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Adjust metrics to align logo pieces correctly on gameplay / map pool
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commit
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@ -1,9 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Gameplay.Components;
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using osuTK;
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@ -11,6 +14,12 @@ namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneMatchHeader : TournamentTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableTournamentHeaderText),
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typeof(DrawableTournamentHeaderLogo),
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};
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public TestSceneMatchHeader()
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{
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Child = new FillFlowContainer
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@ -15,7 +15,7 @@ namespace osu.Game.Tournament.Components
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{
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InternalChild = new LogoSprite();
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Height = 50;
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Height = 82;
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RelativeSizeAxes = Axes.X;
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}
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@ -15,7 +15,7 @@ namespace osu.Game.Tournament.Components
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{
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InternalChild = new TextSprite();
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Height = 25;
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Height = 22;
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RelativeSizeAxes = Axes.X;
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}
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@ -61,7 +61,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(5),
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Padding = new MarginPadding(20),
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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@ -50,7 +50,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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new MatchHeader(),
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mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
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{
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Y = 100,
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Y = 140,
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Spacing = new Vector2(10, 10),
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Padding = new MarginPadding(25),
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Direction = FillDirection.Vertical,
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@ -235,6 +235,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Height = 42,
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});
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}
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}
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