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Implement FriendsLayout component

This commit is contained in:
Andrei Zavatski 2020-03-16 09:42:21 +03:00
parent 7be5ef4737
commit 544dfe7dd3
12 changed files with 379 additions and 25 deletions

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@ -0,0 +1,80 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Dashboard.Friends;
using osu.Framework.Graphics;
using osu.Game.Users;
using osu.Game.Overlays;
using osu.Framework.Allocation;
using NUnit.Framework;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneFriendsLayout : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(FriendsLayout),
typeof(FriendsOnlineStatusControl),
typeof(UserListToolbar)
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private FriendsLayout layout;
[SetUp]
public void Setup() => Schedule(() =>
{
Child = new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = layout = new FriendsLayout()
};
});
[Test]
public void TestPopulate()
{
AddStep("Populate", () => layout.Users = getUsers());
}
private List<APIFriend> getUsers() => new List<APIFriend>
{
new APIFriend
{
Username = @"flyte",
Id = 3103765,
IsOnline = true,
CurrentModeRank = 1111,
Country = new Country { FlagName = @"JP" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
},
new APIFriend
{
Username = @"peppy",
Id = 2,
IsOnline = false,
CurrentModeRank = 2222,
Country = new Country { FlagName = @"AU" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
IsSupporter = true,
SupportLevel = 3,
},
new APIFriend
{
Username = @"Evast",
Id = 8195163,
Country = new Country { FlagName = @"BY" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg",
IsOnline = false,
LastVisit = DateTimeOffset.Now
}
};
}
}

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@ -7,9 +7,9 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Home.Friends;
using osu.Game.Users;
using osu.Game.Overlays.Dashboard.Friends;
namespace osu.Game.Tests.Visual.UserInterface
{
@ -39,17 +39,17 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test]
public void Populate()
{
AddStep("Populate", () => control.Populate(new List<User>
AddStep("Populate", () => control.Populate(new List<APIFriend>
{
new User
new APIFriend
{
IsOnline = true
},
new User
new APIFriend
{
IsOnline = false
},
new User
new APIFriend
{
IsOnline = false
}

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Home.Friends;
using osu.Game.Overlays.Dashboard.Friends;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface

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@ -2,11 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Users;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetFriendsRequest : APIRequest<List<User>>
public class GetFriendsRequest : APIRequest<List<APIFriend>>
{
protected override string Target => @"friends";
}

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@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIFriend : User
{
[JsonProperty(@"current_mode_rank")]
public int? CurrentModeRank;
}
}

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@ -1,18 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays.Home.Friends
using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Dashboard.Friends
{
public class FriendsBundle
{
public FriendsOnlineStatus Status { get; }
public int Count { get; }
public int Count => Users.Count;
public FriendsBundle(FriendsOnlineStatus status, int count)
public List<APIFriend> Users { get; }
public FriendsBundle(FriendsOnlineStatus status, List<APIFriend> users)
{
Status = status;
Count = count;
Users = users;
}
}

