mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 05:42:56 +08:00
Merge branch 'master' into perform-from-screen
This commit is contained in:
commit
7676185bb6
@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
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private const double time_during_slide_2 = 3000;
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private const double time_during_slide_3 = 3500;
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private const double time_during_slide_4 = 3800;
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private const double time_slider_end = 4000;
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private List<JudgementResult> judgementResults;
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private bool allJudgedFired;
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@ -284,6 +285,48 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddAssert("Tracking acquired", assertMidSliderJudgements);
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}
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/// <summary>
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/// Scenario:
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/// - Press a key on the slider head
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/// - While holding the key, move cursor close to the edge of tracking area
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/// - Keep the cursor on the edge of tracking area until the slider ends
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/// Expected Result:
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/// A passing test case will have the slider track the cursor throughout the whole test.
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/// </summary>
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[Test]
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public void TestTrackingAreaEdge()
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{
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performTest(new List<ReplayFrame>
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{
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new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.19f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 100 },
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new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.199f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
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});
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AddAssert("Tracking kept", assertGreatJudge);
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}
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/// <summary>
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/// Scenario:
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/// - Press a key on the slider head
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/// - While holding the key, move cursor just outside the tracking area
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/// - Keep the cursor just outside the tracking area until the slider ends
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/// Expected Result:
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/// A passing test case will have the slider drop the tracking on frame 2.
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/// </summary>
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[Test]
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public void TestTrackingAreaOutsideEdge()
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{
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performTest(new List<ReplayFrame>
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{
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new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.21f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 100 },
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new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.201f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
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});
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AddAssert("Tracking dropped", assertMidSliderJudgementFail);
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}
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private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great;
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private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
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@ -294,6 +337,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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private ScoreAccessibleReplayPlayer currentPlayer;
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private const float slider_path_length = 25;
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private void performTest(List<ReplayFrame> frames)
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{
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AddStep("load player", () =>
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@ -309,8 +354,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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Path = new SliderPath(PathType.PerfectCurve, new[]
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{
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Vector2.Zero,
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new Vector2(25, 0),
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}, 25),
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new Vector2(slider_path_length, 0),
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}, slider_path_length),
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}
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},
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BeatmapInfo =
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|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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/// <summary>
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/// The start time of <see cref="Start"/>.
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/// </summary>
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public readonly Bindable<double> StartTime = new Bindable<double>();
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public readonly Bindable<double> StartTime = new BindableDouble();
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/// <summary>
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/// The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will exit from.
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|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
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private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
