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Merge branch 'master' into hoverable-timestamps

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Malox10 2020-02-13 18:06:15 +01:00 committed by GitHub
commit 10e3af094c
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13 changed files with 123 additions and 88 deletions

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@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Framework.Allocation;
@ -38,16 +37,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2109801 } } });
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1922035 } } });
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("Select random beatmap", () =>
{
Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
previewTrackManager.StopAnyPlaying(this);
});
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Bindables;
@ -12,7 +13,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Online.Multiplayer
{
public class PlaylistItem
public class PlaylistItem : IEquatable<PlaylistItem>
{
[JsonProperty("id")]
public int ID { get; set; }
@ -90,5 +91,14 @@ namespace osu.Game.Online.Multiplayer
public bool ShouldSerializeID() => false;
public bool ShouldSerializeapiBeatmap() => false;
public bool Equals(PlaylistItem other) => ID == other?.ID && BeatmapID == other.BeatmapID && RulesetID == other.RulesetID;
public override int GetHashCode()
{
// ReSharper disable NonReadonlyMemberInGetHashCode
return HashCode.Combine(ID, BeatmapID, RulesetID);
// ReSharper restore NonReadonlyMemberInGetHashCode
}
}
}

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Allocation;
@ -31,10 +30,6 @@ namespace osu.Game.Online.Multiplayer
[JsonProperty("playlist")]
public BindableList<PlaylistItem> Playlist { get; private set; } = new BindableList<PlaylistItem>();
[Cached]
[JsonIgnore]
public Bindable<PlaylistItem> CurrentItem { get; private set; } = new Bindable<PlaylistItem>();
[Cached]
[JsonProperty("channel_id")]
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
@ -70,18 +65,6 @@ namespace osu.Game.Online.Multiplayer
[Cached]
public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
public Room()
{
Playlist.ItemsAdded += updateCurrent;
Playlist.ItemsRemoved += updateCurrent;
updateCurrent(Playlist);
}
private void updateCurrent(IEnumerable<PlaylistItem> playlist)
{
CurrentItem.Value = playlist.FirstOrDefault();
}
// todo: TEMPORARY
[JsonProperty("participant_count")]
private int? participantCount
@ -135,11 +118,9 @@ namespace osu.Game.Online.Multiplayer
if (DateTimeOffset.Now >= EndDate.Value)
Status.Value = new RoomStatusEnded();
// Todo: Temporary, should only remove/add new items (requires framework changes)
if (Playlist.Count == 0)
Playlist.AddRange(other.Playlist);
else if (other.Playlist.Count > 0)
Playlist.First().ID = other.Playlist.First().ID;
foreach (var removedItem in Playlist.Except(other.Playlist).ToArray())
Playlist.Remove(removedItem);
Playlist.AddRange(other.Playlist.Except(Playlist).ToArray());
foreach (var removedItem in Participants.Except(other.Participants).ToArray())
Participants.Remove(removedItem);

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
@ -25,7 +26,10 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load()
{
CurrentItem.BindValueChanged(_ => updateText(), true);
Playlist.ItemsAdded += _ => updateText();
Playlist.ItemsRemoved += _ => updateText();
updateText();
}
private float textSize = OsuFont.DEFAULT_FONT_SIZE;
@ -54,7 +58,7 @@ namespace osu.Game.Screens.Multi.Components
textFlow.Clear();
var beatmap = CurrentItem.Value?.Beatmap;
var beatmap = Playlist.FirstOrDefault()?.Beatmap;
if (beatmap == null)
{

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -12,6 +13,8 @@ namespace osu.Game.Screens.Multi.Components
{
public class BeatmapTypeInfo : MultiplayerComposite
{
private LinkFlowContainer beatmapAuthor;
public BeatmapTypeInfo()
{
AutoSizeAxes = Axes.Both;
@ -20,8 +23,6 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load()
{
LinkFlowContainer beatmapAuthor;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
@ -50,18 +51,23 @@ namespace osu.Game.Screens.Multi.Components
}
};
CurrentItem.BindValueChanged(item =>
Playlist.ItemsAdded += _ => updateInfo();
Playlist.ItemsRemoved += _ => updateInfo();
updateInfo();
}
private void updateInfo()
{
beatmapAuthor.Clear();
var beatmap = Playlist.FirstOrDefault()?.Beatmap;
if (beatmap != null)
{
beatmapAuthor.Clear();
var beatmap = item.NewValue?.Beatmap;
if (beatmap != null)
{
beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
beatmapAuthor.AddUserLink(beatmap.Value.Metadata.Author);
}
}, true);
beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
beatmapAuthor.AddUserLink(beatmap.Value.Metadata.Author);
}
}
}
}

