mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:17:23 +08:00
Update outdated comment
This commit is contained in:
parent
61fcb486a8
commit
f3192877fe
@ -217,7 +217,7 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
var smallestSectionHeight = Children.Count > 0 ? Children.Min(d => d.Height) : 0;
|
||||
|
||||
// scroll offset is our fixed header height if we have it plus 20% of content height
|
||||
// scroll offset is our fixed header height if we have it plus 10% of content height
|
||||
// plus 5% to fix floating point errors and to not have a section instantly unselect when scrolling upwards
|
||||
// but the 5% can't be bigger than our smallest section height, otherwise it won't get selected correctly
|
||||
float selectionLenienceAboveSection = Math.Min(smallestSectionHeight / 2.0f, scrollContainer.DisplayableContent * 0.05f);
|
||||
|
Loading…
Reference in New Issue
Block a user