =>
{
// there are more performant overloads of this method, but this one is the most backwards-compatible
// (dates back to API 1).
var cursor = ContentResolver?.Query(uri, null, null, null, null);
var tasks = new List<ImportTask>();
if (cursor == null)
return;
await Task.WhenAll(uris.Select(async uri =>
{
// there are more performant overloads of this method, but this one is the most backwards-compatible
// (dates back to API 1).
var cursor = ContentResolver?.Query(uri, null, null, null, null);
cursor.MoveToFirst();
if (cursor == null)
return;
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
string filename = cursor.GetString(filenameColumn);
cursor.MoveToFirst();
// SharpCompress requires archive streams to be seekable, which the stream opened by
// OpenInputStream() seems to not necessarily be.
// copy to an arbitrary-access memory stream to be able to proceed with the import.
var copy = new MemoryStream();
using (var stream = ContentResolver.OpenInputStream(uri))
await stream.CopyToAsync(copy);
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
string filename = cursor.GetString(filenameColumn);
await game.Import(copy, filename);
// SharpCompress requires archive streams to be seekable, which the stream opened by
// OpenInputStream() seems to not necessarily be.
// copy to an arbitrary-access memory stream to be able to proceed with the import.
var copy = new MemoryStream();
using (var stream = ContentResolver.OpenInputStream(uri))
await stream.CopyToAsync(copy);
lock (tasks)
{
tasks.Add(new ImportTask(copy, filename));
}
}));
await game.Import(tasks.ToArray());
}, TaskCreationOptions.LongRunning);
}
}

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@ -5,6 +5,7 @@ using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using Microsoft.Win32;
using osu.Desktop.Overlays;
@ -56,16 +57,16 @@ namespace osu.Desktop
string stableInstallPath;
try
if (OperatingSystem.IsWindows())
{
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
try
{
stableInstallPath = getStableInstallPathFromRegistry();
if (checkExists(stableInstallPath))
return stableInstallPath;
}
catch
{
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
return stableInstallPath;
}
catch { }
}
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
@ -79,6 +80,13 @@ namespace osu.Desktop
return null;
}
[SupportedOSPlatform("windows")]
private string getStableInstallPathFromRegistry()
{
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
return key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
}
protected override UpdateManager CreateUpdateManager()
{
switch (RuntimeInfo.OS)

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@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
<OutputType>WinExe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>

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@ -0,0 +1,151 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Skinning;
using osu.Game.Tests.Beatmaps;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
{
[Resolved]
private AudioManager audio { get; set; }
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
}
[TestCase(true, true)]
[TestCase(true, false)]
[TestCase(false, true)]
[TestCase(false, false)]
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
{
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
}
[TestCase(true)]
[TestCase(false)]
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
{
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
}
[TestCase(true)]
[TestCase(false)]
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
{
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
}
[TestCase(true, true)]
[TestCase(false, true)]
[TestCase(true, false)]
[TestCase(false, false)]
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
{
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
}
[TestCase(true, true)]
[TestCase(false, true)]
[TestCase(true, false)]
[TestCase(false, false)]
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
{
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
}
[TestCase(true)]
[TestCase(false)]
public void TestBeatmapHyperDashColours(bool useBeatmapSkin)
{
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
ConfigureTest(useBeatmapSkin, true, true);
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestBeatmapSkin.HYPER_DASH_COLOUR);
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestBeatmapSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestBeatmapSkin.HYPER_DASH_FRUIT_COLOUR);
}
[TestCase(true)]
[TestCase(false)]
public void TestBeatmapHyperDashColoursOverride(bool useBeatmapSkin)
{
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
ConfigureTest(useBeatmapSkin, false, true);
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestSkin.HYPER_DASH_COLOUR);
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestSkin.HYPER_DASH_FRUIT_COLOUR);
}
protected override ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new CatchExposedPlayer(userHasCustomColours);
private class CatchExposedPlayer : ExposedPlayer
{
public CatchExposedPlayer(bool userHasCustomColours)
: base(userHasCustomColours)
{
}
public Color4 UsableHyperDashColour =>
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
.First()
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDash))?
.Value ?? Color4.Red;
public Color4 UsableHyperDashAfterImageColour =>
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
.First()
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashAfterImage))?
.Value ?? Color4.Red;
public Color4 UsableHyperDashFruitColour =>
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
.First()
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashFruit))?
.Value ?? Color4.Red;
}
private class CatchCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
{
public CatchCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
: base(createBeatmap(), audio, hasColours)
{
}
private static IBeatmap createBeatmap() =>
new Beatmap
{
BeatmapInfo =
{
BeatmapSet = new BeatmapSetInfo(),
Ruleset = new CatchRuleset().RulesetInfo
},
HitObjects = { new Fruit { StartTime = 1816, X = 56, NewCombo = true } }
};
}
}
}

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@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

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@ -5,6 +5,13 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>catch the fruit. to the beat.</Description>
</PropertyGroup>
<PropertyGroup Label="Nuget">
<Title>osu!catch (ruleset)</Title>
<PackageId>ppy.osu.Game.Rulesets.Catch</PackageId>
<IsPackable>true</IsPackable>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>

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@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />

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@ -5,6 +5,13 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>smash the keys. to the beat.</Description>
</PropertyGroup>
<PropertyGroup Label="Nuget">
<Title>osu!mania (ruleset)</Title>
<PackageId>ppy.osu.Game.Rulesets.Mania</PackageId>
<IsPackable>true</IsPackable>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>