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@ -1,11 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.Multiplayer;
using osuTK;
namespace osu.Game.Screens.Multi.Components
@ -46,13 +46,18 @@ namespace osu.Game.Screens.Multi.Components
},
};
CurrentItem.BindValueChanged(item => updateBeatmap(item.NewValue), true);
Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true);
Playlist.ItemsAdded += _ => updateBeatmap();
Playlist.ItemsRemoved += _ => updateBeatmap();
updateBeatmap();
}
private void updateBeatmap(PlaylistItem item)
private void updateBeatmap()
{
var item = Playlist.FirstOrDefault();
if (item?.Beatmap != null)
{
drawableRuleset.FadeIn(transition_duration);

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Drawables;
@ -10,6 +11,7 @@ namespace osu.Game.Screens.Multi.Components
public class MultiplayerBackgroundSprite : MultiplayerComposite
{
private readonly BeatmapSetCoverType beatmapSetCoverType;
private UpdateableBeatmapBackgroundSprite sprite;
public MultiplayerBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
{
@ -19,11 +21,17 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load()
{
UpdateableBeatmapBackgroundSprite sprite;
InternalChild = sprite = CreateBackgroundSprite();
CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap.Value, true);
Playlist.ItemsAdded += _ => updateBeatmap();
Playlist.ItemsRemoved += _ => updateBeatmap();
updateBeatmap();
}
private void updateBeatmap()
{
sprite.Beatmap.Value = Playlist.FirstOrDefault()?.Beatmap.Value;
}
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(beatmapSetCoverType) { RelativeSizeAxes = Axes.Both };

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@ -33,6 +33,7 @@ namespace osu.Game.Screens.Multi.Match.Components
public Action RequestBeatmapSelection;
private MatchBeatmapPanel beatmapPanel;
private ModDisplay modDisplay;
public Header()
{
@ -44,7 +45,6 @@ namespace osu.Game.Screens.Multi.Match.Components
private void load(OsuColour colours)
{
BeatmapSelectButton beatmapButton;
ModDisplay modDisplay;
InternalChildren = new Drawable[]
{
@ -120,9 +120,12 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
CurrentItem.BindValueChanged(item => modDisplay.Current.Value = item.NewValue?.RequiredMods?.ToArray() ?? Array.Empty<Mod>(), true);
beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
Playlist.ItemsAdded += _ => updateMods();
Playlist.ItemsRemoved += _ => updateMods();
updateMods();
}
protected override void LoadComplete()
@ -131,6 +134,13 @@ namespace osu.Game.Screens.Multi.Match.Components
ShowBeatmapPanel.BindValueChanged(value => beatmapPanel.FadeTo(value.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
}
private void updateMods()
{
var item = Playlist.FirstOrDefault();
modDisplay.Current.Value = item?.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
}
private class BeatmapSelectButton : HeaderButton
{
[Resolved(typeof(Room), nameof(Room.RoomID))]

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -18,6 +19,8 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public Action OnStart;
private ReadyButton readyButton;
public Info()
{
RelativeSizeAxes = Axes.X;
@ -27,7 +30,6 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
ReadyButton readyButton;
HostInfo hostInfo;
InternalChildren = new Drawable[]
@ -89,9 +91,17 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap.Value, true);
hostInfo.Host.BindTo(Host);
Playlist.ItemsAdded += _ => updateBeatmap();
Playlist.ItemsRemoved += _ => updateBeatmap();
updateBeatmap();
}
private void updateBeatmap()
{
readyButton.Beatmap.Value = Playlist.FirstOrDefault()?.Beatmap.Value;
}
}
}

