mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 10:12:54 +08:00
Merge branch 'master' into catcher-area-file-cleanup
This commit is contained in:
commit
1523c4c63f
@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
protected override int SectionLength => 750;
|
||||
|
||||
private float halfCatcherWidth;
|
||||
|
||||
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
@ -48,14 +50,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
|
||||
{
|
||||
float halfCatchWidth;
|
||||
|
||||
using (var catcher = new Catcher(beatmap.BeatmapInfo.BaseDifficulty))
|
||||
{
|
||||
halfCatchWidth = catcher.CatchWidth * 0.5f;
|
||||
halfCatchWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
|
||||
}
|
||||
|
||||
CatchHitObject lastObject = null;
|
||||
|
||||
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
|
||||
@ -69,16 +63,25 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
continue;
|
||||
|
||||
if (lastObject != null)
|
||||
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
|
||||
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth);
|
||||
|
||||
lastObject = hitObject;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap)
|
||||
{
|
||||
new Movement(),
|
||||
};
|
||||
using (var catcher = new Catcher(beatmap.BeatmapInfo.BaseDifficulty))
|
||||
{
|
||||
halfCatcherWidth = catcher.CatchWidth * 0.5f;
|
||||
halfCatcherWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
|
||||
}
|
||||
|
||||
return new Skill[]
|
||||
{
|
||||
new Movement(halfCatcherWidth),
|
||||
};
|
||||
}
|
||||
|
||||
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||
{
|
||||
|
@ -20,9 +20,16 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
|
||||
protected override double DecayWeight => 0.94;
|
||||
|
||||
protected readonly float HalfCatcherWidth;
|
||||
|
||||
private float? lastPlayerPosition;
|
||||
private float lastDistanceMoved;
|
||||
|
||||
public Movement(float halfCatcherWidth)
|
||||
{
|
||||
HalfCatcherWidth = halfCatcherWidth;
|
||||
}
|
||||
|
||||
protected override double StrainValueOf(DifficultyHitObject current)
|
||||
{
|
||||
var catchCurrent = (CatchDifficultyHitObject)current;
|
||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
|
||||
if (split.Length > 7)
|
||||
{
|
||||
length = Math.Max(0, Parsing.ParseDouble(split[7]));
|
||||
length = Math.Max(0, Parsing.ParseDouble(split[7], Parsing.MAX_COORDINATE_VALUE));
|
||||
if (length == 0)
|
||||
length = null;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user