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Merge branch 'master' into distance-snap-grid-correct-colouring
This commit is contained in:
commit
018c005c71
@ -135,7 +135,7 @@ csharp_preferred_modifier_order = public,private,protected,internal,new,abstract
|
||||
csharp_style_expression_bodied_accessors = true:warning
|
||||
csharp_style_expression_bodied_constructors = false:none
|
||||
csharp_style_expression_bodied_indexers = true:warning
|
||||
csharp_style_expression_bodied_methods = true:silent
|
||||
csharp_style_expression_bodied_methods = false:silent
|
||||
csharp_style_expression_bodied_operators = true:warning
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||||
csharp_style_expression_bodied_properties = true:warning
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||||
csharp_style_expression_bodied_local_functions = true:silent
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||||
|
@ -7,6 +7,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
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using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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||||
using osu.Framework.Graphics.Containers;
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||||
using osu.Framework.Graphics.Shapes;
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||||
@ -65,10 +66,14 @@ namespace osu.Game.Tests.Visual.Menus
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||||
game.Dispose();
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}
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||||
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||||
// see MouseSettings
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||||
var frameworkConfig = host.Dependencies.Get<FrameworkConfigManager>();
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frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity).Disabled = false;
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||||
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||||
game = new TestOsuGame(LocalStorage, API);
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game.SetHost(host);
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||||
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||||
// todo: this can be removed once we can run audio trakcs without a device present
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||||
// todo: this can be removed once we can run audio tracks without a device present
|
||||
// see https://github.com/ppy/osu/issues/1302
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||||
game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
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|
@ -8,6 +8,8 @@ using osu.Game.Online.API.Requests;
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||||
using osu.Framework.Graphics.Containers;
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||||
using osu.Framework.Graphics;
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||||
using osu.Game.Overlays.Comments;
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||||
using osu.Game.Overlays;
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||||
using osu.Framework.Allocation;
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||||
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||||
namespace osu.Game.Tests.Visual.Online
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||||
{
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@ -28,6 +30,9 @@ namespace osu.Game.Tests.Visual.Online
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||||
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protected override bool UseOnlineAPI => true;
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||||
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||||
[Cached]
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||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
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||||
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||||
public TestSceneCommentsContainer()
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||||
{
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BasicScrollContainer scroll;
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||||
|
@ -4,7 +4,9 @@
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using System;
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||||
using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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||||
using osu.Framework.Bindables;
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||||
using osu.Game.Overlays;
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using osu.Game.Overlays.Comments;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
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||||
@ -19,6 +21,9 @@ namespace osu.Game.Tests.Visual.Online
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||||
typeof(SortTabControl),
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};
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||||
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||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
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||||
private readonly BindableBool showDeleted = new BindableBool();
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||||
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||||
|
@ -7,6 +7,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Bindables;
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using osu.Game.Overlays.Comments;
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using osu.Framework.Utils;
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using osu.Framework.Allocation;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online
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typeof(TotalCommentsCounter),
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};
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|
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[Cached]
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||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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||||
|
||||
public TestSceneTotalCommentsCounter()
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||||
{
|
||||
var count = new BindableInt();
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|
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(ProfileHeader),
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||||
typeof(RankGraph),
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||||
typeof(LineGraph),
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typeof(TabControlOverlayHeader.OverlayHeaderTabControl),
|
||||
typeof(TabControlOverlayHeader<>.OverlayHeaderTabControl),
|
||||
typeof(CentreHeaderContainer),
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||||
typeof(BottomHeaderContainer),
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||||
typeof(DetailHeaderContainer),
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||||
|
@ -14,6 +14,7 @@ using osu.Framework.Extensions;
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||||
using osu.Framework.Utils;
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||||
using osu.Framework.Platform;
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||||
using osu.Framework.Screens;
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using osu.Framework.Testing;
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||||
using osu.Game.Beatmaps;
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||||
using osu.Game.Configuration;
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||||
using osu.Game.Overlays;
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||||
@ -25,6 +26,7 @@ using osu.Game.Rulesets.Taiko;
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||||
using osu.Game.Screens.Select;
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||||
using osu.Game.Screens.Select.Carousel;
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||||
using osu.Game.Screens.Select.Filter;
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||||
using osuTK.Input;
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||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
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||||
{
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||||
@ -95,6 +97,127 @@ namespace osu.Game.Tests.Visual.SongSelect
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||||
AddAssert("filter count is 1", () => songSelect.FilterCount == 1);
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||||
}
|
||||
|
||||
[Test]
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||||
