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Merge pull request #7740 from peppy/lounge-ruleset-filtering
Make multiplayer room listing filter by current ruleset
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commit
bb0990d805
@ -8,8 +8,12 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Users;
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@ -52,21 +56,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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public void TestBasicListChanges()
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{
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AddStep("add rooms", () =>
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{
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for (int i = 0; i < 3; i++)
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{
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roomManager.Rooms.Add(new Room
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{
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RoomID = { Value = i },
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Name = { Value = $"Room {i}" },
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Host = { Value = new User { Username = "Host" } },
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EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
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});
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}
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});
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addRooms(3);
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AddAssert("has 2 rooms", () => container.Rooms.Count == 3);
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AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
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AddStep("remove first room", () => roomManager.Rooms.Remove(roomManager.Rooms.FirstOrDefault()));
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AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
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AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
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@ -78,6 +70,70 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
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}
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[Test]
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public void TestStringFiltering()
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{
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addRooms(4);
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AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4);
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AddStep("filter one room", () => container.Filter(new FilterCriteria { SearchString = "1" }));
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AddUntilStep("1 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 1);
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AddStep("remove filter", () => container.Filter(null));
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AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4);
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}
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[Test]
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public void TestRulesetFiltering()
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{
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addRooms(2, new OsuRuleset().RulesetInfo);
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addRooms(3, new CatchRuleset().RulesetInfo);
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AddUntilStep("5 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 5);
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AddStep("filter osu! rooms", () => container.Filter(new FilterCriteria { Ruleset = new OsuRuleset().RulesetInfo }));
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AddUntilStep("2 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2);
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AddStep("filter catch rooms", () => container.Filter(new FilterCriteria { Ruleset = new CatchRuleset().RulesetInfo }));
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AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3);
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}
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private void addRooms(int count, RulesetInfo ruleset = null)
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{
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AddStep("add rooms", () =>
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{
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for (int i = 0; i < count; i++)
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{
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var room = new Room
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{
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RoomID = { Value = i },
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Name = { Value = $"Room {i}" },
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Host = { Value = new User { Username = "Host" } },
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EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
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};
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if (ruleset != null)
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{
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room.Playlist.Add(new PlaylistItem
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{
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Ruleset = ruleset,
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Beatmap = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata()
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}
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});
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}
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roomManager.Rooms.Add(room);
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}
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});
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}
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private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
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private class TestRoomManager : IRoomManager
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@ -75,8 +75,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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matchingFilter = value;
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if (IsLoaded)
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this.FadeTo(MatchingFilter ? 1 : 0, 200);
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if (!IsLoaded)
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return;
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if (matchingFilter)
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this.FadeIn(200);
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else
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Hide();
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}
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}
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@ -7,6 +7,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Rulesets;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Lounge.Components
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@ -22,6 +23,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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[Resolved(CanBeNull = true)]
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private Bindable<FilterCriteria> filter { get; set; }
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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public FilterControl()
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{
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DisplayStyleControl.Hide();
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@ -38,6 +42,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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base.LoadComplete();
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ruleset.BindValueChanged(_ => updateFilter());
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Search.Current.BindValueChanged(_ => scheduleUpdateFilter());
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Tabs.Current.BindValueChanged(_ => updateFilter(), true);
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}
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@ -58,7 +63,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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SearchString = Search.Current.Value ?? string.Empty,
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PrimaryFilter = Tabs.Current.Value,
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SecondaryFilter = DisplayStyleControl.Dropdown.Current.Value
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SecondaryFilter = DisplayStyleControl.Dropdown.Current.Value,
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Ruleset = ruleset.Value
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};
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets;
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class FilterCriteria
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@ -8,5 +10,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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public string SearchString;
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public PrimaryFilter PrimaryFilter;
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public SecondaryFilter SecondaryFilter;
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public RulesetInfo Ruleset;
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}
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}
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@ -54,6 +54,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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roomManager.RoomsUpdated += updateSorting;
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rooms.BindTo(roomManager.Rooms);
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filter?.BindValueChanged(criteria => Filter(criteria.NewValue));
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}
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public void Filter(FilterCriteria criteria)
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@ -65,7 +67,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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else
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{
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bool matchingFilter = true;
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matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0);
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matchingFilter &= r.Room.Playlist.Count == 0 || r.Room.Playlist.Any(i => i.Ruleset.Equals(criteria.Ruleset));
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if (!string.IsNullOrEmpty(criteria.SearchString))
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matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0);
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switch (criteria.SecondaryFilter)
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{
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