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@ -1,107 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.IO.Stores;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneLegacyBeatmapSkin : ScreenTestScene
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
{
[Resolved]
private AudioManager audio { get; set; }
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
}
[TestCase(true, true)]
[TestCase(true, false)]
[TestCase(false, true)]
[TestCase(false, false)]
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
{
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
}
[TestCase(true)]
[TestCase(false)]
public void TestBeatmapComboColours(bool customSkinColoursPresent)
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
{
ExposedPlayer player = null;
AddStep("load coloured beatmap", () => player = loadBeatmap(customSkinColoursPresent, true));
AddUntilStep("wait for player", () => player.IsLoaded);
AddAssert("is beatmap skin colours", () => player.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
}
[Test]
public void TestBeatmapNoComboColours()
[TestCase(true)]
[TestCase(false)]
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
{
ExposedPlayer player = null;
AddStep("load no-colour beatmap", () => player = loadBeatmap(false, false));
AddUntilStep("wait for player", () => player.IsLoaded);
AddAssert("is default user skin colours", () => player.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
}
[Test]
public void TestBeatmapNoComboColoursSkinOverride()
[TestCase(true, true)]
[TestCase(false, true)]
[TestCase(true, false)]
[TestCase(false, false)]
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
{
ExposedPlayer player = null;
AddStep("load custom-skin colour", () => player = loadBeatmap(true, false));
AddUntilStep("wait for player", () => player.IsLoaded);
AddAssert("is custom user skin colours", () => player.UsableComboColours.SequenceEqual(TestSkin.Colours));
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
}
private ExposedPlayer loadBeatmap(bool userHasCustomColours, bool beatmapHasColours)
[TestCase(true, true)]
[TestCase(false, true)]
[TestCase(true, false)]
[TestCase(false, false)]
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
{
ExposedPlayer player;
Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
LoadScreen(player = new ExposedPlayer(userHasCustomColours));
return player;
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
}
private class ExposedPlayer : Player
private class OsuCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
{
private readonly bool userHasCustomColours;
public ExposedPlayer(bool userHasCustomColours)
: base(new PlayerConfiguration
{
AllowPause = false,
ShowResults = false,
})
public OsuCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
: base(createBeatmap(), audio, hasColours)
{
this.userHasCustomColours = userHasCustomColours;
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<ISkinSource>(new TestSkin(userHasCustomColours));
return dependencies;
}
public IReadOnlyList<Color4> UsableComboColours =>
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
.First()
.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
}
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
{
private readonly bool hasColours;
public CustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
: base(new Beatmap
private static IBeatmap createBeatmap() =>
new Beatmap
{
BeatmapInfo =
{
@ -109,50 +93,7 @@ namespace osu.Game.Rulesets.Osu.Tests
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
}, null, null, audio)
{
this.hasColours = hasColours;
}
protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, hasColours);
}
private class TestBeatmapSkin : LegacyBeatmapSkin
{
public static Color4[] Colours { get; } =
{
new Color4(50, 100, 150, 255),
new Color4(40, 80, 120, 255),
};
public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
: base(beatmap, new ResourceStore<byte[]>(), null)
{
if (hasColours)
Configuration.AddComboColours(Colours);
}
}
private class TestSkin : LegacySkin, ISkinSource
{
public static Color4[] Colours { get; } =
{
new Color4(150, 100, 50, 255),
new Color4(20, 20, 20, 255),
};
public TestSkin(bool hasCustomColours)
: base(new SkinInfo(), null, null, string.Empty)
{
if (hasCustomColours)
Configuration.AddComboColours(Colours);
}
public event Action SourceChanged
{
add { }
remove { }
}
};
}
}
}

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@ -52,6 +52,31 @@ namespace osu.Game.Rulesets.Osu.Tests
checkNextHitObject(null);
}
[Test]
public void TestBeatmapColourDefault()
{
AddStep("enable user provider", () => testUserSkin.Enabled = true);
AddStep("enable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, true));
AddStep("enable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, true));
checkNextHitObject("beatmap");
AddStep("enable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, true));
AddStep("disable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, false));
checkNextHitObject("beatmap");
AddStep("disable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, false));
AddStep("enable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, true));
checkNextHitObject("user");
AddStep("disable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, false));
AddStep("disable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, false));
checkNextHitObject("user");
AddStep("disable user provider", () => testUserSkin.Enabled = false);
checkNextHitObject(null);
}
private void checkNextHitObject(string skin) =>
AddUntilStep($"check skin from {skin}", () =>
{

View File

@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

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@ -30,6 +30,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
public override Quad SelectionQuad => DrawableObject.HitArea.ScreenSpaceDrawQuad;
public override Quad SelectionQuad => CirclePiece.ScreenSpaceDrawQuad;
}
}

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@ -44,6 +44,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get; set; }
public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
private readonly IBindable<int> pathVersion = new Bindable<int>();

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@ -236,7 +236,20 @@ namespace osu.Game.Rulesets.Osu.Edit
/// </summary>
/// <param name="hitObjects">The hit objects to calculate a quad for.</param>
private Quad getSurroundingQuad(OsuHitObject[] hitObjects) =>
getSurroundingQuad(hitObjects.SelectMany(h => new[] { h.Position, h.EndPosition }));
getSurroundingQuad(hitObjects.SelectMany(h =>
{
if (h is IHasPath path)
{
return new[]
{
h.Position,
// can't use EndPosition for reverse slider cases.
h.Position + path.Path.PositionAt(1)
};
}
return new[] { h.Position };
}));
/// <summary>
/// Returns a gamefield-space quad surrounding the provided points.

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@ -130,12 +130,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
if (tracking.NewValue)
{
spinningSample?.Play();
spinningSample?.VolumeTo(1, 200);
spinningSample?.Play(!spinningSample.IsPlaying);
spinningSample?.VolumeTo(1, 300);
}
else
{
spinningSample?.VolumeTo(0, 200).Finally(_ => spinningSample.Stop());
spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop());
}
}

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@ -5,6 +5,13 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>click the circles. to the beat.</Description>
</PropertyGroup>
<PropertyGroup Label="Nuget">
<Title>osu! (ruleset)</Title>
<PackageId>ppy.osu.Game.Rulesets.Osu</PackageId>
<IsPackable>true</IsPackable>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>

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@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />

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@ -5,6 +5,13 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>bash the drum. to the beat.</Description>
</PropertyGroup>
<PropertyGroup Label="Nuget">
<Title>osu!taiko (ruleset)</Title>
<PackageId>ppy.osu.Game.Rulesets.Taiko</PackageId>
<IsPackable>true</IsPackable>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>

