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Add droplet skinning support
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0f85e81240
commit
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@ -10,5 +10,6 @@ namespace osu.Game.Rulesets.Catch
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FruitGrapes,
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FruitOrange,
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FruitPear,
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Droplet
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}
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}
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@ -3,8 +3,11 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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@ -16,18 +19,35 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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: base(h)
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{
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Origin = Anchor.Centre;
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Size = new Vector2(CatchHitObject.OBJECT_RADIUS) / 4;
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Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2) / 4;
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Masking = false;
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}
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private Container scaleContainer;
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(new Pulp
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AddRangeInternal(new Framework.Graphics.Drawable[]
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{
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Size = Size,
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AccentColour = { BindTarget = AccentColour }
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scaleContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Children = new Framework.Graphics.Drawable[]
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{
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new SkinnableDrawable(
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new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new Pulp
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{
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Size = Size,
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AccentColour = { Value = Color4.White }
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})
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}
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}
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});
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scaleContainer.Scale = new Vector2(HitObject.Scale);
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}
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}
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}
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@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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public DrawableTinyDroplet(TinyDroplet h)
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: base(h)
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{
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Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 8);
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Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2) / 8;
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}
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}
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}
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@ -37,6 +37,12 @@ namespace osu.Game.Rulesets.Catch.Skinning
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return new LegacyFruitPiece(lookupName);
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break;
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case CatchSkinComponents.Droplet:
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if (GetTexture("fruit-drop") != null)
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return new LegacyFruitPiece("fruit-drop");
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break;
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}
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return null;
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