public void TestChangeBeatmapBeforeEnter()
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||||
{
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addRulesetImportStep(0);
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||||
|
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createSongSelect();
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|
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AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
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WorkingBeatmap selected = null;
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AddStep("store selected beatmap", () => selected = Beatmap.Value);
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||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.Down);
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||||
InputManager.ReleaseKey(Key.Down);
|
||||
InputManager.PressKey(Key.Enter);
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||||
InputManager.ReleaseKey(Key.Enter);
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||||
});
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||||
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||||
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
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AddAssert("ensure selection changed", () => selected != Beatmap.Value);
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||||
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||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
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||||
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
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||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeBeatmapAfterEnter()
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||||
{
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||||
addRulesetImportStep(0);
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||||
|
||||
createSongSelect();
|
||||
|
||||
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||
|
||||
WorkingBeatmap selected = null;
|
||||
|
||||
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.Enter);
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||||
InputManager.ReleaseKey(Key.Enter);
|
||||
InputManager.PressKey(Key.Down);
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||||
InputManager.ReleaseKey(Key.Down);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
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||||
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
||||
|
||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
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||||
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
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||||
}
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||||
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||||
[Test]
|
||||
public void TestChangeBeatmapViaMouseBeforeEnter()
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||||
{
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addRulesetImportStep(0);
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||||
|
||||
createSongSelect();
|
||||
|
||||
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||
|
||||
WorkingBeatmap selected = null;
|
||||
|
||||
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
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||||
.First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap));
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
|
||||
InputManager.PressKey(Key.Enter);
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||||
InputManager.ReleaseKey(Key.Enter);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
|
||||
|
||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeBeatmapViaMouseAfterEnter()
|
||||
{
|
||||
addRulesetImportStep(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||
|
||||
WorkingBeatmap selected = null;
|
||||
|
||||
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
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||||
.First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap));
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
|
||||
InputManager.PressKey(Key.Enter);
|
||||
InputManager.ReleaseKey(Key.Enter);
|
||||
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
||||
|
||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoFilterOnSimpleResume()
|
||||
{
|
||||
|
163
osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs
Normal file
163
osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs
Normal file
@ -0,0 +1,163 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneOverlayHeader : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OverlayHeader),
|
||||
typeof(TabControlOverlayHeader<>),
|
||||
typeof(BreadcrumbControlOverlayHeader),
|
||||
typeof(TestNoControlHeader),
|
||||
typeof(TestStringTabControlHeader),
|
||||
typeof(TestEnumTabControlHeader),
|
||||
typeof(TestBreadcrumbControlHeader),
|
||||
typeof(OverlayHeaderBackground)
|
||||
};
|
||||
|
||||
private readonly FillFlowContainer flow;
|
||||
|
||||
public TestSceneOverlayHeader()
|
||||
{
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = flow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
addHeader("Orange OverlayHeader (no background)", new TestNoBackgroundHeader(), OverlayColourScheme.Orange);
|
||||
addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue);
|
||||
addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green);
|
||||
addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink);
|
||||
addHeader("Red BreadcrumbControlOverlayHeader (no background)", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
|
||||
}
|
||||
|
||||
private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme)
|
||||
{
|
||||
flow.Add(new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Margin = new MarginPadding(20),
|
||||
Text = name,
|
||||
},
|
||||
new ColourProvidedContainer(colourScheme, header)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class ColourProvidedContainer : Container
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider;
|
||||
|
||||
public ColourProvidedContainer(OverlayColourScheme colourScheme, OverlayHeader header)
|
||||
{
|
||||
colourProvider = new OverlayColourProvider(colourScheme);
|
||||
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Add(header);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestNoBackgroundHeader : OverlayHeader
|
||||
{
|
||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||
}
|
||||
|
||||
private class TestNoControlHeader : OverlayHeader
|
||||
{
|
||||
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
|
||||
|
||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||
}
|
||||
|
||||
private class TestStringTabControlHeader : TabControlOverlayHeader<string>
|
||||
{
|
||||
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
|
||||
|
||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||
|
||||
public TestStringTabControlHeader()
|
||||
{
|
||||
TabControl.AddItem("tab1");
|
||||
TabControl.AddItem("tab2");
|
||||
}
|
||||
}
|
||||
|
||||
private class TestEnumTabControlHeader : TabControlOverlayHeader<TestEnum>
|
||||
{
|
||||
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/rankings");
|
||||
|
||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||
}
|
||||
|
||||
private enum TestEnum
|
||||
{
|
||||
Some,
|
||||
Cool,
|
||||
Tabs
|
||||
}
|
||||
|
||||
private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader
|
||||
{
|
||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||
|
||||
public TestBreadcrumbControlHeader()
|
||||
{
|
||||
TabControl.AddItem("tab1");
|
||||
TabControl.AddItem("tab2");
|
||||
TabControl.Current.Value = "tab2";
|
||||
}
|
||||
}
|
||||
|
||||
private class TestTitle : ScreenTitle
|
||||
{
|
||||
public TestTitle()
|
||||
{
|
||||
Title = "title";
|
||||
Section = "section";
|
||||
}
|
||||
|
||||
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneOverlayHeaderBackground : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OverlayHeaderBackground)
|
||||
};
|
||||
|
||||
public TestSceneOverlayHeaderBackground()
|
||||
{
|
||||
Add(new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new[]
|
||||
{
|
||||
new OverlayHeaderBackground(@"Headers/changelog"),
|
||||
new OverlayHeaderBackground(@"Headers/news"),
|
||||
new OverlayHeaderBackground(@"Headers/rankings"),
|
||||
new OverlayHeaderBackground(@"Headers/search"),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -36,6 +36,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public virtual string TooltipText { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether to format the tooltip as a percentage or the actual value.