|
||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
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private readonly IBindable<float> scaleBindable = new BindableFloat();
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public OsuAction? HitAction => HitArea.HitAction;
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|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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InternalChild = scaleContainer = new ReverseArrowPiece();
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}
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|
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private readonly IBindable<float> scaleBindable = new Bindable<float>();
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private readonly IBindable<float> scaleBindable = new BindableFloat();
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[BackgroundDependencyLoader]
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private void load()
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|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
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private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
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private readonly IBindable<float> scaleBindable = new Bindable<float>();
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private readonly IBindable<float> scaleBindable = new BindableFloat();
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public DrawableSlider(Slider s)
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: base(s)
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|
@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
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};
|
||||
}
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||||
|
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private readonly IBindable<float> scaleBindable = new Bindable<float>();
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private readonly IBindable<float> scaleBindable = new BindableFloat();
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[BackgroundDependencyLoader]
|
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private void load()
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|
@ -23,7 +23,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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public Func<OsuAction?> GetInitialHitAction;
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private readonly Slider slider;
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public readonly Drawable FollowCircle;
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private readonly Drawable followCircle;
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private readonly Drawable trackingArea;
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private readonly DrawableSlider drawableSlider;
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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@ -38,7 +39,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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|
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Children = new[]
|
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{
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FollowCircle = new FollowCircleContainer
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// This is separate from the visible followcircle to ensure consistent internal tracking area (needed to match osu-stable)
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trackingArea = new CircularContainer
|
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{
|
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Origin = Anchor.Centre,
|
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both
|
||||
},
|
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followCircle = new FollowCircleContainer
|
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{
|
||||
Origin = Anchor.Centre,
|
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Anchor = Anchor.Centre,
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@ -95,8 +103,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
tracking = value;
|
||||
|
||||
FollowCircle.ScaleTo(tracking ? 2f : 1, 300, Easing.OutQuint);
|
||||
FollowCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
|
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// Tracking area is bigger than the visible followcircle and scales instantly to match osu-stable
|
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trackingArea.ScaleTo(tracking ? 2.4f : 1f);
|
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followCircle.ScaleTo(tracking ? 2f : 1f, 300, Easing.OutQuint);
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||||
followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
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}
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}
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@ -149,7 +159,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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// in valid time range
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Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
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// in valid position range
|
||||
lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
|
||||
lastScreenSpaceMousePosition.HasValue && trackingArea.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
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// valid action
|
||||
(actions?.Any(isValidTrackingAction) ?? false);
|
||||
}
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||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public double Radius => OBJECT_RADIUS * Scale;
|
||||
|
||||
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
|
||||
public readonly Bindable<float> ScaleBindable = new BindableFloat(1);
|
||||
|
||||
public float Scale
|
||||
{
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
||||
autoCursorScale.ValueChanged += _ => calculateScale();
|
||||
|
||||
CursorScale = new Bindable<float>();
|
||||
CursorScale = new BindableFloat();
|
||||
CursorScale.ValueChanged += e => ActiveCursor.Scale = cursorTrail.Scale = new Vector2(e.NewValue);
|
||||
|
||||
calculateScale();
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||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
Add(localCursorContainer = new OsuCursorContainer());
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||||
|
||||
localCursorScale = new Bindable<float>();
|
||||
localCursorScale = new BindableFloat();
|
||||
localCursorScale.BindTo(localCursorContainer.CursorScale);
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||||
