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mirror of https://github.com/ppy/osu.git synced 2026-05-15 01:12:55 +08:00

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2655 Commits

1166 changed files with 31980 additions and 14399 deletions
+1 -1
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@@ -135,7 +135,7 @@ csharp_preferred_modifier_order = public,private,protected,internal,new,abstract
csharp_style_expression_bodied_accessors = true:warning
csharp_style_expression_bodied_constructors = false:none
csharp_style_expression_bodied_indexers = true:warning
csharp_style_expression_bodied_methods = true:silent
csharp_style_expression_bodied_methods = false:silent
csharp_style_expression_bodied_operators = true:warning
csharp_style_expression_bodied_properties = true:warning
csharp_style_expression_bodied_local_functions = true:silent
@@ -1,8 +0,0 @@
---
name: Mobile Report
about: ⚠ Due to current development priorities we are not accepting mobile reports at this time (unless you're willing to fix them yourself!)
---
**PLEASE READ** ⚠: Due to prioritising finishing the client for desktop first we are not accepting reports related to mobile platforms for the time being, unless you're willing to fix them.
If you'd like to report a problem or suggest a feature and then work on it, feel free to open an issue and highlight that you'd like to address it yourself in the issue body; mobile pull requests are also welcome.
Otherwise, please check back in the future when the focus of development shifts towards mobile!
+6 -1
View File
@@ -8,4 +8,9 @@ about: Issues regarding encountered bugs.
**osu!lazer version:**
**Logs:**
**Logs:**
<!--
*please attach logs here, which are located at:*
- `%AppData%/osu/logs` *(on Windows),*
- `~/.local/share/osu/logs` *(on Linux & macOS).*
-->
+6 -1
View File
@@ -8,6 +8,11 @@ about: Issues regarding crashes or permanent freezes.
**osu!lazer version:**
**Logs:**
**Logs:**
<!--
*please attach logs here, which are located at:*
- `%AppData%/osu/logs` *(on Windows),*
- `~/.local/share/osu/logs` *(on Linux & macOS).*
-->
**Computer Specifications:**
+3
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@@ -331,3 +331,6 @@ fastlane/report.xml
# inspectcode
inspectcodereport.xml
inspectcode
# BenchmarkDotNet
/BenchmarkDotNet.Artifacts
+1
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@@ -2,6 +2,7 @@
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/.idea.osu.Desktop.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/.idea.osu.Desktop.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" />
</modules>
</component>
@@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
<option name="PROGRAM_PARAMETERS" value="--filter *" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
@@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--sdl" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
+18 -43
View File
@@ -1,6 +1,7 @@
{
"version": "0.2.0",
"configurations": [{
"configurations": [
{
"name": "osu! (Debug)",
"type": "coreclr",
"request": "launch",
@@ -10,11 +11,6 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
@@ -27,11 +23,6 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
@@ -44,13 +35,9 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
}, {
},
{
"name": "osu! (Tests, Release)",
"type": "coreclr",
"request": "launch",
@@ -60,11 +47,6 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
@@ -78,11 +60,6 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
@@ -96,11 +73,6 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
@@ -114,11 +86,6 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
@@ -132,11 +99,19 @@
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Benchmark",
"type": "coreclr",
"request": "launch",
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
"args": [
"--filter",
"*"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build benchmarks",
"console": "internalConsole"
},
{
@@ -154,4 +129,4 @@
"externalConsole": false
}
]
}
}
+20 -2
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@@ -2,7 +2,8 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [{
"tasks": [
{
"label": "Build osu! (Debug)",
"type": "shell",
"command": "dotnet",
@@ -78,7 +79,8 @@
],
"group": "build",
"problemMatcher": "$msCompile"