|
||||
/// </summary>
|
||||
public bool DisplayAsPercentage { get; set; }
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
@ -169,11 +174,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
else
|
||||
{
|
||||
double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
|
||||
double floatMinValue = CurrentNumber.MinValue.ToDouble(NumberFormatInfo.InvariantInfo);
|
||||
double floatMaxValue = CurrentNumber.MaxValue.ToDouble(NumberFormatInfo.InvariantInfo);
|
||||
|
||||
if (floatMaxValue == 1 && floatMinValue >= -1)
|
||||
if (DisplayAsPercentage)
|
||||
{
|
||||
TooltipText = floatValue.ToString("P0");
|
||||
}
|
||||
else
|
||||
{
|
||||
var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
|
||||
|
@ -21,6 +21,22 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuTabControl<T> : TabControl<T>
|
||||
{
|
||||
private Color4 accentColour;
|
||||
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
|
||||
if (Dropdown is IHasAccentColour dropdown)
|
||||
dropdown.AccentColour = value;
|
||||
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
|
||||
i.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Box strip;
|
||||
|
||||
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
|
||||
@ -62,21 +78,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (Dropdown is IHasAccentColour dropdown)
|
||||
dropdown.AccentColour = value;
|
||||
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
|
||||
i.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Color4 StripColour
|
||||
{
|
||||
get => strip.Colour;
|
||||
|
@ -130,91 +130,91 @@ namespace osu.Game.IO.Legacy
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (obj.GetType().Name)
|
||||
switch (obj)
|
||||
{
|
||||
case "Boolean":
|
||||
case bool boolObj:
|
||||
Write((byte)ObjType.boolType);
|
||||
Write((bool)obj);
|
||||
Write(boolObj);
|
||||
break;
|
||||
|
||||
case "Byte":
|
||||
case byte byteObj:
|
||||
Write((byte)ObjType.byteType);
|
||||
Write((byte)obj);
|
||||
Write(byteObj);
|
||||
break;
|
||||
|
||||
case "UInt16":
|
||||
case ushort ushortObj:
|
||||
Write((byte)ObjType.uint16Type);
|
||||
Write((ushort)obj);
|
||||
Write(ushortObj);
|
||||
break;
|
||||
|
||||
case "UInt32":
|
||||
case uint uintObj:
|
||||
Write((byte)ObjType.uint32Type);
|
||||
Write((uint)obj);
|
||||
Write(uintObj);
|
||||
break;
|
||||
|
||||
case "UInt64":
|
||||
case ulong ulongObj:
|
||||
Write((byte)ObjType.uint64Type);
|
||||
Write((ulong)obj);
|
||||
Write(ulongObj);
|
||||
break;
|
||||
|
||||
case "SByte":
|
||||
case sbyte sbyteObj:
|
||||
Write((byte)ObjType.sbyteType);
|
||||
Write((sbyte)obj);
|
||||
Write(sbyteObj);
|
||||
break;
|
||||
|
||||
case "Int16":
|
||||
case short shortObj:
|
||||
Write((byte)ObjType.int16Type);
|
||||
Write((short)obj);
|
||||
Write(shortObj);
|
||||
break;
|
||||
|
||||
case "Int32":
|
||||
case int intObj:
|
||||
Write((byte)ObjType.int32Type);
|
||||
Write((int)obj);
|
||||
Write(intObj);
|
||||
break;
|
||||
|
||||
case "Int64":
|
||||
case long longObj:
|
||||
Write((byte)ObjType.int64Type);
|
||||
Write((long)obj);
|
||||
Write(longObj);
|
||||
break;
|
||||
|
||||
case "Char":
|
||||
case char charObj:
|
||||
Write((byte)ObjType.charType);
|
||||
base.Write((char)obj);
|
||||
base.Write(charObj);
|
||||
break;
|
||||
|
||||
case "String":
|
||||
case string stringObj:
|
||||
Write((byte)ObjType.stringType);
|
||||
base.Write((string)obj);
|
||||
base.Write(stringObj);
|
||||
break;
|
||||
|
||||
case "Single":
|
||||
case float floatObj:
|
||||
Write((byte)ObjType.singleType);
|
||||
Write((float)obj);
|
||||
Write(floatObj);
|
||||
break;
|
||||
|
||||
case "Double":
|
||||
case double doubleObj:
|
||||
Write((byte)ObjType.doubleType);
|
||||
Write((double)obj);
|
||||
Write(doubleObj);
|
||||
break;
|
||||
|
||||
case "Decimal":
|
||||
case decimal decimalObj:
|
||||
Write((byte)ObjType.decimalType);
|
||||
Write((decimal)obj);
|
||||
Write(decimalObj);
|
||||
break;
|
||||
|
||||
case "DateTime":
|
||||
case DateTime dateTimeObj:
|
||||
Write((byte)ObjType.dateTimeType);
|
||||
Write((DateTime)obj);
|
||||
Write(dateTimeObj);
|
||||
break;
|
||||
|
||||
case "Byte[]":
|
||||
case byte[] byteArray:
|
||||
Write((byte)ObjType.byteArrayType);
|
||||
base.Write((byte[])obj);
|
||||
base.Write(byteArray);
|
||||
break;
|
||||
|
||||
case "Char[]":
|
||||
case char[] charArray:
|
||||
Write((byte)ObjType.charArrayType);
|
||||
base.Write((char[])obj);
|
||||
base.Write(charArray);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -1,24 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class BreadcrumbControlOverlayHeader : OverlayHeader
|
||||
public abstract class BreadcrumbControlOverlayHeader : TabControlOverlayHeader<string>
|
||||
{
|
||||
protected OverlayHeaderBreadcrumbControl BreadcrumbControl;
|
||||
|
||||
protected override TabControl<string> CreateTabControl() => BreadcrumbControl = new OverlayHeaderBreadcrumbControl();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BreadcrumbControl.AccentColour = colourProvider.Highlight1;
|
||||
}
|
||||
protected override OsuTabControl<string> CreateTabControl() => new OverlayHeaderBreadcrumbControl();
|
||||
|
||||
public class OverlayHeaderBreadcrumbControl : BreadcrumbControl<string>
