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Remove individual setting to disable videos, fix tests
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@ -26,7 +26,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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var storyboard = decoder.Decode(stream);
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Assert.IsTrue(storyboard.HasDrawable);
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Assert.AreEqual(4, storyboard.Layers.Count());
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Assert.AreEqual(5, storyboard.Layers.Count());
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StoryboardLayer background = storyboard.Layers.FirstOrDefault(l => l.Depth == 3);
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Assert.IsNotNull(background);
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays;
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using osu.Game.Screens.Play;
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using osu.Game.Storyboards.Drawables;
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using osuTK.Graphics;
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@ -24,9 +25,13 @@ namespace osu.Game.Tests.Visual.Gameplay
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[Cached]
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private MusicController musicController = new MusicController();
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[Cached]
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private GameplayClock gameplayClock;
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public TestSceneStoryboard()
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{
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Clock = new FramedClock();
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gameplayClock = new GameplayClock(Clock);
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AddRange(new Drawable[]
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{
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@ -70,7 +70,6 @@ namespace osu.Game.Configuration
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Set(OsuSetting.ShowFpsDisplay, false);
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Set(OsuSetting.ShowStoryboard, true);
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Set(OsuSetting.ShowVideoBackground, true);
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Set(OsuSetting.BeatmapSkins, true);
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Set(OsuSetting.BeatmapHitsounds, true);
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@ -176,7 +175,6 @@ namespace osu.Game.Configuration
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BlurLevel,
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LightenDuringBreaks,
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ShowStoryboard,
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ShowVideoBackground,
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KeyOverlay,
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ScoreMeter,
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FloatingComments,
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@ -55,8 +55,6 @@ namespace osu.Game.Graphics.Containers
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protected Bindable<bool> ShowStoryboard { get; private set; }
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protected Bindable<bool> ShowVideo { get; private set; }
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private float breakLightening => LightenDuringBreaks.Value && IsBreakTime.Value ? BREAK_LIGHTEN_AMOUNT : 0;
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protected float DimLevel => Math.Max(EnableUserDim.Value && !IgnoreUserSettings.Value ? (float)UserDimLevel.Value - breakLightening : 0, 0);
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@ -79,14 +77,12 @@ namespace osu.Game.Graphics.Containers
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UserDimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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LightenDuringBreaks = config.GetBindable<bool>(OsuSetting.LightenDuringBreaks);
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ShowStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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ShowVideo = config.GetBindable<bool>(OsuSetting.ShowVideoBackground);
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EnableUserDim.ValueChanged += _ => UpdateVisuals();
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UserDimLevel.ValueChanged += _ => UpdateVisuals();
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LightenDuringBreaks.ValueChanged += _ => UpdateVisuals();
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IsBreakTime.ValueChanged += _ => UpdateVisuals();
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ShowStoryboard.ValueChanged += _ => UpdateVisuals();
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ShowVideo.ValueChanged += _ => UpdateVisuals();
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StoryboardReplacesBackground.ValueChanged += _ => UpdateVisuals();
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IgnoreUserSettings.ValueChanged += _ => UpdateVisuals();
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}
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@ -22,11 +22,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard)
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},
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new SettingsCheckbox
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{
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LabelText = "Video",
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Bindable = config.GetBindable<bool>(OsuSetting.ShowVideoBackground)
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},
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new SettingsCheckbox
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{
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LabelText = "Hit Lighting",
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Bindable = config.GetBindable<bool>(OsuSetting.HitLighting)
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@ -166,7 +166,7 @@ namespace osu.Game.Screens.Backgrounds
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BlurAmount.ValueChanged += _ => UpdateVisuals();
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}
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protected override bool ShowDimContent => !ShowStoryboard.Value || !StoryboardReplacesBackground.Value || !ShowVideo.Value; // The background needs to be hidden in the case of it being replaced by the storyboard
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protected override bool ShowDimContent => !ShowStoryboard.Value || !StoryboardReplacesBackground.Value; // The background needs to be hidden in the case of it being replaced by the storyboard
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protected override void UpdateVisuals()
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{
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@ -15,7 +15,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
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private readonly PlayerSliderBar<double> dimSliderBar;
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private readonly PlayerSliderBar<double> blurSliderBar;
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private readonly PlayerCheckbox showStoryboardToggle;
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private readonly PlayerCheckbox showVideoToggle;
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private readonly PlayerCheckbox beatmapSkinsToggle;
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private readonly PlayerCheckbox beatmapHitsoundsToggle;
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@ -44,7 +43,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Text = "Toggles:"
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},
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showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
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showVideoToggle = new PlayerCheckbox { LabelText = "Video" },
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beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" },
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beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }
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};
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@ -56,7 +54,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
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dimSliderBar.Bindable = config.GetBindable<double>(OsuSetting.DimLevel);
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blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
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showStoryboardToggle.Current = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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showVideoToggle.Current = config.GetBindable<bool>(OsuSetting.ShowVideoBackground);
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beatmapSkinsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapHitsoundsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
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}
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@ -32,11 +32,13 @@ namespace osu.Game.Storyboards.Drawables
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader(true)]
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private void load(GameplayClock clock, IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
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{
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if (clock != null)
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this.clock = clock;
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if (clock == null)
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return;
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this.clock = clock;
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var path = beatmap.Value.BeatmapSetInfo?.Files?.Find(f => f.Filename.Equals(Video.Path, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
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@ -64,7 +66,7 @@ namespace osu.Game.Storyboards.Drawables
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protected override void Update()
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{
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if (clock.CurrentTime > Video.StartTime)
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if (clock != null && clock.CurrentTime > Video.StartTime)
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{
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if (!videoStarted)
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{
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