}, {
},
{
"label": "Build tournament tests (Release)",
"type": "shell",
"command": "dotnet",
@@ -94,6 +96,22 @@
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build benchmarks",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Benchmarks",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp3.1)",
"type": "shell",
+1 -1
View File
@@ -40,7 +40,7 @@
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
<Company>ppy Pty Ltd</Company>
<Copyright>Copyright (c) 2019 ppy Pty Ltd</Copyright>
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
<PackageTags>osu game</PackageTags>
</PropertyGroup>
</Project>
+38 -36
View File
@@ -1,7 +1,7 @@
GEM
remote: https://rubygems.org/
specs:
CFPropertyList (3.0.1)
CFPropertyList (3.0.2)
addressable (2.7.0)
public_suffix (>= 2.0.2, < 5.0)
atomos (0.1.3)
@@ -18,8 +18,8 @@ GEM
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.5)
emoji_regex (1.0.1)
excon (0.67.0)
faraday (0.15.4)
excon (0.71.1)
faraday (0.17.3)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
faraday (>= 0.7.4)
@@ -27,7 +27,7 @@ GEM
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.7)
fastlane (2.133.0)
fastlane (2.140.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@@ -36,13 +36,13 @@ GEM
commander-fastlane (>= 4.4.6, < 5.0.0)
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0)
excon (>= 0.45.0, < 1.0.0)
faraday (< 0.16.0)
excon (>= 0.71.0, < 1.0.0)
faraday (~> 0.17)
faraday-cookie_jar (~> 0.0.6)
faraday_middleware (< 0.16.0)
faraday_middleware (~> 0.13.1)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
google-api-client (>= 0.21.2, < 0.24.0)
google-api-client (>= 0.29.2, < 0.37.0)
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
@@ -61,56 +61,58 @@ GEM
tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0)
xcodeproj (>= 1.8.1, < 2.0.0)
xcodeproj (>= 1.13.0, < 2.0.0)
xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3)
fastlane-plugin-clean_testflight_testers (0.3.0)
fastlane-plugin-souyuz (0.8.1)
souyuz (>= 0.8.1)
fastlane-plugin-souyuz (0.9.1)
souyuz (= 0.9.1)
fastlane-plugin-xamarin (0.6.3)
gh_inspector (1.1.3)
google-api-client (0.23.9)
google-api-client (0.36.4)
addressable (~> 2.5, >= 2.5.1)
googleauth (>= 0.5, < 0.7.0)
googleauth (~> 0.9)
httpclient (>= 2.8.1, < 3.0)
mime-types (~> 3.0)
mini_mime (~> 1.0)
representable (~> 3.0)
retriable (>= 2.0, < 4.0)
signet (~> 0.9)
google-cloud-core (1.3.1)
signet (~> 0.12)
google-cloud-core (1.5.0)
google-cloud-env (~> 1.0)
google-cloud-env (1.2.1)
google-cloud-errors (~> 1.0)
google-cloud-env (1.3.0)
faraday (~> 0.11)
google-cloud-storage (1.16.0)
google-cloud-errors (1.0.0)
google-cloud-storage (1.25.1)
addressable (~> 2.5)
digest-crc (~> 0.4)
google-api-client (~> 0.23)
google-api-client (~> 0.33)
google-cloud-core (~> 1.2)
googleauth (>= 0.6.2, < 0.10.0)
googleauth (0.6.7)
googleauth (~> 0.9)
mini_mime (~> 1.0)
googleauth (0.10.0)
faraday (~> 0.12)
jwt (>= 1.4, < 3.0)
memoist (~> 0.16)
multi_json (~> 1.11)
os (>= 0.9, < 2.0)
signet (~> 0.7)
signet (~> 0.12)
highline (1.7.10)
http-cookie (1.0.3)
domain_name (~> 0.5)
httpclient (2.8.3)
json (2.2.0)
json (2.3.0)
jwt (2.1.0)
memoist (0.16.0)
mime-types (3.3)
mime-types-data (~> 3.2015)
mime-types-data (3.2019.1009)
mini_magick (4.9.5)
memoist (0.16.2)
mini_magick (4.10.1)
mini_mime (1.0.2)
mini_portile2 (2.4.0)
multi_json (1.13.1)
multi_json (1.14.1)
multi_xml (0.6.0)
multipart-post (2.0.0)
nanaimo (0.2.6)
naturally (2.2.0)
nokogiri (1.10.4)
nokogiri (1.10.7)
mini_portile2 (~> 2.4.0)
os (1.0.1)
plist (3.5.0)
@@ -128,12 +130,12 @@ GEM
faraday (~> 0.9)
jwt (>= 1.5, < 3.0)
multi_json (~> 1.10)
simctl (1.6.6)
simctl (1.6.7)
CFPropertyList
naturally
slack-notifier (2.3.2)
souyuz (0.8.1)
fastlane (>= 2.29.0)
souyuz (0.9.1)
fastlane (>= 1.103.0)
highline (~> 1.7)
nokogiri (~> 1.7)
terminal-notifier (2.0.0)
@@ -141,15 +143,15 @@ GEM
unicode-display_width (~> 1.1, >= 1.1.1)
tty-cursor (0.7.0)
tty-screen (0.7.0)
tty-spinner (0.9.1)
tty-spinner (0.9.2)
tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.7.6)
unicode-display_width (1.6.0)
unicode-display_width (1.6.1)
word_wrap (1.0.0)
xcodeproj (1.12.0)
xcodeproj (1.14.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
+1 -1
View File
@@ -1,4 +1,4 @@
Copyright (c) 2019 ppy Pty Ltd <contact@ppy.sh>.