|
||||
{
|
||||
|
@ -4,12 +4,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
@ -27,8 +24,8 @@ namespace osu.Game.Overlays.Changelog
|
||||
|
||||
public ChangelogHeader()
|
||||
{
|
||||
BreadcrumbControl.AddItem(listing_string);
|
||||
BreadcrumbControl.Current.ValueChanged += e =>
|
||||
TabControl.AddItem(listing_string);
|
||||
TabControl.Current.ValueChanged += e =>
|
||||
{
|
||||
if (e.NewValue == listing_string)
|
||||
ListingSelected?.Invoke();
|
||||
@ -48,12 +45,12 @@ namespace osu.Game.Overlays.Changelog
|
||||
private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
|
||||
{
|
||||
if (e.OldValue != null)
|
||||
BreadcrumbControl.RemoveItem(e.OldValue.ToString());
|
||||
TabControl.RemoveItem(e.OldValue.ToString());
|
||||
|
||||
if (e.NewValue != null)
|
||||
{
|
||||
BreadcrumbControl.AddItem(e.NewValue.ToString());
|
||||
BreadcrumbControl.Current.Value = e.NewValue.ToString();
|
||||
TabControl.AddItem(e.NewValue.ToString());
|
||||
TabControl.Current.Value = e.NewValue.ToString();
|
||||
|
||||
updateCurrentStream();
|
||||
|
||||
@ -61,13 +58,13 @@ namespace osu.Game.Overlays.Changelog
|
||||
}
|
||||
else
|
||||
{
|
||||
BreadcrumbControl.Current.Value = listing_string;
|
||||
TabControl.Current.Value = listing_string;
|
||||
Streams.Current.Value = null;
|
||||
title.Version = null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground() => new HeaderBackground();
|
||||
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
|
||||
|
||||
protected override Drawable CreateContent() => new Container
|
||||
{
|
||||
@ -95,21 +92,6 @@ namespace osu.Game.Overlays.Changelog
|
||||
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
|
||||
}
|
||||
|
||||
public class HeaderBackground : Sprite
|
||||
{
|
||||
public HeaderBackground()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
FillMode = FillMode.Fill;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Headers/changelog");
|
||||
}
|
||||
}
|
||||
|
||||
private class ChangelogHeaderTitle : ScreenTitle
|
||||
{
|
||||
public string Version
|
||||
|
@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using System.Threading;
|
||||
using System.Linq;
|
||||
@ -27,28 +26,26 @@ namespace osu.Game.Overlays.Comments
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private GetCommentsRequest request;
|
||||
private CancellationTokenSource loadCancellation;
|
||||
private int currentPage;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
||||
private readonly CommentsShowMoreButton moreButton;
|
||||
private readonly TotalCommentsCounter commentCounter;
|
||||
private FillFlowContainer content;
|
||||
private DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
||||
private CommentsShowMoreButton moreButton;
|
||||
private TotalCommentsCounter commentCounter;
|
||||
|
||||
public CommentsContainer()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -78,7 +75,7 @@ namespace osu.Game.Overlays.Comments
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.2f)
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -113,12 +110,6 @@ namespace osu.Game.Overlays.Comments
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
background.Colour = colours.Gray2;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Sort.BindValueChanged(_ => refetchComments(), true);
|
||||
|
@ -76,9 +76,9 @@ namespace osu.Game.Overlays.Comments
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = colours.Gray3;
|
||||
background.Colour = colourProvider.Background4;
|
||||
}
|
||||
|
||||
private class ShowDeletedButton : HeaderButton
|
||||
|
@ -1,8 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
@ -11,11 +11,12 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public readonly BindableInt Current = new BindableInt();
|
||||
|
||||
public CommentsShowMoreButton()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
IdleColour = OsuColour.Gray(0.3f);
|
||||
HoverColour = OsuColour.Gray(0.4f);
|
||||
ChevronIconColour = OsuColour.Gray(0.5f);
|
||||
IdleColour = colourProvider.Background2;
|
||||
HoverColour = colourProvider.Background1;
|
||||
ChevronIconColour = colourProvider.Foreground1;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -45,9 +44,9 @@ namespace osu.Game.Overlays.Comments
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = colours.Gray4;
|
||||
background.Colour = colourProvider.Background3;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Comments
|
||||
public readonly BindableBool Active = new BindableBool();
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
private readonly SpriteText text;
|
||||
|
||||
@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Comments
|
||||
updateBackgroundState();
|
||||
|
||||
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
||||
text.Colour = active.NewValue ? colours.BlueLighter : Color4.White;
|
||||
text.Colour = active.NewValue ? colourProvider.Light1 : Color4.White;
|
||||
}, true);
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -17,9 +16,10 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public readonly BindableInt Current = new BindableInt();
|
||||
|
||||
private readonly SpriteText counter;
|
||||
private OsuSpriteText counter;
|
||||
|
||||
