mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 10:23:20 +08:00
Re-use colors defined for each rank in result screen accuracy circle
This commit is contained in:
parent
156a3db57d
commit
100c9d422f
@ -119,42 +119,42 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#BE0089"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.X),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 1 }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#0096A2"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.S),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 1 - virtual_ss_percentage }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#72C904"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.A),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.95f }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#D99D03"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.B),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.9f }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#EA7948"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.C),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.8f }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#FF5858"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.D),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.7f }
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user