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+19 -18
View File
@@ -13,35 +13,36 @@ Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the
## Status
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
This project is under heavy development, but is in a stable state. Users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve to the point of eventually replacing the existing stable client as an update.
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
We are accepting bug reports (please report with as much detail as possible and follow the existing issue templates). Feature requests are also welcome, but understand that our focus is on completing the game to feature parity before adding new features. A few resources are available as starting points to getting involved and understanding the project:
Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog).
## Requirements
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Detailed release changelogs are available on the [official osu! site](https://osu.ppy.sh/home/changelog/lazer).
- You can learn more about our approach to [project management](https://github.com/ppy/osu/wiki/Project-management).
- Read peppy's [latest blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where lazer is currently and the roadmap going forward.
## Running osu!
### Releases
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
If you are looking to install or test osu! without setting up a development environment, you can consume our [binary releases](https://github.com/ppy/osu/releases). Handy links below will download the latest version for your operating system of choice:
**Latest build:**
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| ------------- | ------------- | ------------- | ------------- |
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| ------------- | ------------- | ------------- | ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
## Developing or debugging
Please make sure you have the following prerequisites:
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
### Downloading the source code
Clone the repository:
@@ -92,7 +93,7 @@ JetBrains ReSharper InspectCode is also used for wider rule sets. You can run it
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention of having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time to ensure no effort is wasted.
If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aopen+label%3Agood-first-issue+sort%3Aupdated-desc) label).
Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
+1 -1
View File
@@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.3.0"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.3.2"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
+3 -2
View File
@@ -97,8 +97,10 @@ platform :ios do
changelog.gsub!('$BUILD_ID', options[:build])
pilot(
wait_processing_interval: 1800,
wait_processing_interval: 900,
changelog: changelog,
groups: ['osu! supporters', 'public'],
distribute_external: true,
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
)
end
@@ -111,7 +113,6 @@ platform :ios do
souyuz(
platform: "ios",
build_target: "osu_iOS",
plist_path: "../osu.iOS/Info.plist"
)
end
+2 -4
View File
@@ -25,7 +25,6 @@
<DebugType>portable</DebugType>
<Optimize>False</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<EnableLLVM>false</EnableLLVM>
<AndroidManagedSymbols>false</AndroidManagedSymbols>
<AndroidUseSharedRuntime>true</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>false</EmbedAssembliesIntoApk>
@@ -34,7 +33,6 @@
<DebugSymbols>false</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<EnableLLVM>true</EnableLLVM>
<AndroidManagedSymbols>false</AndroidManagedSymbols>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
@@ -53,7 +51,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1227.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.315.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.327.0" />
</ItemGroup>
</Project>
+1 -6
View File
@@ -30,11 +30,6 @@ namespace osu.Android
}
}
protected override void LoadComplete()
{
base.LoadComplete();
Add(new SimpleUpdateManager());
}
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
}
}
+2 -1
View File
@@ -13,6 +13,7 @@
<AssemblyName>osu.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
<EnableLLVM>false</EnableLLVM> <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
@@ -52,4 +53,4 @@
<AndroidResource Include="Resources\drawable\lazer.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>
</Project>
+1
View File
@@ -3,6 +3,7 @@