public TotalCommentsCounter()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 50;
|
||||
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||
Colour = colourProvider.Light1,
|
||||
Text = @"Comments"
|
||||
},
|
||||
new CircularContainer
|
||||
@ -51,14 +52,15 @@ namespace osu.Game.Overlays.Comments
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.05f)
|
||||
Colour = colourProvider.Background6
|
||||
},
|
||||
counter = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||
Colour = colourProvider.Foreground1
|
||||
}
|
||||
},
|
||||
}
|
||||
@ -66,12 +68,6 @@ namespace osu.Game.Overlays.Comments
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
counter.Colour = colours.BlueLighter;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
||||
|
@ -1,11 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System;
|
||||
|
||||
@ -23,9 +20,9 @@ namespace osu.Game.Overlays.News
|
||||
|
||||
public NewsHeader()
|
||||
{
|
||||
BreadcrumbControl.AddItem(front_page_string);
|
||||
TabControl.AddItem(front_page_string);
|
||||
|
||||
BreadcrumbControl.Current.ValueChanged += e =>
|
||||
TabControl.Current.ValueChanged += e =>
|
||||
{
|
||||
if (e.NewValue == front_page_string)
|
||||
ShowFrontPage?.Invoke();
|
||||
@ -37,41 +34,26 @@ namespace osu.Game.Overlays.News
|
||||
private void showPost(ValueChangedEvent<string> e)
|
||||
{
|
||||
if (e.OldValue != null)
|
||||
BreadcrumbControl.RemoveItem(e.OldValue);
|
||||
TabControl.RemoveItem(e.OldValue);
|
||||
|
||||
if (e.NewValue != null)
|
||||
{
|
||||
BreadcrumbControl.AddItem(e.NewValue);
|
||||
BreadcrumbControl.Current.Value = e.NewValue;
|
||||
TabControl.AddItem(e.NewValue);
|
||||
TabControl.Current.Value = e.NewValue;
|
||||
|
||||
title.IsReadingPost = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
BreadcrumbControl.Current.Value = front_page_string;
|
||||
TabControl.Current.Value = front_page_string;
|
||||
title.IsReadingPost = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground() => new NewsHeaderBackground();
|
||||
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
|
||||
|
||||
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
||||
|
||||
private class NewsHeaderBackground : Sprite
|
||||
{
|
||||
public NewsHeaderBackground()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
FillMode = FillMode.Fill;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Headers/news");
|
||||
}
|
||||
}
|
||||
|
||||
private class NewsHeaderTitle : ScreenTitle
|
||||
{
|
||||
private const string post_string = "post";
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -15,14 +14,9 @@ namespace osu.Game.Overlays
|
||||
public abstract class OverlayHeader : Container
|
||||
{
|
||||
private readonly Box titleBackground;
|
||||
private readonly Box controlBackground;
|
||||
private readonly Container background;
|
||||
private readonly ScreenTitle title;
|
||||
|
||||
protected float BackgroundHeight
|
||||
{
|
||||
set => background.Height = value;
|
||||
}
|
||||
protected readonly FillFlowContainer HeaderInfo;
|
||||
|
||||
protected OverlayHeader()
|
||||
{
|
||||
@ -36,46 +30,36 @@ namespace osu.Game.Overlays
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
{
|
||||
background = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 80,
|
||||
Masking = true,
|
||||
Child = CreateBackground()
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
titleBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
title = CreateTitle().With(title =>
|
||||
{
|
||||
title.Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 10,
|
||||
Left = UserProfileOverlay.CONTENT_X_MARGIN
|
||||
};
|
||||
})
|
||||
}
|
||||
},
|
||||
new Container
|
||||
HeaderInfo = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Depth = -float.MaxValue,
|
||||
Children = new Drawable[]
|
||||
Children = new[]
|
||||
{
|
||||
controlBackground = new Box
|
||||
CreateBackground(),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
titleBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
},
|
||||
title = CreateTitle().With(title =>
|
||||
{
|
||||
title.Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 10,
|
||||
Left = UserProfileOverlay.CONTENT_X_MARGIN
|
||||
};
|
||||
})
|
||||
}
|
||||
},
|
||||
CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
|
||||
}
|
||||
},
|
||||
CreateContent()
|
||||
@ -88,16 +72,14 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
titleBackground.Colour = colourProvider.Dark5;
|
||||
title.AccentColour = colourProvider.Highlight1;
|
||||
controlBackground.Colour = colourProvider.Dark4;
|
||||
}
|
||||
|
||||
protected abstract Drawable CreateBackground();
|
||||
[NotNull]
|
||||
protected virtual Drawable CreateContent() => Drawable.Empty();
|
||||
|
||||
[NotNull]
|
||||
protected virtual Drawable CreateContent() => new Container();
|
||||
protected virtual Drawable CreateBackground() => Drawable.Empty();
|
||||
|
||||
protected abstract ScreenTitle CreateTitle();
|
||||
|
||||
protected abstract TabControl<string> CreateTabControl();
|
||||
}
|
||||
}
|
||||
|
43
osu.Game/Overlays/OverlayHeaderBackground.cs
Normal file
43
osu.Game/Overlays/OverlayHeaderBackground.cs
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class OverlayHeaderBackground : CompositeDrawable
