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Fix inverted calculation

This commit is contained in:
smoogipoo
2021-02-10 22:09:24 +09:00
Unverified
parent bd2486e5a0
commit 5d1d6ec1cb
@@ -270,7 +270,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
r.Type = HitResult.Miss;
else
{
double hitFraction = (double)totalTicks / hitTicks;
double hitFraction = (double)hitTicks / totalTicks;
r.Type = hitFraction >= 0.5 ? HitResult.Ok : HitResult.Meh;
}
});