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@ -130,6 +130,8 @@ namespace osu.Game.Tests.Online
private void addAvailabilityCheckStep(string description, Func<BeatmapAvailability> expected)
{
// In DownloadTrackingComposite, state changes are scheduled one frame later, wait one step.
AddWaitStep("wait for potential change", 1);
AddAssert(description, () => tracker.Availability.Value.Equals(expected.Invoke()));
}

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@ -9,7 +9,6 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;

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@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Audio.Sample;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;

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@ -244,7 +244,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
{
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};

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@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
{
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};

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@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -74,6 +75,8 @@ namespace osu.Game.Tests.Visual.Gameplay
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
Debug.Assert(args.NewItems != null);
foreach (int user in args.NewItems)
{
if (user == api.LocalUser.Value.Id)
@ -83,6 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
break;
case NotifyCollectionChangedAction.Remove:
Debug.Assert(args.OldItems != null);
foreach (int user in args.OldItems)
{
if (user == api.LocalUser.Value.Id)
@ -298,7 +303,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
{
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};

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@ -201,11 +201,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
public void TestDownloadButtonHiddenWhenBeatmapExists()
{
createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
assertDownloadButtonVisible(false);
AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single()));
assertDownloadButtonVisible(true);
AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single()));
assertDownloadButtonVisible(false);
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
}
[Test]
@ -222,6 +231,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
}
[Test]
public void TestExplicitBeatmapItem()
{
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
beatmap.BeatmapSet.OnlineInfo.HasExplicitContent = true;
createPlaylist(beatmap);
}
private void moveToItem(int index, Vector2? offset = null)
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));

View File

@ -235,6 +235,17 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
}
[Test]
public void TestExplicitBeatmap()
{
AddStep("show explicit map", () =>
{
var beatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
beatmapSet.OnlineInfo.HasExplicitContent = true;
overlay.ShowBeatmapSet(beatmapSet);
});
}
[Test]
public void TestHide()
{

View File

@ -99,13 +99,16 @@ namespace osu.Game.Tests.Visual.Online
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
var normal = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
normal.OnlineInfo.HasVideo = true;
normal.OnlineInfo.HasStoryboard = true;
var undownloadable = getUndownloadableBeatmapSet();
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
var explicitMap = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
explicitMap.OnlineInfo.HasExplicitContent = true;
Child = new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
@ -121,9 +124,11 @@ namespace osu.Game.Tests.Visual.Online
new GridBeatmapPanel(normal),
new GridBeatmapPanel(undownloadable),
new GridBeatmapPanel(manyDifficulties),
new GridBeatmapPanel(explicitMap),
new ListBeatmapPanel(normal),
new ListBeatmapPanel(undownloadable),
new ListBeatmapPanel(manyDifficulties),
new ListBeatmapPanel(explicitMap)
},
},
};

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
@ -19,9 +20,18 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly BeatmapListingSearchControl control;
private BeatmapListingSearchControl control;
public TestSceneBeatmapListingSearchControl()
private OsuConfigManager localConfig;
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
}
[SetUp]
public void SetUp() => Schedule(() =>
{
OsuSpriteText query;
OsuSpriteText ruleset;
@ -31,30 +41,34 @@ namespace osu.Game.Tests.Visual.UserInterface
OsuSpriteText extra;
OsuSpriteText ranks;
OsuSpriteText played;
OsuSpriteText explicitMap;
Add(control = new BeatmapListingSearchControl
Children = new Drawable[]
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
control = new BeatmapListingSearchControl
{
query = new OsuSpriteText(),
ruleset = new OsuSpriteText(),
category = new OsuSpriteText(),
genre = new OsuSpriteText(),
language = new OsuSpriteText(),
extra = new OsuSpriteText(),
ranks = new OsuSpriteText(),
played = new OsuSpriteText()
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
query = new OsuSpriteText(),
ruleset = new OsuSpriteText(),
category = new OsuSpriteText(),
genre = new OsuSpriteText(),
language = new OsuSpriteText(),
extra = new OsuSpriteText(),
ranks = new OsuSpriteText(),
played = new OsuSpriteText(),
explicitMap = new OsuSpriteText(),
}
}
});
};
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
@ -64,7 +78,8 @@ namespace osu.Game.Tests.Visual.UserInterface
control.Extra.BindCollectionChanged((u, v) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
control.Ranks.BindCollectionChanged((u, v) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true);
control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true);
}
control.ExplicitContent.BindValueChanged(e => explicitMap.Text = $"Explicit Maps: {e.NewValue}", true);
});
[Test]
public void TestCovers()
@ -74,6 +89,22 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Set null beatmap", () => control.BeatmapSet = null);
}
[Test]
public void TestExplicitConfig()
{
AddStep("configure explicit content to allowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, true));
AddAssert("explicit control set to show", () => control.ExplicitContent.Value == SearchExplicit.Show);
AddStep("configure explicit content to disallowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, false));
AddAssert("explicit control set to hide", () => control.ExplicitContent.Value == SearchExplicit.Hide);
}
protected override void Dispose(bool isDisposing)
{
localConfig?.Dispose();
base.Dispose(isDisposing);
}
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo

View File

@ -10,7 +10,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

View File

@ -11,7 +11,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

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@ -31,6 +31,11 @@ namespace osu.Game.Beatmaps
/// </summary>
public BeatmapSetOnlineStatus Status { get; set; }
/// <summary>
/// Whether or not this beatmap set has explicit content.
/// </summary>
public bool HasExplicitContent { get; set; }
/// <summary>
/// Whether or not this beatmap set has a background video.
/// </summary>

