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Remove Dispose() override
Culls another non-thread-safe mutation of the `Playing` bindable.
It seems to be a weird vestige from an earlier revision of the old
"direct" panel, which relied on `DisposeOnDeathRemoval` to finish track
playback (and then was removed in
6c150c9ed7
). The play button is no longer
responsible for managing preview track lifetime anyway;
`PreviewTrackManager`'s method are intended for that.
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@ -163,11 +163,5 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
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if (Preview?.Start() != true)
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Playing.Value = false;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Playing.Value = false;
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}
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}
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}
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