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Reverse comparison for readability

Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
This commit is contained in:
Dean Herbert 2020-02-01 02:05:26 +09:00 committed by GitHub
parent f51cfa2220
commit 90caa61245
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@ -44,7 +44,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
for (var i = 0; i < beatmap.ControlPointInfo.TimingPoints.Count; i++)
{
var point = beatmap.ControlPointInfo.TimingPoints[i];
var until = beatmap.ControlPointInfo.TimingPoints.Count > i + 1 ? beatmap.ControlPointInfo.TimingPoints[i + 1].Time : working.Value.Track.Length;
var until = i + 1 < beatmap.ControlPointInfo.TimingPoints.Count ? beatmap.ControlPointInfo.TimingPoints[i + 1].Time : working.Value.Track.Length;
int beat = 0;