View File

@ -60,6 +60,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.ExternalLinkWarning, true);
Set(OsuSetting.PreferNoVideo, false);
Set(OsuSetting.ShowOnlineExplicitContent, false);
// Audio
Set(OsuSetting.VolumeInactive, 0.25, 0, 1, 0.01);
@ -82,6 +84,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.ShowStoryboard, true);
Set(OsuSetting.BeatmapSkins, true);
Set(OsuSetting.BeatmapColours, true);
Set(OsuSetting.BeatmapHitsounds, true);
Set(OsuSetting.CursorRotation, true);
@ -250,6 +253,7 @@ namespace osu.Game.Configuration
ScreenshotCaptureMenuCursor,
SongSelectRightMouseScroll,
BeatmapSkins,
BeatmapColours,
BeatmapHitsounds,
IncreaseFirstObjectVisibility,
ScoreDisplayMode,
@ -270,5 +274,6 @@ namespace osu.Game.Configuration
EditorWaveformOpacity,
DiscordRichPresence,
AutomaticallyDownloadWhenSpectating,
ShowOnlineExplicitContent,
}
}

View File

@ -115,13 +115,13 @@ namespace osu.Game.Database
return Import(notification, paths.Select(p => new ImportTask(p)).ToArray());
}
public Task Import(Stream stream, string filename)
public Task Import(params ImportTask[] tasks)
{
var notification = new ProgressNotification { State = ProgressNotificationState.Active };
PostNotification?.Invoke(notification);
return Import(notification, new ImportTask(stream, filename));
return Import(notification, tasks);
}
protected async Task<IEnumerable<TModel>> Import(ProgressNotification notification, params ImportTask[] tasks)

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
namespace osu.Game.Database
@ -19,11 +18,10 @@ namespace osu.Game.Database
Task Import(params string[] paths);
/// <summary>
/// Import the provided stream as a simple item.
/// Import the specified files from the given import tasks.
/// </summary>
/// <param name="stream">The stream to import files from. Should be in a supported archive format.</param>
/// <param name="filename">The filename of the archive being imported.</param>
Task Import(Stream stream, string filename);
/// <param name="tasks">The import tasks from which the files should be imported.</param>
Task Import(params ImportTask[] tasks);
/// <summary>
/// An array of accepted file extensions (in the standard format of ".abc").

View File

@ -135,6 +135,8 @@ namespace osu.Game.Database
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => new { b.RulesetID, b.Variant });
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
modelBuilder.Entity<DatabasedKeyBinding>().Ignore(b => b.KeyCombination);
modelBuilder.Entity<DatabasedKeyBinding>().Ignore(b => b.Action);
modelBuilder.Entity<DatabasedSetting>().HasIndex(b => new { b.RulesetID, b.Variant });

View File

@ -23,7 +23,7 @@ namespace osu.Game.Input.Bindings
private KeyBindingStore store;
public override IEnumerable<KeyBinding> DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings(variant ?? 0);
public override IEnumerable<IKeyBinding> DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings(variant ?? 0);
/// <summary>
/// Create a new instance.

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@ -21,7 +21,7 @@ namespace osu.Game.Input.Bindings
handler = game;
}
public override IEnumerable<KeyBinding> DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings).Concat(EditorKeyBindings);
public override IEnumerable<IKeyBinding> DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings).Concat(EditorKeyBindings);
public IEnumerable<KeyBinding> GlobalKeyBindings => new[]
{

View File

@ -49,7 +49,7 @@ namespace osu.Game.Input
}
}
private void insertDefaults(IEnumerable<KeyBinding> defaults, int? rulesetId = null, int? variant = null)
private void insertDefaults(IEnumerable<IKeyBinding> defaults, int? rulesetId = null, int? variant = null)
{
using (var usage = ContextFactory.GetForWrite())
{

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@ -42,6 +42,9 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"bpm")]
private double bpm { get; set; }
[JsonProperty(@"nsfw")]
private bool hasExplicitContent { get; set; }
[JsonProperty(@"video")]
private bool hasVideo { get; set; }
@ -94,6 +97,7 @@ namespace osu.Game.Online.API.Requests.Responses
FavouriteCount = favouriteCount,
BPM = bpm,
Status = Status,
HasExplicitContent = hasExplicitContent,
HasVideo = hasVideo,
HasStoryboard = hasStoryboard,
Submitted = submitted,

View File

@ -30,6 +30,8 @@ namespace osu.Game.Online.API.Requests
public SearchPlayed Played { get; }
public SearchExplicit ExplicitContent { get; }
[CanBeNull]
public IReadOnlyCollection<ScoreRank> Ranks { get; }
@ -50,7 +52,8 @@ namespace osu.Game.Online.API.Requests
SearchLanguage language = SearchLanguage.Any,
IReadOnlyCollection<SearchExtra> extra = null,
IReadOnlyCollection<ScoreRank> ranks = null,
SearchPlayed played = SearchPlayed.Any)
SearchPlayed played = SearchPlayed.Any,
SearchExplicit explicitContent = SearchExplicit.Hide)
{
this.query = string.IsNullOrEmpty(query) ? string.Empty : System.Uri.EscapeDataString(query);
this.ruleset = ruleset;
@ -64,6 +67,7 @@ namespace osu.Game.Online.API.Requests
Extra = extra;
Ranks = ranks;
Played = played;
ExplicitContent = explicitContent;
}
protected override WebRequest CreateWebRequest()
@ -93,6 +97,8 @@ namespace osu.Game.Online.API.Requests
if (Played != SearchPlayed.Any)
req.AddParameter("played", Played.ToString().ToLowerInvariant());
req.AddParameter("nsfw", ExplicitContent == SearchExplicit.Show ? "true" : "false");
req.AddCursor(cursor);
return req;

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@ -7,7 +7,6 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -128,7 +127,8 @@ namespace osu.Game.Online.Multiplayer
Debug.Assert(Room != null);
var users = getRoomUsers();
var users = await getRoomUsers();
Debug.Assert(users != null);
await Task.WhenAll(users.Select(PopulateUser));
@ -437,24 +437,20 @@ namespace osu.Game.Online.Multiplayer
/// This should be used whenever accessing users from outside of an Update thread context (ie. when not calling <see cref="Drawable.Schedule"/>).
/// </summary>
/// <returns>A copy of users in the current room, or null if unavailable.</returns>
private List<MultiplayerRoomUser>? getRoomUsers()
private Task<List<MultiplayerRoomUser>?> getRoomUsers()
{
List<MultiplayerRoomUser>? users = null;
ManualResetEventSlim resetEvent = new ManualResetEventSlim();
var tcs = new TaskCompletionSource<List<MultiplayerRoomUser>?>();
// at some point we probably want to replace all these schedule calls with Room.LockForUpdate.
// for now, as this would require quite some consideration due to the number of accesses to the room instance,
// let's just add a manual schedule for the non-scheduled usages instead.
Scheduler.Add(() =>
{
users = Room?.Users.ToList();
resetEvent.Set();
var users = Room?.Users.ToList();
tcs.SetResult(users);
}, false);
resetEvent.Wait(100);
return users;
return tcs.Task;
}
/// <summary>

