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Simplifiy user statistics retrieval to one-time on deserialization
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@ -157,7 +157,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Username = $"User {i}",
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AllStatistics =
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{
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{ Ruleset.Value, new UserStatistics { GlobalRank = RNG.Next(1, 100000) } }
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{ Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000) } }
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},
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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});
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@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Username = "User 0",
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AllStatistics =
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{
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{ Ruleset.Value, new UserStatistics { GlobalRank = RNG.Next(1, 100000) } }
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{ Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000) } }
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},
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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});
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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@ -164,7 +165,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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var ruleset = rulesets.GetRuleset(Room.Settings.RulesetID);
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var currentModeRank = User.User?.GetStatisticsFor(ruleset)?.GlobalRank;
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var currentModeRank = User.User?.AllStatistics.GetValueOrDefault(ruleset.ShortName)?.GlobalRank;
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userRankText.Text = currentModeRank != null ? $"#{currentModeRank.Value:N0}" : string.Empty;
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userStateDisplay.UpdateStatus(User.State, User.BeatmapAvailability);
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@ -5,13 +5,13 @@ using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Runtime.Serialization;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using osu.Framework.Bindables;
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using osu.Game.IO.Serialization;
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using osu.Game.Online.API.Requests;
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using osu.Game.Rulesets;
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namespace osu.Game.Users
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{
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@ -238,36 +238,26 @@ namespace osu.Game.Users
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[JsonProperty("replays_watched_counts")]
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public UserHistoryCount[] ReplaysWatchedCounts;
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/// <summary>
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/// All user statistics per ruleset's short name (in the case of a <see cref="GetUsersRequest"/> response).
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/// Otherwise empty. Can be altered for testing purposes.
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/// </summary>
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// todo: this should likely be moved to a separate UserCompact class at some point.
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[UsedImplicitly]
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public readonly Dictionary<string, UserStatistics> AllStatistics = new Dictionary<string, UserStatistics>();
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[UsedImplicitly]
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[JsonExtensionData]
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private readonly IDictionary<string, JToken> otherProperties = new Dictionary<string, JToken>();
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/// <summary>
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/// Map for ruleset with their associated user statistics, can be altered for testing purposes.
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/// </summary>
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internal readonly Dictionary<RulesetInfo, UserStatistics> AllStatistics = new Dictionary<RulesetInfo, UserStatistics>();
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/// <summary>
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/// Retrieves the user statistics for a certain ruleset.
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/// If user is fetched from a <see cref="GetUserRequest"/>,
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/// this will always return empty instance, use <see cref="Statistics"/> instead.
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/// </summary>
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/// <param name="ruleset">The ruleset to retrieve statistics for.</param>
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// todo: this should likely be moved to a separate UserCompact class at some point.
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public UserStatistics GetStatisticsFor(RulesetInfo ruleset)
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[OnDeserialized]
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private void onDeserialized(StreamingContext context)
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{
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if (AllStatistics.TryGetValue(ruleset, out var existing))
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return existing;
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return AllStatistics[ruleset] = parseStatisticsFor(ruleset);
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}
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private UserStatistics parseStatisticsFor(RulesetInfo ruleset)
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{
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if (!(otherProperties.TryGetValue($"statistics_{ruleset.ShortName}", out var token)))
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return new UserStatistics();
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return token.ToObject<UserStatistics>(JsonSerializer.Create(JsonSerializableExtensions.CreateGlobalSettings()));
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foreach (var kvp in otherProperties.Where(kvp => kvp.Key.StartsWith("statistics_", StringComparison.Ordinal)))
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{
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var shortName = kvp.Key.Replace("statistics_", string.Empty);
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AllStatistics[shortName] = kvp.Value.ToObject<UserStatistics>(JsonSerializer.Create(JsonSerializableExtensions.CreateGlobalSettings()));
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}
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}
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public override string ToString() => Username;
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