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Consume new debounce logic in carousel header
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970039b7e3
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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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@ -20,10 +21,6 @@ namespace osu.Game.Screens.Select.Carousel
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{
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public class CarouselHeader : Container
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{
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private SampleChannel sampleHover;
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private readonly Box hoverLayer;
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public Container BorderContainer;
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public readonly Bindable<CarouselItemState> State = new Bindable<CarouselItemState>(CarouselItemState.NotSelected);
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@ -44,23 +41,11 @@ namespace osu.Game.Screens.Select.Carousel
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Children = new Drawable[]
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{
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Content,
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hoverLayer = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Blending = BlendingParameters.Additive,
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},
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new HoverLayer()
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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sampleHover = audio.Samples.Get("SongSelect/song-ping");
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hoverLayer.Colour = colours.Blue.Opacity(0.1f);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -97,22 +82,50 @@ namespace osu.Game.Screens.Select.Carousel
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}
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}
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protected override bool OnHover(HoverEvent e)
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public class HoverLayer : HoverSampleDebounceComponent
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{
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if (sampleHover != null)
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private SampleChannel sampleHover;
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private Box box;
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public HoverLayer()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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InternalChild = box = new Box
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{
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Colour = colours.Blue.Opacity(0.1f),
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Alpha = 0,
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Blending = BlendingParameters.Additive,
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RelativeSizeAxes = Axes.Both,
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};
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sampleHover = audio.Samples.Get("SongSelect/song-ping");
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}
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protected override bool OnHover(HoverEvent e)
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{
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box.FadeIn(100, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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box.FadeOut(1000, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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public override void PlayHoverSample()
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{
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if (sampleHover == null) return;
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sampleHover.Frequency.Value = 0.90 + RNG.NextDouble(0.2);
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sampleHover.Play();
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}
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hoverLayer.FadeIn(100, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoverLayer.FadeOut(1000, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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