View File

@ -51,7 +51,7 @@ using osu.Game.Screens.Select;
using osu.Game.Updater;
using osu.Game.Utils;
using LogLevel = osu.Framework.Logging.LogLevel;
using System.IO;
using osu.Game.Database;
namespace osu.Game
{
@ -438,10 +438,10 @@ namespace osu.Game
}, validScreens: new[] { typeof(PlaySongSelect) });
}
public override Task Import(Stream stream, string filename)
public override Task Import(params ImportTask[] imports)
{
// encapsulate task as we don't want to begin the import process until in a ready state.
var importTask = new Task(async () => await base.Import(stream, filename));
var importTask = new Task(async () => await base.Import(imports));
waitForReady(() => this, _ => importTask.Start());

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@ -419,15 +419,14 @@ namespace osu.Game
}
}
public virtual async Task Import(Stream stream, string filename)
public virtual async Task Import(params ImportTask[] tasks)
{
var extension = Path.GetExtension(filename)?.ToLowerInvariant();
foreach (var importer in fileImporters)
var tasksPerExtension = tasks.GroupBy(t => Path.GetExtension(t.Path).ToLowerInvariant());
await Task.WhenAll(tasksPerExtension.Select(taskGroup =>
{
if (importer.HandledExtensions.Contains(extension))
await importer.Import(stream, Path.GetFileNameWithoutExtension(filename));
}
var importer = fileImporters.FirstOrDefault(i => i.HandledExtensions.Contains(taskGroup.Key));
return importer?.Import(taskGroup.ToArray()) ?? Task.CompletedTask;
}));
}
public IEnumerable<string> HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions);

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@ -141,6 +141,7 @@ namespace osu.Game.Overlays.BeatmapListing
searchControl.Extra.CollectionChanged += (_, __) => queueUpdateSearch();
searchControl.Ranks.CollectionChanged += (_, __) => queueUpdateSearch();
searchControl.Played.BindValueChanged(_ => queueUpdateSearch());
searchControl.ExplicitContent.BindValueChanged(_ => queueUpdateSearch());
sortCriteria.BindValueChanged(_ => queueUpdateSearch());
sortDirection.BindValueChanged(_ => queueUpdateSearch());
@ -193,7 +194,8 @@ namespace osu.Game.Overlays.BeatmapListing
searchControl.Language.Value,
searchControl.Extra,
searchControl.Ranks,
searchControl.Played.Value);
searchControl.Played.Value,
searchControl.ExplicitContent.Value);
getSetsRequest.Success += response =>
{

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@ -11,6 +11,7 @@ using osu.Framework.Bindables;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
@ -42,6 +43,8 @@ namespace osu.Game.Overlays.BeatmapListing
public Bindable<SearchPlayed> Played => playedFilter.Current;
public Bindable<SearchExplicit> ExplicitContent => explicitContentFilter.Current;
public BeatmapSetInfo BeatmapSet
{
set
@ -65,6 +68,7 @@ namespace osu.Game.Overlays.BeatmapListing
private readonly BeatmapSearchMultipleSelectionFilterRow<SearchExtra> extraFilter;
private readonly BeatmapSearchScoreFilterRow ranksFilter;
private readonly BeatmapSearchFilterRow<SearchPlayed> playedFilter;
private readonly BeatmapSearchFilterRow<SearchExplicit> explicitContentFilter;
private readonly Box background;
private readonly UpdateableBeatmapSetCover beatmapCover;
@ -125,7 +129,8 @@ namespace osu.Game.Overlays.BeatmapListing
languageFilter = new BeatmapSearchFilterRow<SearchLanguage>(@"Language"),
extraFilter = new BeatmapSearchMultipleSelectionFilterRow<SearchExtra>(@"Extra"),
ranksFilter = new BeatmapSearchScoreFilterRow(),
playedFilter = new BeatmapSearchFilterRow<SearchPlayed>(@"Played")
playedFilter = new BeatmapSearchFilterRow<SearchPlayed>(@"Played"),
explicitContentFilter = new BeatmapSearchFilterRow<SearchExplicit>(@"Explicit Content"),
}
}
}
@ -136,10 +141,18 @@ namespace osu.Game.Overlays.BeatmapListing
categoryFilter.Current.Value = SearchCategory.Leaderboard;
}
private IBindable<bool> allowExplicitContent;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
{
background.Colour = colourProvider.Dark6;
allowExplicitContent = config.GetBindable<bool>(OsuSetting.ShowOnlineExplicitContent);
allowExplicitContent.BindValueChanged(allow =>
{
ExplicitContent.Value = allow.NewValue ? SearchExplicit.Show : SearchExplicit.Hide;
}, true);
}
public void TakeFocus() => textBox.TakeFocus();

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@ -14,6 +14,7 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.BeatmapSet;
using osuTK;
using osuTK.Graphics;
@ -24,7 +25,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
private const float horizontal_padding = 10;
private const float vertical_padding = 5;
private FillFlowContainer bottomPanel, statusContainer;
private FillFlowContainer bottomPanel, statusContainer, titleContainer;
private PlayButton playButton;
private Box progressBar;
@ -73,12 +74,20 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = horizontal_padding, Right = horizontal_padding },
Direction = FillDirection.Vertical,
Children = new[]
Children = new Drawable[]
{
new OsuSpriteText
titleContainer = new FillFlowContainer
{
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
},
}
},
new OsuSpriteText
{
@ -194,6 +203,16 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
},
});
if (SetInfo.OnlineInfo?.HasExplicitContent ?? false)
{
titleContainer.Add(new ExplicitContentBeatmapPill
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 10f, Top = 2f },
});
}
if (SetInfo.OnlineInfo?.HasVideo ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Solid.Film));

