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Make the filter autosized
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parent
3888911eee
commit
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -25,16 +24,13 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private readonly FillFlowContainer resizableContainer;
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public TestSceneBeatmapSearchFilter()
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{
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Add(resizableContainer = new FillFlowContainer
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Add(new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Y,
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Width = 600,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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@ -44,12 +40,5 @@ namespace osu.Game.Tests.Visual.UserInterface
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}
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});
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}
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[Test]
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public void TestResize()
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{
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AddStep("Resize to 100px", () => resizableContainer.ResizeWidthTo(100, 1000));
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AddStep("Resize to 600px", () => resizableContainer.ResizeWidthTo(600, 1000));
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}
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}
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}
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@ -12,7 +12,6 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Overlays.BeatmapListing
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{
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@ -20,8 +19,7 @@ namespace osu.Game.Overlays.BeatmapListing
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{
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public BeatmapSearchFilter()
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Both;
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if (typeof(T).IsEnum)
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{
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@ -36,11 +34,8 @@ namespace osu.Game.Overlays.BeatmapListing
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protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Full,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(10),
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AllowMultiline = true,
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};
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protected class FilterTabItem : TabItem<T>
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