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Make selector only privately-settable
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@ -11,7 +11,8 @@ namespace osu.Game.Overlays.BeatmapSet
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public class BeatmapSetHeader : OverlayHeader
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{
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public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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public BeatmapRulesetSelector RulesetSelector;
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public BeatmapRulesetSelector RulesetSelector { get; private set; }
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protected override ScreenTitle CreateTitle() => new BeatmapHeaderTitle();
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