View File

@ -14,6 +14,7 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.BeatmapSet;
using osuTK;
using osuTK.Graphics;
@ -26,7 +27,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
private const float vertical_padding = 5;
private const float height = 70;
private FillFlowContainer statusContainer;
private FillFlowContainer statusContainer, titleContainer;
protected BeatmapPanelDownloadButton DownloadButton;
private PlayButton playButton;
private Box progressBar;
@ -98,10 +99,18 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuSpriteText
titleContainer = new FillFlowContainer
{
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new[]
{
new OsuSpriteText
{
Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
},
}
},
new OsuSpriteText
{
@ -208,6 +217,16 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
},
});
if (SetInfo.OnlineInfo?.HasExplicitContent ?? false)
{
titleContainer.Add(new ExplicitContentBeatmapPill
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 10f, Top = 2f },
});
}
if (SetInfo.OnlineInfo?.HasVideo ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.Solid.Film) { IconSize = new Vector2(20) });

View File

@ -0,0 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays.BeatmapListing
{
public enum SearchExplicit
{
Hide,
Show
}
}

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@ -0,0 +1,45 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.BeatmapSet
{
public class ExplicitContentBeatmapPill : CompositeDrawable
{
public ExplicitContentBeatmapPill()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, OverlayColourProvider colourProvider)
{
InternalChild = new CircularContainer
{
Masking = true,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider?.Background5 ?? colours.Gray2,
},
new OsuSpriteText
{
Margin = new MarginPadding { Horizontal = 10f, Vertical = 2f },
Text = "EXPLICIT",
Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold),
Colour = OverlayColourProvider.Orange.Colour2,
}
}
};
}
}
}

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@ -34,6 +34,7 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly Box coverGradient;
private readonly OsuSpriteText title, artist;
private readonly AuthorInfo author;
private readonly ExplicitContentBeatmapPill explicitContentPill;
private readonly FillFlowContainer downloadButtonsContainer;
private readonly BeatmapAvailability beatmapAvailability;
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
@ -144,8 +145,15 @@ namespace osu.Game.Overlays.BeatmapSet
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 3, Bottom = 4 }, // To better lineup with the font
Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
},
explicitContentPill = new ExplicitContentBeatmapPill
{
Alpha = 0f,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 10, Bottom = 4 },
}
}
},
artist = new OsuSpriteText
@ -253,6 +261,8 @@ namespace osu.Game.Overlays.BeatmapSet
title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
explicitContentPill.Alpha = setInfo.NewValue.OnlineInfo.HasExplicitContent ? 1 : 0;
onlineStatusPill.FadeIn(500, Easing.OutQuint);
onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;

View File

@ -11,11 +11,23 @@ namespace osu.Game.Overlays
{
private readonly OverlayColourScheme colourScheme;
public static OverlayColourProvider Red { get; } = new OverlayColourProvider(OverlayColourScheme.Red);
public static OverlayColourProvider Pink { get; } = new OverlayColourProvider(OverlayColourScheme.Pink);
public static OverlayColourProvider Orange { get; } = new OverlayColourProvider(OverlayColourScheme.Orange);
public static OverlayColourProvider Green { get; } = new OverlayColourProvider(OverlayColourScheme.Green);
public static OverlayColourProvider Purple { get; } = new OverlayColourProvider(OverlayColourScheme.Purple);
public static OverlayColourProvider Blue { get; } = new OverlayColourProvider(OverlayColourScheme.Blue);
public OverlayColourProvider(OverlayColourScheme colourScheme)
{
this.colourScheme = colourScheme;
}
public Color4 Colour1 => getColour(1, 0.7f);
public Color4 Colour2 => getColour(0.8f, 0.6f);
public Color4 Colour3 => getColour(0.6f, 0.5f);
public Color4 Colour4 => getColour(0.4f, 0.3f);
public Color4 Highlight1 => getColour(1, 0.7f);
public Color4 Content1 => getColour(0.4f, 1);
public Color4 Content2 => getColour(0.4f, 0.9f);

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@ -33,6 +33,12 @@ namespace osu.Game.Overlays.Settings.Sections.Online
Keywords = new[] { "spectator" },
Current = config.GetBindable<bool>(OsuSetting.AutomaticallyDownloadWhenSpectating),
},
new SettingsCheckbox
{
LabelText = "Show explicit content in search results",
Keywords = new[] { "nsfw", "18+", "offensive" },
Current = config.GetBindable<bool>(OsuSetting.ShowOnlineExplicitContent),
}
};
}
}

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@ -70,6 +70,11 @@ namespace osu.Game.Overlays.Settings.Sections
Current = config.GetBindable<bool>(OsuSetting.BeatmapSkins)
},
new SettingsCheckbox
{
LabelText = "Beatmap colours",
Current = config.GetBindable<bool>(OsuSetting.BeatmapColours)
},
new SettingsCheckbox
{
LabelText = "Beatmap hitsounds",
Current = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds)

View File

@ -8,7 +8,6 @@ using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics.OpenGL.Textures;
using osu.Framework.Graphics.Textures;

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@ -8,7 +8,6 @@ using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Containers;
@ -20,6 +19,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Skinning;
using osuTK;
using System.Diagnostics;
using osu.Framework.Audio.Sample;
namespace osu.Game.Rulesets.UI
{

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@ -103,7 +103,7 @@ namespace osu.Game.Screens.Edit.Setup
return Task.CompletedTask;
}
Task ICanAcceptFiles.Import(Stream stream, string filename) => throw new NotImplementedException();
Task ICanAcceptFiles.Import(params ImportTask[] tasks) => throw new NotImplementedException();
protected override void LoadComplete()
{