|
||||
{
|
||||
public OverlayHeaderBackground(string textureName)
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Masking = true;
|
||||
InternalChild = new Background(textureName);
|
||||
}
|
||||
|
||||
private class Background : Sprite
|
||||
{
|
||||
private readonly string textureName;
|
||||
|
||||
public Background(string textureName)
|
||||
{
|
||||
this.textureName = textureName;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
FillMode = FillMode.Fill;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(textureName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -13,41 +13,25 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class OverlayTabControl<T> : TabControl<T>
|
||||
public abstract class OverlayTabControl<T> : OsuTabControl<T>
|
||||
{
|
||||
private readonly Box bar;
|
||||
|
||||
private Color4 accentColour = Color4.White;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
if (accentColour == value)
|
||||
return;
|
||||
|
||||
accentColour = value;
|
||||
bar.Colour = value;
|
||||
|
||||
foreach (TabItem<T> tabItem in TabContainer)
|
||||
{
|
||||
((OverlayTabItem)tabItem).AccentColour = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new MarginPadding Padding
|
||||
{
|
||||
get => TabContainer.Padding;
|
||||
set => TabContainer.Padding = value;
|
||||
}
|
||||
|
||||
protected float BarHeight
|
||||
{
|
||||
set => bar.Height = value;
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
get => base.AccentColour;
|
||||
set
|
||||
{
|
||||
base.AccentColour = value;
|
||||
bar.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected OverlayTabControl()
|
||||
{
|
||||
TabContainer.Masking = false;
|
||||
@ -66,7 +50,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override TabItem<T> CreateTabItem(T value) => new OverlayTabItem(value);
|
||||
|
||||
protected class OverlayTabItem : TabItem<T>
|
||||
protected class OverlayTabItem : TabItem<T>, IHasAccentColour
|
||||
{
|
||||
protected readonly ExpandingBar Bar;
|
||||
protected readonly OsuSpriteText Text;
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays.Profile
|
||||
{
|
||||
public class ProfileHeader : TabControlOverlayHeader
|
||||
public class ProfileHeader : TabControlOverlayHeader<string>
|
||||
{
|
||||
private UserCoverBackground coverContainer;
|
||||
|
||||
@ -25,8 +25,6 @@ namespace osu.Game.Overlays.Profile
|
||||
|
||||
public ProfileHeader()
|
||||
{
|
||||
BackgroundHeight = 150;
|
||||
|
||||
User.ValueChanged += e => updateDisplay(e.NewValue);
|
||||
|
||||
TabControl.AddItem("info");
|
||||
@ -38,7 +36,9 @@ namespace osu.Game.Overlays.Profile
|
||||
protected override Drawable CreateBackground() =>
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 150,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
coverContainer = new UserCoverBackground
|
||||
|
@ -17,10 +17,34 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.01f },
|
||||
new SettingsSlider<double> { LabelText = "Master (window inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.01f },
|
||||
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f },
|
||||
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f },
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Master",
|
||||
Bindable = audio.Volume,
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Master (window inactive)",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive),
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Effect",
|
||||
Bindable = audio.VolumeSample,
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Music",
|
||||
Bindable = audio.VolumeTrack,
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -21,13 +21,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
LabelText = "Background dim",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Background blur",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
|
@ -98,25 +98,29 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
LabelText = "Horizontal position",
|
||||
Bindable = scalingPositionX,
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Vertical position",
|
||||
Bindable = scalingPositionY,
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Horizontal scale",
|
||||
Bindable = scalingSizeX,
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Vertical scale",
|
||||
Bindable = scalingSizeY,
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
}
|
||||
},
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
@ -22,16 +23,32 @@ namespace osu.Game.Overlays.Settings
|
||||
RelativeSizeAxes = Axes.X
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// When set, value changes based on user input are only transferred to any bound control's Current on commit.
|
||||
/// This is useful if the UI interaction could be adversely affected by the value changing, such as the position of the <see cref="SliderBar{T}"/> on the screen.
|
||||
/// </summary>
|
||||
public bool TransferValueOnCommit
|
||||
{
|
||||
get => ((TSlider)Control).TransferValueOnCommit;
|
||||
set => ((TSlider)Control).TransferValueOnCommit = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A custom step value for each key press which actuates a change on this control.
