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Merge pull request #11832 from peppy/leaderboard-compact-mode
Show compact leaderboard during gameplay to reduce distractions
This commit is contained in:
commit
9fc57b2145
@ -13,6 +13,7 @@ using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Database;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.Spectator;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Osu.Scoring;
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@ -50,6 +51,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[SetUpSteps]
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public override void SetUpSteps()
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{
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AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = lookupCache.GetUserAsync(1).Result);
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AddStep("create leaderboard", () =>
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{
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leaderboard?.Expire();
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@ -85,6 +88,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public void TestScoreUpdates()
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{
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AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 100);
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AddToggleStep("switch compact mode", expanded => leaderboard.Expanded.Value = expanded);
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}
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[Test]
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@ -89,6 +89,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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Debug.Assert(client.Room != null);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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((IBindable<bool>)leaderboard.Expanded).BindTo(IsBreakTime);
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}
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protected override void StartGameplay()
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{
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// block base call, but let the server know we are ready to start.
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@ -4,6 +4,7 @@
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using System;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Caching;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -16,6 +17,8 @@ namespace osu.Game.Screens.Play.HUD
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{
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private readonly Cached sorting = new Cached();
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public Bindable<bool> Expanded = new Bindable<bool>();
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public GameplayLeaderboard()
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{
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Width = GameplayLeaderboardScore.EXTENDED_WIDTH + GameplayLeaderboardScore.SHEAR_WIDTH;
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@ -47,8 +50,7 @@ namespace osu.Game.Screens.Play.HUD
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{
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var drawable = new GameplayLeaderboardScore(user, isTracked)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Expanded = { BindTarget = Expanded },
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};
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base.Add(drawable);
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@ -20,16 +20,33 @@ namespace osu.Game.Screens.Play.HUD
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{
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public class GameplayLeaderboardScore : CompositeDrawable, ILeaderboardScore
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{
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public const float EXTENDED_WIDTH = 255f;
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public const float EXTENDED_WIDTH = regular_width + top_player_left_width_extension;
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private const float regular_width = 235f;
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// a bit hand-wavy, but there's a lot of hard-coded paddings in each of the grid's internals.
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private const float compact_width = 77.5f;
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private const float top_player_left_width_extension = 20f;
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public const float PANEL_HEIGHT = 35f;
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public const float SHEAR_WIDTH = PANEL_HEIGHT * panel_shear;
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private const float panel_shear = 0.15f;
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private const float rank_text_width = 35f;
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private const float score_components_width = 85f;
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private const float avatar_size = 25f;
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private const double panel_transition_duration = 500;
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private const double text_transition_duration = 200;
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public Bindable<bool> Expanded = new Bindable<bool>();
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private OsuSpriteText positionText, scoreText, accuracyText, comboText, usernameText;
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public BindableDouble TotalScore { get; } = new BindableDouble();
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@ -63,8 +80,15 @@ namespace osu.Game.Screens.Play.HUD
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private readonly bool trackedPlayer;
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private Container mainFillContainer;
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private Box centralFill;
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private Container backgroundPaddingAdjustContainer;
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private GridContainer gridContainer;
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private Container scoreComponents;
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/// <summary>
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/// Creates a new <see cref="GameplayLeaderboardScore"/>.
