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Fix race condition causing selection to be reset incorrectly
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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@ -38,11 +37,11 @@ namespace osu.Game.Screens.Multi
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((DrawableRoomPlaylistItem)newItem).Select();
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}, true);
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Items.ItemsRemoved += items =>
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Items.ItemsRemoved += items => Schedule(() =>
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{
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if (items.Any(i => i == SelectedItem.Value))
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if (!Items.Contains(SelectedItem.Value))
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SelectedItem.Value = null;
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};
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});
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}
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protected override ScrollContainer<Drawable> CreateScrollContainer() => base.CreateScrollContainer().With(d =>
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