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@ -23,6 +23,7 @@ using osu.Game.Online;
using osu.Game.Online.Chat;
using osu.Game.Online.Rooms;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
@ -41,6 +42,7 @@ namespace osu.Game.Screens.OnlinePlay
private Container difficultyIconContainer;
private LinkFlowContainer beatmapText;
private LinkFlowContainer authorText;
private ExplicitContentBeatmapPill explicitContentPill;
private ModDisplay modDisplay;
private readonly Bindable<BeatmapInfo> beatmap = new Bindable<BeatmapInfo>();
@ -116,6 +118,9 @@ namespace osu.Game.Screens.OnlinePlay
authorText.AddUserLink(Item.Beatmap.Value?.Metadata.Author);
}
bool hasExplicitContent = Item.Beatmap.Value.BeatmapSet.OnlineInfo?.HasExplicitContent == true;
explicitContentPill.Alpha = hasExplicitContent ? 1 : 0;
modDisplay.Current.Value = requiredMods.ToArray();
}
@ -165,18 +170,37 @@ namespace osu.Game.Screens.OnlinePlay
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(15, 0),
Spacing = new Vector2(10f, 0),
Children = new Drawable[]
{
authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
modDisplay = new ModDisplay
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10f, 0),
Children = new Drawable[]
{
authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
explicitContentPill = new ExplicitContentBeatmapPill
{
Alpha = 0f,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Top = 3f },
}
},
},
new Container
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Scale = new Vector2(0.4f),
DisplayUnrankedText = false,
ExpansionMode = ExpansionMode.AlwaysExpanded
Child = modDisplay = new ModDisplay
{
Scale = new Vector2(0.4f),
DisplayUnrankedText = false,
ExpansionMode = ExpansionMode.AlwaysExpanded
}
}
}
}
@ -225,6 +249,8 @@ namespace osu.Game.Screens.OnlinePlay
[Resolved]
private BeatmapManager beatmapManager { get; set; }
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
public PlaylistDownloadButton(PlaylistItem playlistItem)
: base(playlistItem.Beatmap.Value.BeatmapSet)
{

View File

@ -14,6 +14,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
private readonly PlayerSliderBar<double> blurSliderBar;
private readonly PlayerCheckbox showStoryboardToggle;
private readonly PlayerCheckbox beatmapSkinsToggle;
private readonly PlayerCheckbox beatmapColorsToggle;
private readonly PlayerCheckbox beatmapHitsoundsToggle;
public VisualSettings()
@ -43,6 +44,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
},
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboard / Video" },
beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" },
beatmapColorsToggle = new PlayerCheckbox { LabelText = "Beatmap colours" },
beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }
};
}
@ -54,6 +56,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
blurSliderBar.Current = config.GetBindable<double>(OsuSetting.BlurLevel);
showStoryboardToggle.Current = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
beatmapSkinsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
beatmapColorsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapColours);
beatmapHitsoundsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
}
}

View File

@ -15,6 +15,7 @@ namespace osu.Game.Skinning
public class BeatmapSkinProvidingContainer : SkinProvidingContainer
{
private Bindable<bool> beatmapSkins;
private Bindable<bool> beatmapColours;
private Bindable<bool> beatmapHitsounds;
protected override bool AllowConfigurationLookup
@ -28,6 +29,17 @@ namespace osu.Game.Skinning
}
}
protected override bool AllowColourLookup
{
get
{
if (beatmapColours == null)
throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
return beatmapColours.Value;
}
}
protected override bool AllowDrawableLookup(ISkinComponent component)
{
if (beatmapSkins == null)
@ -62,6 +74,7 @@ namespace osu.Game.Skinning
var config = parent.Get<OsuConfigManager>();
beatmapSkins = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
beatmapColours = config.GetBindable<bool>(OsuSetting.BeatmapColours);
beatmapHitsounds = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
return base.CreateChildDependencies(parent);
@ -71,6 +84,7 @@ namespace osu.Game.Skinning
private void load()
{
beatmapSkins.BindValueChanged(_ => TriggerSourceChanged());
beatmapColours.BindValueChanged(_ => TriggerSourceChanged());
beatmapHitsounds.BindValueChanged(_ => TriggerSourceChanged());
}
}

View File

@ -378,8 +378,10 @@ namespace osu.Game.Skinning
// kind of wasteful that we throw this away, but should do for now.
if (createDrawable() != null)
{
if (Configuration.LegacyVersion > 1)
return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, getParticleTexture(resultComponent.Component));
var particle = getParticleTexture(resultComponent.Component);
if (particle != null)
return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, particle);
else
return new LegacyJudgementPieceOld(resultComponent.Component, createDrawable);
}

View File

@ -67,7 +67,7 @@ namespace osu.Game.Skinning
}
}
public override void Play()
public override void Play(bool restart = true)
{
cancelPendingStart();
RequestedPlaying = true;
@ -75,7 +75,7 @@ namespace osu.Game.Skinning
if (samplePlaybackDisabled.Value)
return;
base.Play();
base.Play(restart);
}
public override void Stop()

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@ -5,7 +5,7 @@ using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;

View File

@ -32,6 +32,8 @@ namespace osu.Game.Skinning
protected virtual bool AllowConfigurationLookup => true;
protected virtual bool AllowColourLookup => true;
public SkinProvidingContainer(ISkin skin)
{
this.skin = skin;
@ -68,7 +70,20 @@ namespace osu.Game.Skinning
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
if (AllowConfigurationLookup && skin != null)
if (skin != null)
{
if (lookup is GlobalSkinColours || lookup is SkinCustomColourLookup)
return lookupWithFallback<TLookup, TValue>(lookup, AllowColourLookup);
return lookupWithFallback<TLookup, TValue>(lookup, AllowConfigurationLookup);
}
return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
}
private IBindable<TValue> lookupWithFallback<TLookup, TValue>(TLookup lookup, bool canUseSkinLookup)
{
if (canUseSkinLookup)
{
var bindable = skin.GetConfig<TLookup, TValue>(lookup);
if (bindable != null)