"path": "osu.sln",
"projects": [
"osu.Desktop\\osu.Desktop.csproj",
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
+3
View File
@@ -75,6 +75,9 @@ namespace osu.Desktop
private void updateStatus()
{
if (!client.IsInitialized)
return;
if (status.Value is UserStatusOffline)
{
client.ClearPresence();
+12 -7
View File
@@ -47,20 +47,25 @@ namespace osu.Desktop
return null;
}
protected override UpdateManager CreateUpdateManager()
{
switch (RuntimeInfo.OS)
{
case RuntimeInfo.Platform.Windows:
return new SquirrelUpdateManager();
default:
return new SimpleUpdateManager();
}
}
protected override void LoadComplete()
{
base.LoadComplete();
if (!noVersionOverlay)
{
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
else
Add(new SimpleUpdateManager());
}
LoadComponentAsync(new DiscordRichPresence(), Add);
}
+2 -1
View File
@@ -22,8 +22,9 @@ namespace osu.Desktop
{
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
bool useSdl = args.Contains("--sdl");
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
{
host.ExceptionThrown += handleException;
+1 -1
View File
@@ -29,7 +29,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />
+1 -1
View File
@@ -12,7 +12,7 @@
<description>click the circles. to the beat.</description>
<summary>click the circles.</summary>
<releaseNotes>testing</releaseNotes>
<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
<language>en-AU</language>
</metadata>
<files>
@@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using BenchmarkDotNet.Attributes;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Resources;
namespace osu.Game.Benchmarks
{
public class BenchmarkBeatmapParsing : BenchmarkTest
{
private readonly MemoryStream beatmapStream = new MemoryStream();
public override void SetUp()
{
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
using (var reader = new ZipArchiveReader(archive))
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
}
[Benchmark]
public Beatmap BenchmarkBundledBeatmap()
{
beatmapStream.Seek(0, SeekOrigin.Begin);
var reader = new LineBufferedReader(beatmapStream); // no disposal
var decoder = Decoder.GetDecoder<Beatmap>(reader);
return decoder.Decode(reader);
}
}
}
+23
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@@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Running;
using NUnit.Framework;
namespace osu.Game.Benchmarks
{
[TestFixture]
[MemoryDiagnoser]
public abstract class BenchmarkTest
{
[GlobalSetup]
[OneTimeSetUp]
public virtual void SetUp()
{
}
[Test]
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
}
}
+17
View File
@@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Running;
namespace osu.Game.Benchmarks
{
public static class Program
{
public static void Main(string[] args)
{
BenchmarkSwitcher
.FromAssembly(typeof(Program).Assembly)
.Run(args);
}
}
}
@@ -0,0 +1,8 @@
{
"profiles": {
"All Benchmarks": {
"commandName": "Project",
"commandLineArgs": "--filter *"
}
}
}
@@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
<PackageReference Include="nunit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
</Project>
@@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
@@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
public class TestSceneCatchModPerfect : ModPerfectTestScene
{
public TestSceneCatchModPerfect()
: base(new CatchRuleset(), new CatchModPerfect())
{
}
[TestCase(false)]
[TestCase(true)]
public void TestBananaShower(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new BananaShower { StartTime = 1000, EndTime = 3000 }, false), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestFruit(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Fruit { StartTime = 1000 }), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestJuiceStream(bool shouldMiss)
{
var stream = new JuiceStream
{
StartTime = 1000,
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(100, 0),
})
};
CreateHitObjectTest(new HitObjectTestData(stream), shouldMiss);
}
// We only care about testing misses, hits are tested via JuiceStream
[TestCase(true)]
public void TestDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Droplet { StartTime = 1000 }), shouldMiss);
// We only care about testing misses, hits are tested via JuiceStream
[TestCase(true)]
public void TestTinyDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new TinyDroplet { StartTime = 1000 }), shouldMiss);
}
}
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@@ -7,7 +7,6 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
using osuTK;
@@ -51,7 +50,7 @@ namespace osu.Game.Rulesets.Catch.Tests
return beatmap;
}