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/// </summary>
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@ -75,7 +99,8 @@ namespace osu.Game.Screens.Play.HUD
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User = user;
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this.trackedPlayer = trackedPlayer;
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Size = new Vector2(EXTENDED_WIDTH, PANEL_HEIGHT);
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AutoSizeAxes = Axes.X;
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Height = PANEL_HEIGHT;
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}
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[BackgroundDependencyLoader]
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@ -85,147 +110,167 @@ namespace osu.Game.Screens.Play.HUD
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InternalChildren = new Drawable[]
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{
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mainFillContainer = new Container
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new Container
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{
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Width = regular_width,
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Masking = true,
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CornerRadius = 5f,
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Shear = new Vector2(panel_shear, 0f),
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Child = new Box
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Margin = new MarginPadding { Left = top_player_left_width_extension },
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Children = new Drawable[]
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{
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Alpha = 0.5f,
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RelativeSizeAxes = Axes.Both,
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}
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},
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new GridContainer
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{
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Width = regular_width,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, 35f),
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 85f),
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},
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Content = new[]
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{
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new Drawable[]
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backgroundPaddingAdjustContainer = new Container
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{
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positionText = new OsuSpriteText
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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Padding = new MarginPadding { Right = SHEAR_WIDTH / 2 },
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = Color4.White,
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Font = OsuFont.Torus.With(size: 14, weight: FontWeight.Bold),
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Shadow = false,
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},
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new Container
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{
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Padding = new MarginPadding { Horizontal = SHEAR_WIDTH / 3 },
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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mainFillContainer = new Container
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{
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new Container
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 5f,
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Shear = new Vector2(panel_shear, 0f),
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Children = new Drawable[]
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{
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Masking = true,
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CornerRadius = 5f,
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Shear = new Vector2(panel_shear, 0f),
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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new Box
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{
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centralFill = new Box
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{
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Alpha = 0.5f,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("3399cc"),
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},
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}
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},
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new FillFlowContainer
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{
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Padding = new MarginPadding { Left = SHEAR_WIDTH },
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(4f, 0f),
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Children = new Drawable[]
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{
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avatarContainer = new CircularContainer
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{
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Masking = true,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(25f),
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Children = new Drawable[]
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{
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new Box
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{
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Name = "Placeholder while avatar loads",
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Alpha = 0.3f,
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Gray4,
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}
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}
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},
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usernameText = new OsuSpriteText
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.6f,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = Color4.White,
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Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold),
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Text = User?.Username,
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Truncate = true,
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Shadow = false,
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}
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}
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},
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}
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},
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new Container
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{
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Padding = new MarginPadding { Top = 2f, Right = 17.5f, Bottom = 5f },
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = Color4.White,
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Children = new Drawable[]
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{
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scoreText = new OsuSpriteText
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{
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Spacing = new Vector2(-1f, 0f),
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Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold, fixedWidth: true),
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Shadow = false,
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},
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accuracyText = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold, fixedWidth: true),
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Spacing = new Vector2(-1f, 0f),
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Shadow = false,
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},
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comboText = new OsuSpriteText
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Spacing = new Vector2(-1f, 0f),
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold, fixedWidth: true),
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Shadow = false,
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Alpha = 0.5f,
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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}
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},
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gridContainer = new GridContainer
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{
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RelativeSizeAxes = Axes.Y,
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Width = compact_width, // will be updated by expanded state.
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, rank_text_width),
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize, maxSize: score_components_width),
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},
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Content = new[]
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{
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new Drawable[]
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{
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positionText = new OsuSpriteText
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{
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Padding = new MarginPadding { Right = SHEAR_WIDTH / 2 },
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = Color4.White,
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Font = OsuFont.Torus.With(size: 14, weight: FontWeight.Bold),
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Shadow = false,
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},
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new Container
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{
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Padding = new MarginPadding { Horizontal = SHEAR_WIDTH / 3 },
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Container
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{
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Masking = true,
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CornerRadius = 5f,
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Shear = new Vector2(panel_shear, 0f),
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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centralFill = new Box
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{
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Alpha = 0.5f,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("3399cc"),
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},
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}
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},
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new FillFlowContainer
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{
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Padding = new MarginPadding { Left = SHEAR_WIDTH },
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(4f, 0f),
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Children = new Drawable[]
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{
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avatarContainer = new CircularContainer
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{
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Masking = true,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(avatar_size),
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Children = new Drawable[]
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{
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new Box
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{
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Name = "Placeholder while avatar loads",
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Alpha = 0.3f,
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Gray4,
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}
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}
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},
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usernameText = new OsuSpriteText
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.6f,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = Color4.White,
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Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold),
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Text = User?.Username,
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Truncate = true,
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Shadow = false,
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}
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}
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},
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}
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},
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scoreComponents = new Container
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{
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Padding = new MarginPadding { Top = 2f, Right = 17.5f, Bottom = 5f },
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AlwaysPresent = true, // required to smoothly animate autosize after hidden early.