View File

@ -7,7 +7,7 @@ using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
@ -119,12 +119,13 @@ namespace osu.Game.Skinning
/// <summary>
/// Plays the samples.
/// </summary>
public virtual void Play()
/// <param name="restart">Whether to play the sample from the beginning.</param>
public virtual void Play(bool restart = true)
{
samplesContainer.ForEach(c =>
{
if (PlayWhenZeroVolume || c.AggregateVolume.Value > 0)
c.Play();
c.Play(restart);
});
}

View File

@ -0,0 +1,169 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.IO.Stores;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Tests.Beatmaps
{
public class LegacyBeatmapSkinColourTest : ScreenTestScene
{
protected readonly Bindable<bool> BeatmapSkins = new Bindable<bool>();
protected readonly Bindable<bool> BeatmapColours = new Bindable<bool>();
protected ExposedPlayer TestPlayer;
protected WorkingBeatmap TestBeatmap;
public virtual void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, true, userHasCustomColours);
public virtual void TestBeatmapComboColoursOverride(bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, false, true);
public virtual void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin) => ConfigureTest(useBeatmapSkin, false, false);
public virtual void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour) => ConfigureTest(useBeatmapSkin, useBeatmapColour, false);
public virtual void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour) => ConfigureTest(useBeatmapSkin, useBeatmapColour, true);
protected virtual void ConfigureTest(bool useBeatmapSkin, bool useBeatmapColours, bool userHasCustomColours)
{
configureSettings(useBeatmapSkin, useBeatmapColours);
AddStep($"load {(((CustomSkinWorkingBeatmap)TestBeatmap).HasColours ? "coloured " : "")} beatmap", () => TestPlayer = LoadBeatmap(userHasCustomColours));
AddUntilStep("wait for player load", () => TestPlayer.IsLoaded);
}
private void configureSettings(bool beatmapSkins, bool beatmapColours)
{
AddStep($"{(beatmapSkins ? "enable" : "disable")} beatmap skins", () =>
{
BeatmapSkins.Value = beatmapSkins;
});
AddStep($"{(beatmapColours ? "enable" : "disable")} beatmap colours", () =>
{
BeatmapColours.Value = beatmapColours;
});
}
protected virtual ExposedPlayer LoadBeatmap(bool userHasCustomColours)
{
ExposedPlayer player;
Beatmap.Value = TestBeatmap;
LoadScreen(player = CreateTestPlayer(userHasCustomColours));
return player;
}
protected virtual ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new ExposedPlayer(userHasCustomColours);
protected class ExposedPlayer : Player
{
protected readonly bool UserHasCustomColours;
public ExposedPlayer(bool userHasCustomColours)
: base(new PlayerConfiguration
{
AllowPause = false,
ShowResults = false,
})
{
UserHasCustomColours = userHasCustomColours;
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<ISkinSource>(new TestSkin(UserHasCustomColours));
return dependencies;
}
public IReadOnlyList<Color4> UsableComboColours =>
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
.First()
.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
}
protected class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
{
public readonly bool HasColours;
public CustomSkinWorkingBeatmap(IBeatmap beatmap, AudioManager audio, bool hasColours)
: base(beatmap, null, null, audio)
{
HasColours = hasColours;
}
protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, HasColours);
}
protected class TestBeatmapSkin : LegacyBeatmapSkin
{
public static Color4[] Colours { get; } =
{
new Color4(50, 100, 150, 255),
new Color4(40, 80, 120, 255),
};
public static readonly Color4 HYPER_DASH_COLOUR = Color4.DarkBlue;
public static readonly Color4 HYPER_DASH_AFTER_IMAGE_COLOUR = Color4.DarkCyan;
public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.DarkGoldenrod;
public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
: base(beatmap, new ResourceStore<byte[]>(), null)
{
if (hasColours)
{
Configuration.AddComboColours(Colours);
Configuration.CustomColours.Add("HyperDash", HYPER_DASH_COLOUR);
Configuration.CustomColours.Add("HyperDashAfterImage", HYPER_DASH_AFTER_IMAGE_COLOUR);
Configuration.CustomColours.Add("HyperDashFruit", HYPER_DASH_FRUIT_COLOUR);
}
}
}
protected class TestSkin : LegacySkin, ISkinSource
{
public static Color4[] Colours { get; } =
{
new Color4(150, 100, 50, 255),
new Color4(20, 20, 20, 255),
};
public static readonly Color4 HYPER_DASH_COLOUR = Color4.LightBlue;
public static readonly Color4 HYPER_DASH_AFTER_IMAGE_COLOUR = Color4.LightCoral;
public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.LightCyan;
public TestSkin(bool hasCustomColours)
: base(new SkinInfo(), new ResourceStore<byte[]>(), null, string.Empty)
{
if (hasCustomColours)
{
Configuration.AddComboColours(Colours);
Configuration.CustomColours.Add("HyperDash", HYPER_DASH_COLOUR);
Configuration.CustomColours.Add("HyperDashAfterImage", HYPER_DASH_AFTER_IMAGE_COLOUR);
Configuration.CustomColours.Add("HyperDashFruit", HYPER_DASH_FRUIT_COLOUR);
}
}
public event Action SourceChanged
{
add { }
remove { }
}
}
}
}

View File

@ -32,6 +32,7 @@ namespace osu.Game.Tests.Beatmaps
BeatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>();
BeatmapInfo.BeatmapSet.Beatmaps = new List<BeatmapInfo> { BeatmapInfo };
BeatmapInfo.Length = 75000;
BeatmapInfo.OnlineInfo = new BeatmapOnlineInfo();
BeatmapInfo.BeatmapSet.OnlineInfo = new BeatmapSetOnlineInfo
{
Status = BeatmapSetOnlineStatus.Ranked,

View File

@ -26,7 +26,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2021.106.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.118.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="Sentry" Version="2.1.8" />
<PackageReference Include="SharpCompress" Version="0.26.0" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.106.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.118.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -88,7 +88,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2021.106.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.118.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -57,7 +57,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
Directory.Build.props = Directory.Build.props
global.json = global.json
osu.Android.props = osu.Android.props
osu.iOS.props = osu.iOS.props
CodeAnalysis\osu.ruleset = CodeAnalysis\osu.ruleset