protected override Player CreatePlayer(Ruleset ruleset)
protected override TestPlayer CreatePlayer(Ruleset ruleset)
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
return base.CreatePlayer(ruleset);
@@ -6,7 +6,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
@@ -18,7 +18,9 @@ namespace osu.Game.Rulesets.Catch.Tests
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BananaShower),
typeof(Banana),
typeof(DrawableBananaShower),
typeof(DrawableBanana),
typeof(CatchRuleset),
typeof(DrawableCatchRuleset),
@@ -29,6 +31,12 @@ namespace osu.Game.Rulesets.Catch.Tests
{
}
[Test]
public void TestBananaShower()
{
AddUntilStep("player is done", () => !Player.ValidForResume);
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
@@ -40,7 +48,7 @@ namespace osu.Game.Rulesets.Catch.Tests
}
};
beatmap.HitObjects.Add(new BananaShower { StartTime = 200, Duration = 5000, NewCombo = true });
beatmap.HitObjects.Add(new BananaShower { StartTime = 200, Duration = 3000, NewCombo = true });
return beatmap;
}
@@ -3,104 +3,32 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using System;
using System.Collections.Generic;
using osu.Game.Skinning;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : OsuTestScene
public class TestSceneCatcher : SkinnableTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherSprite),
typeof(CatcherArea),
typeof(CatcherSprite)
};
private readonly Container container;
public TestSceneCatcher()
{
Child = container = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load()
{
AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
AddStep("show custom catcher implementation", () =>
SetContents(() => new Catcher
{
container.Child = new CatchCustomSkinSourceContainer
{
Child = new CatcherSprite()
};
RelativePositionAxes = Axes.None,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
private class CatcherCustomSkin : Container
{
public CatcherCustomSkin()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue
},
new OsuSpriteText
{
Text = "custom"
}
};
}
}
[Cached(typeof(ISkinSource))]
private class CatchCustomSkinSourceContainer : Container, ISkinSource
{
public event Action SourceChanged
{
add { }
remove { }
}
public Drawable GetDrawableComponent(ISkinComponent component)
{
switch (component.LookupName)
{
case "Gameplay/catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
public SampleChannel GetSample(ISampleInfo sampleInfo) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
}
}
}
@@ -1,45 +1,87 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcherArea : OsuTestScene
public class TestSceneCatcherArea : SkinnableTestScene
{
private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
};
public TestSceneCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
AddToggleStep("Hyperdash", t =>
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X
}), 20);
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
LastInCombo = true,
}), 20);
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
}), 20);
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X + 100,
LastInCombo = true,
}, true), 20);
}
private void catchFruit(Fruit fruit, bool miss = false)
{
this.ChildrenOfType<CatcherArea>().ForEach(area =>
{
DrawableFruit drawable = new DrawableFruit(fruit);
area.Add(drawable);
Schedule(() =>
{
area.AttemptCatch(fruit);
area.OnResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
drawable.Expire();
});
});
}
private void createCatcher(float size)
{
Child = new CatchInputManager(catchRuleset)
SetContents(() => new CatchInputManager(catchRuleset)
{
RelativeSizeAxes = Axes.Both,
Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopLeft
Origin = Anchor.TopLeft,
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
},
};
});
}
[BackgroundDependencyLoader]
@@ -48,6 +90,17 @@ namespace osu.Game.Rulesets.Catch.Tests
catchRuleset = rulesets.GetRuleset(2);
}
public class TestFruit : Fruit
{
public TestFruit(bool kiai)
{
var kiaiCpi = new ControlPointInfo();
kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
}
}
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
@@ -55,6 +108,8 @@ namespace osu.Game.Rulesets.Catch.Tests
{
}
public new Catcher MovableCatcher => base.MovableCatcher;
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
}
}
@@ -4,13 +4,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea.Catcher),
typeof(Catcher),
typeof(DrawableCatchRuleset),
typeof(DrawableFruit),
typeof(DrawableJuiceStream),
@@ -34,8 +34,8 @@ namespace osu.Game.Rulesets.Catch.Tests
private DrawableCatchRuleset drawableRuleset;
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