|
||||
/// </summary>
|
||||
public float KeyboardStep
|
||||
{
|
||||
get => ((TSlider)Control).KeyboardStep;
|
||||
set => ((TSlider)Control).KeyboardStep = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether to format the tooltip as a percentage or the actual value.
|
||||
/// </summary>
|
||||
public bool DisplayAsPercentage
|
||||
{
|
||||
get => ((TSlider)Control).DisplayAsPercentage;
|
||||
set => ((TSlider)Control).DisplayAsPercentage = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,28 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class TabControlOverlayHeader : OverlayHeader
|
||||
/// <summary>
|
||||
/// An overlay header which contains a <see cref="OsuTabControl{T}"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of item to be represented by tabs.</typeparam>
|
||||
public abstract class TabControlOverlayHeader<T> : OverlayHeader
|
||||
{
|
||||
protected OverlayHeaderTabControl TabControl;
|
||||
protected OsuTabControl<T> TabControl;
|
||||
|
||||
protected override TabControl<string> CreateTabControl() => TabControl = new OverlayHeaderTabControl();
|
||||
private readonly Box controlBackground;
|
||||
|
||||
protected TabControlOverlayHeader()
|
||||
{
|
||||
HeaderInfo.Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
controlBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
TabControl.AccentColour = colourProvider.Highlight1;
|
||||
controlBackground.Colour = colourProvider.Dark4;
|
||||
}
|
||||
|
||||
public class OverlayHeaderTabControl : OverlayTabControl<string>
|
||||
[NotNull]
|
||||
protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl();
|
||||
|
||||
public class OverlayHeaderTabControl : OverlayTabControl<T>
|
||||
{
|
||||
public OverlayHeaderTabControl()
|
||||
{
|
||||
@ -34,10 +62,7 @@ namespace osu.Game.Overlays
|
||||
Height = 35;
|
||||
}
|
||||
|
||||
protected override TabItem<string> CreateTabItem(string value) => new OverlayHeaderTabItem(value)
|
||||
{
|
||||
AccentColour = AccentColour,
|
||||
};
|
||||
protected override TabItem<T> CreateTabItem(T value) => new OverlayHeaderTabItem(value);
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
@ -49,10 +74,10 @@ namespace osu.Game.Overlays
|
||||
|
||||
private class OverlayHeaderTabItem : OverlayTabItem
|
||||
{
|
||||
public OverlayHeaderTabItem(string value)
|
||||
public OverlayHeaderTabItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
Text.Text = value;
|
||||
Text.Text = value.ToString().ToLower();
|
||||
Text.Font = OsuFont.GetFont(size: 14);
|
||||
Bar.ExpandedSize = 5;
|
||||
}
|
||||
|
@ -137,12 +137,12 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
};
|
||||
|
||||
toolboxCollection.Items =
|
||||
CompositionTools.Select(t => new RadioButton(t.Name, () => selectTool(t)))
|
||||
.Prepend(new RadioButton("Select", () => selectTool(null)))
|
||||
.ToList();
|
||||
toolboxCollection.Items = CompositionTools
|
||||
.Prepend(new SelectTool())
|
||||
.Select(t => new RadioButton(t.Name, () => toolSelected(t)))
|
||||
.ToList();
|
||||
|
||||
toolboxCollection.Items[0].Select();
|
||||
toolboxCollection.Items.First().Select();
|
||||
|
||||
blueprintContainer.SelectionChanged += selectionChanged;
|
||||
}
|
||||
@ -187,11 +187,11 @@ namespace osu.Game.Rulesets.Edit
|
||||
showGridFor(hitObjects);
|
||||
}
|
||||
|
||||
private void selectTool(HitObjectCompositionTool tool)
|
||||
private void toolSelected(HitObjectCompositionTool tool)
|
||||
{
|
||||
blueprintContainer.CurrentTool = tool;
|
||||
|
||||
if (tool == null)
|
||||
if (tool is SelectTool)
|
||||
distanceSnapGridContainer.Hide();
|
||||
else
|
||||
showGridFor(Enumerable.Empty<HitObject>());
|
||||
|
@ -13,5 +13,7 @@ namespace osu.Game.Rulesets.Edit.Tools
|
||||
}
|
||||
|
||||
public abstract PlacementBlueprint CreatePlacementBlueprint();
|
||||
|
||||
public override string ToString() => Name;
|
||||
}
|
||||
}
|
||||
|
15
osu.Game/Rulesets/Edit/Tools/SelectTool.cs
Normal file
15
osu.Game/Rulesets/Edit/Tools/SelectTool.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Edit.Tools
|
||||
{
|
||||
public class SelectTool : HitObjectCompositionTool
|
||||
{
|
||||
public SelectTool()
|
||||
: base("Select")
|
||||
{
|
||||
}
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => null;
|
||||
}
|
||||
}
|
@ -91,10 +91,8 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
int beat = index % beatDivisor;
|
||||
|
||||
for (int i = 0; i < BindableBeatDivisor.VALID_DIVISORS.Length; i++)
|
||||
foreach (var divisor in BindableBeatDivisor.VALID_DIVISORS)
|
||||
{
|
||||
int divisor = BindableBeatDivisor.VALID_DIVISORS[i];
|
||||
|
||||
if ((beat * divisor) % beatDivisor == 0)
|
||||
return divisor;
|
||||
}
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -37,8 +36,8 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
||||
{
|
||||
this.button = button;
|
||||
|
||||
Text = button.Text;
|
||||
Action = button.Action;
|
||||
Text = button.Item.ToString();
|
||||
Action = button.Select;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
@ -100,19 +99,6 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
||||
bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (button.Selected.Value)
|
||||
return true;
|
||||
|
||||
if (!Enabled.Value)
|
||||
return true;
|
||||
|
||||
button.Selected.Value = true;
|
||||
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override SpriteText CreateText() => new OsuSpriteText
|
||||
{
|
||||
Depth = -1,
|
||||
|
@ -15,33 +15,37 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
||||
public readonly BindableBool Selected;
|
||||
|
||||
/// <summary>
|
||||
/// The text that should be displayed in this button.