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@ -0,0 +1,256 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Overlays.Dashboard.Friends
{
public class FriendsLayout : CompositeDrawable
{
private List<APIFriend> users = new List<APIFriend>();
public List<APIFriend> Users
{
get => users;
set
{
users = value;
usersLoaded = true;
onlineStatusControl.Populate(value);
}
}
[Resolved]
private IAPIProvider api { get; set; }
private GetFriendsRequest request;
private CancellationTokenSource cancellationToken;
private Drawable currentContent;
private readonly Box background;
private readonly Box controlBackground;
private readonly FriendsOnlineStatusControl onlineStatusControl;
private readonly UserListToolbar userListToolbar;
private readonly Container itemsPlaceholder;
private readonly LoadingLayer loading;
public FriendsLayout()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
controlBackground = new Box
{
RelativeSizeAxes = Axes.Both
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Top = 20,
Horizontal = 45
},
Child = onlineStatusControl = new FriendsOnlineStatusControl(),
}
}
},
new Container
{
Name = "User List",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Bottom = 20 },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Horizontal = 40,
Vertical = 20
},
Child = userListToolbar = new UserListToolbar
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
}
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
itemsPlaceholder = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 50 }
},
loading = new LoadingLayer(itemsPlaceholder)
}
}
}
}
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
background.Colour = colourProvider.Background4;
controlBackground.Colour = colourProvider.Background5;
}
private bool usersLoaded;
protected override void LoadComplete()
{
base.LoadComplete();
onlineStatusControl.Current.BindValueChanged(_ => recreatePanels());
userListToolbar.DisplayStyle.BindValueChanged(_ => recreatePanels());
userListToolbar.SortCriteria.BindValueChanged(_ => recreatePanels());
if (!api.IsLoggedIn)
return;
request = new GetFriendsRequest();
request.Success += response => Schedule(() => Users = response);
api.Queue(request);
}
private void recreatePanels()
{
// Don't allow any changes until we have users loaded
if (!usersLoaded)
return;
cancellationToken?.Cancel();
if (itemsPlaceholder.Any())
loading.Show();
var groupedUsers = onlineStatusControl.Current.Value?.Users ?? new List<APIFriend>();
var sortedUsers = sortUsers(groupedUsers);
LoadComponentAsync(createTable(sortedUsers), addContentToPlaceholder, (cancellationToken = new CancellationTokenSource()).Token);
}
private void addContentToPlaceholder(Drawable content)
{
loading.Hide();
var lastContent = currentContent;
if (lastContent != null)
{
lastContent.FadeOut(100, Easing.OutQuint).Expire();
lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y);
}
itemsPlaceholder.Add(currentContent = content);
currentContent.FadeIn(200, Easing.OutQuint);
}
private FillFlowContainer createTable(List<APIFriend> users)
{
var style = userListToolbar.DisplayStyle.Value;
return new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(style == OverlayPanelDisplayStyle.Card ? 10 : 2),
Children = users.Select(u => createUserPanel(u, style)).ToList()
};
}
private UserPanel createUserPanel(User user, OverlayPanelDisplayStyle style)
{
switch (style)
{
default:
case OverlayPanelDisplayStyle.Card:
return new UserGridPanel(user).With(panel =>
{
panel.Anchor = Anchor.TopCentre;
panel.Origin = Anchor.TopCentre;
panel.Width = 290;
});
case OverlayPanelDisplayStyle.List:
return new UserListPanel(user);
}
}
private List<APIFriend> sortUsers(List<APIFriend> unsorted)
{
switch (userListToolbar.SortCriteria.Value)
{
default:
case UserSortCriteria.LastVisit:
return unsorted.OrderBy(u => u.LastVisit).Reverse().ToList();
case UserSortCriteria.Rank:
return unsorted.Where(u => u.CurrentModeRank.HasValue).OrderBy(u => u.CurrentModeRank).Concat(unsorted.Where(u => u.CurrentModeRank == null)).ToList();
case UserSortCriteria.Username:
return unsorted.OrderBy(u => u.Username).ToList();
}
}
protected override void Dispose(bool isDisposing)
{
request?.Cancel();
cancellationToken?.Cancel();
base.Dispose(isDisposing);
}
}
}

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@ -3,22 +3,21 @@
using System.Collections.Generic;
using System.Linq;
using osu.Game.Users;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Home.Friends
namespace osu.Game.Overlays.Dashboard.Friends
{
public class FriendsOnlineStatusControl : OverlayStreamControl<FriendsBundle>
{
protected override OverlayStreamItem<FriendsBundle> CreateStreamItem(FriendsBundle value) => new FriendsOnlineStatusItem(value);
public void Populate(List<User> users)
public void Populate(List<APIFriend> users)
{
var userCount = users.Count;
var onlineUsersCount = users.Count(user => user.IsOnline);
Clear();
AddItem(new FriendsBundle(FriendsOnlineStatus.All, userCount));
AddItem(new FriendsBundle(FriendsOnlineStatus.Online, onlineUsersCount));
AddItem(new FriendsBundle(FriendsOnlineStatus.Offline, userCount - onlineUsersCount));
AddItem(new FriendsBundle(FriendsOnlineStatus.All, users));
AddItem(new FriendsBundle(FriendsOnlineStatus.Online, users.Where(u => u.IsOnline).ToList()));
AddItem(new FriendsBundle(FriendsOnlineStatus.Offline, users.Where(u => !u.IsOnline).ToList()));
Current.Value = Items.FirstOrDefault();
}

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@ -5,7 +5,7 @@ using System;
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Overlays.Home.Friends
namespace osu.Game.Overlays.Dashboard.Friends
{
public class FriendsOnlineStatusItem : OverlayStreamItem<FriendsBundle>
{

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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Bindables;
namespace osu.Game.Overlays.Home.Friends
namespace osu.Game.Overlays.Dashboard.Friends
{
public class UserListToolbar : CompositeDrawable
{

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@ -3,7 +3,7 @@
using System.ComponentModel;
namespace osu.Game.Overlays.Home.Friends
namespace osu.Game.Overlays.Dashboard.Friends
{
public class UserSortTabControl : OverlaySortTabControl<UserSortCriteria>
{

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@ -120,7 +120,7 @@ namespace osu.Game.Overlays
{
case SocialTab.Friends:
var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
friendRequest.Success += users => Users = users.ToArray();
friendRequest.Success += users => Users = users.Select(u => (User)u).ToArray();
API.Queue(getUsersRequest = friendRequest);
break;