[BackgroundDependencyLoader]
private void load()
[SetUp]
public void Setup() => Schedule(() =>
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
@@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Catch.Tests
ControlPointInfo = controlPointInfo
});
Add(new Container
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -66,16 +66,49 @@ namespace osu.Game.Rulesets.Catch.Tests
{
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
}
});
};
});
[Test]
public void TestFruits()
{
AddStep("hit fruits", () => spawnFruits(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
AddStep("miss fruits", () => spawnFruits());
AddStep("hit fruits", () => spawnFruits(true));
AddStep("miss juicestream", () => spawnJuiceStream());
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddStep("miss bananas", () => spawnBananas());
AddStep("hit bananas", () => spawnBananas(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
}
[Test]
public void TestJuicestream()
{
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
AddStep("miss juicestream", () => spawnJuiceStream());
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
}
[Test]
public void TestBananas()
{
AddStep("hit bananas", () => spawnBananas(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
AddStep("miss bananas", () => spawnBananas());
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
}
private bool playfieldIsEmpty => !((CatchPlayfield)drawableRuleset.Playfield).AllHitObjects.Any(h => h.IsAlive);
private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).CatcherArea.MovableCatcher.CurrentState;
private void spawnFruits(bool hit = false)
{
for (int i = 1; i <= 4; i++)
@@ -5,78 +5,114 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneFruitObjects : OsuTestScene
public class TestSceneFruitObjects : SkinnableTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatchHitObject),
typeof(Fruit),
typeof(FruitPiece),
typeof(Droplet),
typeof(Banana),
typeof(BananaShower),
typeof(DrawableCatchHitObject),
typeof(DrawableFruit),
typeof(DrawableDroplet),
typeof(BananaShower),
typeof(DrawableBanana),
typeof(DrawableBananaShower),
typeof(Pulp),
};
public TestSceneFruitObjects()
protected override void LoadComplete()
{
Add(new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
createDrawable(0),
createDrawable(1),
createDrawable(2),
},
new Drawable[]
{
createDrawable(3),
createDrawable(4),
createDrawable(5),
},
}
});
base.LoadComplete();
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show {rep}", () => SetContents(() => createDrawable(rep)));
AddStep("show droplet", () => SetContents(createDrawableDroplet));
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawable(rep, true)));
}
private DrawableFruit createDrawable(int index)
private Drawable createDrawableTinyDroplet()
{
Fruit fruit = index == 5
? new Banana
{
StartTime = 1000000000000,
IndexInBeatmap = index,
Scale = 1.5f,
}
: new Fruit
{
StartTime = 1000000000000,
IndexInBeatmap = index,
Scale = 1.5f,
};
var droplet = new TinyDroplet
{
StartTime = Clock.CurrentTime,
Scale = 1.5f,
};
return new DrawableFruit(fruit)
return new DrawableTinyDroplet(droplet)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.Both,
RelativePositionAxes = Axes.None,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
private Drawable createDrawableDroplet()
{
var droplet = new Droplet
{
StartTime = Clock.CurrentTime,
Scale = 1.5f,
};
return new DrawableDroplet(droplet)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.None,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
private Drawable createDrawable(FruitVisualRepresentation rep, bool hyperdash = false)
{
Fruit fruit = new TestCatchFruit(rep)
{
Scale = 1.5f,
HyperDashTarget = hyperdash ? new Banana() : null
};
return new DrawableFruit(fruit)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.None,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
public class TestCatchFruit : Fruit
{
public TestCatchFruit(FruitVisualRepresentation rep)
{
VisualRepresentation = rep;
StartTime = 1000000000000;
}
public override FruitVisualRepresentation VisualRepresentation { get; }
}
}
}
@@ -1,16 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneHyperDash : PlayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
};
public TestSceneHyperDash()
: base(new CatchRuleset())
{
@@ -22,8 +34,19 @@ namespace osu.Game.Rulesets.Catch.Tests
public void TestHyperDash()
{
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
AddUntilStep("wait for right movement", () => getCatcher().Scale.X > 0); // don't check hyperdashing as it happens too fast.