|
||||
/// The item related to this button.
|
||||
/// </summary>
|
||||
public string Text;
|
||||
public object Item;
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="Action"/> that should be invoked when this button is selected.
|
||||
/// </summary>
|
||||
public Action Action;
|
||||
private readonly Action action;
|
||||
|
||||
public RadioButton(string text, Action action)
|
||||
public RadioButton(object item, Action action)
|
||||
{
|
||||
Text = text;
|
||||
Action = action;
|
||||
Item = item;
|
||||
this.action = action;
|
||||
Selected = new BindableBool();
|
||||
}
|
||||
|
||||
public RadioButton(string text)
|
||||
: this(text, null)
|
||||
public RadioButton(string item)
|
||||
: this(item, null)
|
||||
{
|
||||
Text = text;
|
||||
Action = null;
|
||||
Item = item;
|
||||
action = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Selects this <see cref="RadioButton"/>.
|
||||
/// </summary>
|
||||
public void Select() => Selected.Value = true;
|
||||
public void Select()
|
||||
{
|
||||
if (!Selected.Value)
|
||||
{
|
||||
Selected.Value = true;
|
||||
action?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deselects this <see cref="RadioButton"/>.
|
||||
|
@ -27,12 +27,18 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
Text = "Background dim:"
|
||||
},
|
||||
dimSliderBar = new PlayerSliderBar<double>(),
|
||||
dimSliderBar = new PlayerSliderBar<double>
|
||||
{
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Background blur:"
|
||||
},
|
||||
blurSliderBar = new PlayerSliderBar<double>(),
|
||||
blurSliderBar = new PlayerSliderBar<double>
|
||||
{
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Toggles:"
|
||||
|
@ -56,6 +56,9 @@ namespace osu.Game.Screens.Select
|
||||
public override bool HandleNonPositionalInput => AllowSelection;
|
||||
public override bool HandlePositionalInput => AllowSelection;
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => AllowSelection;
|
||||
public override bool PropagateNonPositionalInputSubTree => AllowSelection;
|
||||
|
||||
/// <summary>
|
||||
/// Whether carousel items have completed asynchronously loaded.
|
||||
/// </summary>
|
||||
@ -449,8 +452,6 @@ namespace osu.Game.Screens.Select
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
@ -117,9 +117,20 @@ namespace osu.Game.Screens.Select.Details
|
||||
mod.ApplyToDifficulty(adjustedDifficulty);
|
||||
}
|
||||
|
||||
// Account for mania differences
|
||||
firstValue.Title = (Beatmap?.Ruleset?.ID ?? 0) == 3 ? "Key Amount" : "Circle Size";
|
||||
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
|
||||
switch (Beatmap?.Ruleset?.ID ?? 0)
|
||||
{
|
||||
case 3:
|
||||
// Account for mania differences locally for now
|
||||
// Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes
|
||||
firstValue.Title = "Key Count";
|
||||
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, null);
|
||||
break;
|
||||
|
||||
default:
|
||||
firstValue.Title = "Circle Size";
|
||||
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
|
||||
break;
|
||||
}
|
||||
|
||||
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
|
||||
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Testing.Input;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -30,7 +31,11 @@ namespace osu.Game.Tests.Visual
|
||||
InputManager = new ManualInputManager
|
||||
{
|
||||
UseParentInput = true,
|
||||
Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both },
|
||||
Child = new GlobalActionContainer(null)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Efnt/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Emp3/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Epng/@EntryIndexedValue">True</s:Boolean>
|
||||
@ -245,7 +245,7 @@
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_WHILE/@EntryValue">RequiredForMultiline</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/DEFAULT_INTERNAL_MODIFIER/@EntryValue">Explicit</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/LOCAL_FUNCTION_BODY/@EntryValue">ExpressionBody</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">ExpressionBody</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">BlockBody</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/USE_HEURISTICS_FOR_BODY_STYLE/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_LINQ_QUERY/@EntryValue">True</s:Boolean>
|
||||
|
Loading…
Reference in New Issue
Block a user