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Masking = true,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = Color4.White,
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Children = new Drawable[]
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{
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scoreText = new OsuSpriteText
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{
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Spacing = new Vector2(-1f, 0f),
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Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold, fixedWidth: true),
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Shadow = false,
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},
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accuracyText = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold, fixedWidth: true),
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Spacing = new Vector2(-1f, 0f),
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Shadow = false,
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},
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comboText = new OsuSpriteText
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Spacing = new Vector2(-1f, 0f),
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold, fixedWidth: true),
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Shadow = false,
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},
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},
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}
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}
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}
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}
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}
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}
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},
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};
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LoadComponentAsync(new DrawableAvatar(User), avatarContainer.Add);
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@ -241,18 +286,43 @@ namespace osu.Game.Screens.Play.HUD
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base.LoadComplete();
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updateState();
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Expanded.BindValueChanged(changeExpandedState, true);
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FinishTransforms(true);
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}
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private const double panel_transition_duration = 500;
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private void changeExpandedState(ValueChangedEvent<bool> expanded)
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{
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scoreComponents.ClearTransforms();
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if (expanded.NewValue)
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{
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gridContainer.ResizeWidthTo(regular_width, panel_transition_duration, Easing.OutQuint);
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scoreComponents.ResizeWidthTo(score_components_width, panel_transition_duration, Easing.OutQuint);
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scoreComponents.FadeIn(panel_transition_duration, Easing.OutQuint);
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usernameText.FadeIn(panel_transition_duration, Easing.OutQuint);
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}
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else
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{
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gridContainer.ResizeWidthTo(compact_width, panel_transition_duration, Easing.OutQuint);
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scoreComponents.ResizeWidthTo(0, panel_transition_duration, Easing.OutQuint);
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scoreComponents.FadeOut(text_transition_duration, Easing.OutQuint);
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usernameText.FadeOut(text_transition_duration, Easing.OutQuint);
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}
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||||
}
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||||
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||||
private void updateState()
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{
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bool widthExtension = false;
|
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|
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if (HasQuit.Value)
|
||||
{
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||||
// we will probably want to display this in a better way once we have a design.
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// and also show states other than quit.
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||||
mainFillContainer.ResizeWidthTo(regular_width, panel_transition_duration, Easing.OutElastic);
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||||
panelColour = Color4.Gray;
|
||||
textColour = Color4.White;
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return;
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@ -260,22 +330,29 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
if (scorePosition == 1)
|
||||
{
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||||
mainFillContainer.ResizeWidthTo(EXTENDED_WIDTH, panel_transition_duration, Easing.OutElastic);
|
||||
widthExtension = true;
|
||||
panelColour = Color4Extensions.FromHex("7fcc33");
|
||||
textColour = Color4.White;
|
||||
}
|
||||
else if (trackedPlayer)
|
||||
{
|
||||
mainFillContainer.ResizeWidthTo(EXTENDED_WIDTH, panel_transition_duration, Easing.OutElastic);
|
||||
widthExtension = true;
|
||||
panelColour = Color4Extensions.FromHex("ffd966");
|
||||
textColour = Color4Extensions.FromHex("2e576b");
|
||||
}
|
||||
else
|
||||
{
|
||||
mainFillContainer.ResizeWidthTo(regular_width, panel_transition_duration, Easing.OutElastic);
|
||||
panelColour = Color4Extensions.FromHex("3399cc");
|
||||
textColour = Color4.White;
|
||||
}
|
||||
|
||||
this.TransformTo(nameof(SizeContainerLeftPadding), widthExtension ? -top_player_left_width_extension : 0, panel_transition_duration, Easing.OutElastic);
|
||||
}
|
||||
|
||||
public float SizeContainerLeftPadding
|
||||
{
|
||||
get => backgroundPaddingAdjustContainer.Padding.Left;
|
||||
set => backgroundPaddingAdjustContainer.Padding = new MarginPadding { Left = value };
|
||||
}
|
||||
|
||||
private Color4 panelColour
|
||||
@ -287,8 +364,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
}
|
||||
}
|
||||
|
||||
private const double text_transition_duration = 200;
|
||||
|
||||
private Color4 textColour
|
||||
{
|
||||
set
|
||||
|
Loading…
Reference in New Issue
Block a user