AddUntilStep("wait for left movement", () => getCatcher().Scale.X < 0);
for (int i = 0; i < 3; i++)
{
AddUntilStep("wait for right hyperdash", () => getCatcher().Scale.X > 0 && getCatcher().HyperDashing);
AddUntilStep("wait for left hyperdash", () => getCatcher().Scale.X < 0 && getCatcher().HyperDashing);
}
}
private Catcher getCatcher() => Player.ChildrenOfType<CatcherArea>().First().MovableCatcher;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
@@ -35,17 +58,52 @@ namespace osu.Game.Rulesets.Catch.Tests
}
};
// Should produce a hyper-dash
beatmap.HitObjects.Add(new Fruit { StartTime = 816, X = 308 / 512f, NewCombo = true });
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
// Should produce a hyper-dash (edge case test)
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56 / 512f, NewCombo = true });
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308 / 512f, NewCombo = true });
for (int i = 0; i < 512; i++)
{
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
}
double startTime = 3000;
const float left_x = 0.02f;
const float right_x = 0.98f;
createObjects(() => new Fruit { X = left_x });
createObjects(() => new TestJuiceStream(right_x), 1);
createObjects(() => new TestJuiceStream(left_x), 1);
createObjects(() => new Fruit { X = right_x });
createObjects(() => new Fruit { X = left_x });
createObjects(() => new Fruit { X = right_x });
createObjects(() => new TestJuiceStream(left_x), 1);
return beatmap;
void createObjects(Func<CatchHitObject> createObject, int count = 3)
{
const float spacing = 140;
for (int i = 0; i < count; i++)
{
var hitObject = createObject();
hitObject.StartTime = startTime + i * spacing;
beatmap.HitObjects.Add(hitObject);
}
startTime += 700;
}
}
private class TestJuiceStream : JuiceStream
{
public TestJuiceStream(float x)
{
X = x;
Path = new SliderPath(new[]
{
new PathControlPoint(Vector2.Zero),
new PathControlPoint(new Vector2(30, 0)),
});
}
}
}
}
@@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneJuiceStream : PlayerTestScene
{
public TestSceneJuiceStream()
: base(new CatchRuleset())
{
}
[Test]
public void TestJuiceStreamEndingCombo()
{
AddUntilStep("player is done", () => !Player.ValidForResume);
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
Ruleset = ruleset
},
HitObjects = new List<HitObject>
{
new JuiceStream
{
X = 0.5f,
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(0, 100)
}),
StartTime = 200
},
new Banana
{
X = 0.5f,
StartTime = 1000,
NewCombo = true
}
}
};
}
}
@@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
@@ -28,15 +28,18 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
int index = 0;
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.IndexInBeatmap = index++;
obj.IndexInBeatmap = index;
foreach (var nested in obj.NestedHitObjects.OfType<CatchHitObject>())
nested.IndexInBeatmap = index;
if (obj.LastInCombo && obj.NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
lastNested.LastInCombo = true;
index++;
}
}
@@ -71,6 +74,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
break;
case JuiceStream juiceStream:
// Todo: BUG!! Stable used the last control point as the final position of the path, but it should use the computed path instead.
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X / CatchPlayfield.BASE_WIDTH;
// Todo: BUG!! Stable attempted to use the end time of the stream, but referenced it too early in execution and used the start time instead.
lastStartTime = juiceStream.StartTime;
foreach (var nested in juiceStream.NestedHitObjects)
{
var catchObject = (CatchHitObject)nested;
@@ -85,20 +94,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
break;
}
}
initialiseHyperDash(beatmap);
}
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
float offsetPosition = hitObject.X;
double startTime = hitObject.StartTime;
@@ -111,7 +112,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
float positionDiff = offsetPosition - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
// Todo: BUG!! Stable calculated time deltas as ints, which affects randomisation. This should be changed to a double.