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@ -1,10 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Direct;
@ -32,10 +32,13 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap.Value), true);
Playlist.ItemsAdded += _ => loadNewPanel();
Playlist.ItemsRemoved += _ => loadNewPanel();
loadNewPanel();
}
private void loadNewPanel(BeatmapInfo beatmap)
private void loadNewPanel()
{
loadCancellation?.Cancel();
request?.Cancel();
@ -44,6 +47,8 @@ namespace osu.Game.Screens.Multi.Match.Components
panel?.Expire();
panel = null;
var beatmap = Playlist.FirstOrDefault()?.Beatmap.Value;
if (beatmap?.OnlineBeatmapID == null)
return;

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@ -41,9 +41,6 @@ namespace osu.Game.Screens.Multi.Match
[Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
[Resolved]
private BeatmapManager beatmapManager { get; set; }
@ -53,6 +50,7 @@ namespace osu.Game.Screens.Multi.Match
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
private MatchLeaderboard leaderboard;
public MatchSubScreen(Room room)
@ -166,7 +164,16 @@ namespace osu.Game.Screens.Multi.Match
{
base.LoadComplete();
CurrentItem.BindValueChanged(currentItemChanged, true);
Playlist.ItemsAdded += _ => updateSelectedItem();
Playlist.ItemsRemoved += _ => updateSelectedItem();
updateSelectedItem();
}
private void updateSelectedItem()
{
selectedItem.Value = Playlist.FirstOrDefault();
currentItemChanged();
}
public override bool OnExiting(IScreen next)
@ -181,16 +188,18 @@ namespace osu.Game.Screens.Multi.Match
/// <summary>
/// Handles propagation of the current playlist item's content to game-wide mechanisms.
/// </summary>
private void currentItemChanged(ValueChangedEvent<PlaylistItem> e)
private void currentItemChanged()
{
var item = selectedItem.Value;
// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.Value.OnlineBeatmapID);
var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.Value.OnlineBeatmapID);
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
Mods.Value = e.NewValue?.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
Mods.Value = item?.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
if (e.NewValue?.Ruleset != null)
Ruleset.Value = e.NewValue.Ruleset.Value;
if (item?.Ruleset != null)
Ruleset.Value = item.Ruleset.Value;
previewTrackManager.StopAnyPlaying(this);
}
@ -203,11 +212,11 @@ namespace osu.Game.Screens.Multi.Match
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
return;
if (CurrentItem.Value == null)
if (selectedItem.Value == null)
return;
// Try to retrieve the corresponding local beatmap
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.Value.OnlineBeatmapID);
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == selectedItem.Value.Beatmap.Value.OnlineBeatmapID);
if (localBeatmap != null)
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
@ -224,7 +233,7 @@ namespace osu.Game.Screens.Multi.Match
{
default:
case GameTypeTimeshift _:
multiplayer?.Start(() => new TimeshiftPlayer(CurrentItem.Value)
multiplayer?.Start(() => new TimeshiftPlayer(selectedItem.Value)
{
Exited = () => leaderboard.RefreshScores()
});

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@ -30,9 +30,6 @@ namespace osu.Game.Screens.Multi
[Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
[Resolved(typeof(Room))]
protected BindableList<User> Participants { get; private set; }

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@ -22,11 +22,11 @@ namespace osu.Game.Screens.Select
public string ShortTitle => "song selection";
public override string Title => ShortTitle.Humanize();
[Resolved(typeof(Room))]
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
public override bool AllowEditing => false;
[Resolved(typeof(Room), nameof(Room.Playlist))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
[Resolved]
private BeatmapManager beatmaps { get; set; }
@ -59,11 +59,13 @@ namespace osu.Game.Screens.Select
if (base.OnExiting(next))
return true;
if (CurrentItem.Value != null)
var firstItem = Playlist.FirstOrDefault();
if (firstItem != null)
{
Ruleset.Value = CurrentItem.Value.Ruleset.Value;
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap.Value);
Mods.Value = CurrentItem.Value.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
Ruleset.Value = firstItem.Ruleset.Value;
Beatmap.Value = beatmaps.GetWorkingBeatmap(firstItem.Beatmap.Value);
Mods.Value = firstItem.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
}
return false;