int timeDiff = (int)(startTime - lastStartTime);
if (timeDiff > 1000)
{
@@ -127,7 +130,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
// ReSharper disable once PossibleLossOfFraction
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
@@ -186,14 +190,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private void initialiseHyperDash(List<CatchHitObject> objects)
private static void initialiseHyperDash(IBeatmap beatmap)
{
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
foreach (var currentObject in objects)
foreach (var currentObject in beatmap.HitObjects)
{
if (currentObject is Fruit)
objectWithDroplets.Add(currentObject);
if (currentObject is Fruit fruitObject)
objectWithDroplets.Add(fruitObject);
if (currentObject is JuiceStream)
{
@@ -207,7 +211,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
double halfCatcherWidth = CatcherArea.GetCatcherSize(Beatmap.BeatmapInfo.BaseDifficulty) / 2;
double halfCatcherWidth = CatcherArea.GetCatcherSize(beatmap.BeatmapInfo.BaseDifficulty) / 2;
int lastDirection = 0;
double lastExcess = halfCatcherWidth;
@@ -216,10 +220,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
CatchHitObject currentObject = objectWithDroplets[i];
CatchHitObject nextObject = objectWithDroplets[i + 1];
// Reset variables in-case values have changed (e.g. after applying HR)
currentObject.HyperDashTarget = null;
currentObject.DistanceToHyperDash = 0;
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext);
float distanceToHyper = (float)(timeToNext * Catcher.BASE_SPEED - distanceToNext);
if (distanceToHyper < 0)
{
+5 -1
View File
@@ -21,6 +21,8 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using System;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch
{
@@ -46,7 +48,7 @@ namespace osu.Game.Rulesets.Catch
new KeyBinding(InputKey.Shift, CatchAction.Dash),
};
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
{
if (mods.HasFlag(LegacyMods.Nightcore))
yield return new CatchModNightcore();
@@ -141,6 +143,8 @@ namespace osu.Game.Rulesets.Catch
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new CatchLegacySkinTransformer(source);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
public int LegacyID => 2;
@@ -5,5 +5,14 @@ namespace osu.Game.Rulesets.Catch
{
public enum CatchSkinComponents
{
FruitBananas,
FruitApple,
FruitGrapes,
FruitOrange,
FruitPear,
Droplet,
CatcherIdle,
CatcherFail,
CatcherKiai
}
}
@@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override int SectionLength => 750;
private float halfCatcherWidth;
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
@@ -48,14 +50,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
{
float halfCatchWidth;
using (var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty))
{
halfCatchWidth = catcher.CatchWidth * 0.5f;
halfCatchWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
}
CatchHitObject lastObject = null;
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
@@ -69,16 +63,25 @@ namespace osu.Game.Rulesets.Catch.Difficulty
continue;
if (lastObject != null)
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth);
lastObject = hitObject;
}
}
protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]
protected override Skill[] CreateSkills(IBeatmap beatmap)
{
new Movement(),
};
using (var catcher = new Catcher(beatmap.BeatmapInfo.BaseDifficulty))
{
halfCatcherWidth = catcher.CatchWidth * 0.5f;
halfCatcherWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
}
return new Skill[]
{
new Movement(halfCatcherWidth),
};
}
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
{
@@ -20,9 +20,16 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
protected override double DecayWeight => 0.94;
protected readonly float HalfCatcherWidth;
private float? lastPlayerPosition;
private float lastDistanceMoved;
public Movement(float halfCatcherWidth)
{
HalfCatcherWidth = halfCatcherWidth;
}
protected override double StrainValueOf(DifficultyHitObject current)
{
var catchCurrent = (CatchDifficultyHitObject)current;
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 0;
case HitResult.Perfect:
return 0.008;
return 0.01;
}
}
@@ -18,17 +18,5 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 30;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return base.HealthIncreaseFor(result);
case HitResult.Perfect:
return 0.007;
}
}
}
}
@@ -23,18 +23,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return -0.02;
case HitResult.Perfect:
return 0.01;
}
}
/// <summary>
/// Whether fruit on the platter should explode or drop.
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
@@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 0;
case HitResult.Perfect:
return 0.004;
return 0.02;
}
}
}
@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModDifficultyAdjust : ModDifficultyAdjust
{
[SettingSource("Fruit Size", "Override a beatmap's set CS.")]
[SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
public BindableNumber<float> CircleSize { get; } = new BindableFloat
{
Precision = 0.1f,
@@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Mods
Value = 5,
};
[SettingSource("Approach Rate", "Override a beatmap's set AR.")]
[SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
{
Precision = 0.1f,

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