localCursorScale.BindValueChanged(scale => cursorScaleContainer.Scale = new Vector2(scale.NewValue), true);
|
||||
}
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||||
|
@ -302,8 +302,8 @@ namespace osu.Game.Tests.Visual.Background
|
||||
}
|
||||
|
||||
public readonly Bindable<bool> DimEnabled = new Bindable<bool>();
|
||||
public readonly Bindable<double> DimLevel = new Bindable<double>();
|
||||
public readonly Bindable<double> BlurLevel = new Bindable<double>();
|
||||
public readonly Bindable<double> DimLevel = new BindableDouble();
|
||||
public readonly Bindable<double> BlurLevel = new BindableDouble();
|
||||
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
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|
||||
|
@ -38,9 +38,21 @@ namespace osu.Game.Tests.Visual.Online
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||||
private TestChatOverlay chatOverlay;
|
||||
private ChannelManager channelManager;
|
||||
|
||||
private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username", Topic = "Topic for channel 1" };
|
||||
private readonly Channel channel2 = new Channel(new User()) { Name = "test2", Topic = "Topic for channel 2" };
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private readonly Channel channel3 = new Channel(new User()) { Name = "channel with no topic" };
|
||||
private readonly List<Channel> channels;
|
||||
|
||||
private Channel channel1 => channels[0];
|
||||
private Channel channel2 => channels[1];
|
||||
|
||||
public TestSceneChatOverlay()
|
||||
{
|
||||
channels = Enumerable.Range(1, 10)
|
||||
.Select(index => new Channel(new User())
|
||||
{
|
||||
Name = $"Channel no. {index}",
|
||||
Topic = index == 3 ? null : $"We talk about the number {index} here"
|
||||
})
|
||||
.ToList();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
@ -49,7 +61,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
ChannelManagerContainer container;
|
||||
|
||||
Child = container = new ChannelManagerContainer(new List<Channel> { channel1, channel2, channel3 })
|
||||
Child = container = new ChannelManagerContainer(channels)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
@ -103,7 +115,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestSearchInSelector()
|
||||
{
|
||||
AddStep("search for 'test2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "test2");
|
||||
AddStep("search for 'no. 2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "no. 2");
|
||||
AddUntilStep("only channel 2 visible", () =>
|
||||
{
|
||||
var listItems = chatOverlay.ChildrenOfType<ChannelListItem>().Where(c => c.IsPresent);
|
||||
@ -111,6 +123,36 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChannelShortcutKeys()
|
||||
{
|
||||
AddStep("join 10 channels", () => channels.ForEach(channel => channelManager.JoinChannel(channel)));
|
||||
AddStep("close channel selector", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.Escape);
|
||||
InputManager.ReleaseKey(Key.Escape);
|
||||
});
|
||||
AddUntilStep("wait for close", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
|
||||
for (int zeroBasedIndex = 0; zeroBasedIndex < 10; ++zeroBasedIndex)
|
||||
{
|
||||
var oneBasedIndex = zeroBasedIndex + 1;
|
||||
var targetNumberKey = oneBasedIndex % 10;
|
||||
var targetChannel = channels[zeroBasedIndex];
|
||||
AddStep($"press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
|
||||
AddAssert($"channel #{oneBasedIndex} is selected", () => channelManager.CurrentChannel.Value == targetChannel);
|
||||
}
|
||||
}
|
||||
|
||||
private void pressChannelHotkey(int number)
|
||||
{
|
||||
var channelKey = Key.Number0 + number;
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.PressKey(channelKey);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
InputManager.ReleaseKey(channelKey);
|
||||
}
|
||||
|
||||
private void clickDrawable(Drawable d)
|
||||
{
|
||||
InputManager.MoveMouseTo(d);
|
||||
|
@ -25,7 +25,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(SortTabControl),
|
||||
typeof(ShowChildrenButton),
|
||||
typeof(DeletedCommentsCounter),
|
||||
typeof(VotePill)
|
||||
typeof(VotePill),
|
||||
typeof(CommentsPage),
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
162
osu.Game.Tests/Visual/Online/TestSceneCommentsPage.cs
Normal file
162
osu.Game.Tests/Visual/Online/TestSceneCommentsPage.cs
Normal file
@ -0,0 +1,162 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneCommentsPage : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(DrawableComment),
|
||||
typeof(CommentsPage),
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
private readonly BindableBool showDeleted = new BindableBool();
|
||||
private readonly Container content;
|
||||
|
||||
public TestSceneCommentsPage()
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 200,
|
||||
Child = new OsuCheckbox
|
||||
{
|
||||
Current = showDeleted,
|
||||
LabelText = @"Show Deleted"
|
||||
}
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("load comments", () => createPage(comment_bundle));
|
||||
AddStep("load empty comments", () => createPage(empty_comment_bundle));
|
||||
}
|
||||
|
||||
private void createPage(CommentBundle commentBundle)
|
||||
{
|
||||
content.Clear();
|
||||
content.Add(new CommentsPage(commentBundle)
|
||||
{
|
||||
ShowDeleted = { BindTarget = showDeleted }
|
||||
});
|
||||
}
|
||||
|
||||
private static readonly CommentBundle empty_comment_bundle = new CommentBundle
|
||||
{
|
||||
Comments = new List<Comment>(),
|
||||
Total = 0,
|
||||
};
|
||||
|
||||
private static readonly CommentBundle comment_bundle = new CommentBundle
|
||||
{
|
||||
Comments = new List<Comment>
|
||||
{
|
||||
new Comment
|
||||
{
|
||||
Id = 1,
|
||||
Message = "Simple test comment",
|
||||
LegacyName = "TestUser1",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
VotesCount = 5
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 2,
|
||||
Message = "This comment has been deleted :( but visible for admins",
|
||||
LegacyName = "TestUser2",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
DeletedAt = DateTimeOffset.Now,
|
||||
VotesCount = 5
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 3,
|
||||
Message = "This comment is a top level",
|
||||
LegacyName = "TestUser3",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
RepliesCount = 2,
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 4,
|
||||
ParentId = 3,
|
||||
Message = "And this is a reply",
|
||||
RepliesCount = 1,
|
||||
LegacyName = "TestUser1",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 15,
|
||||
ParentId = 4,
|
||||
Message = "Reply to reply",
|
||||
LegacyName = "TestUser1",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 6,
|
||||
ParentId = 3,
|
||||
LegacyName = "TestUser11515",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
DeletedAt = DateTimeOffset.Now,
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 5,
|
||||
Message = "This comment is voted and edited",
|
||||
LegacyName = "BigBrainUser",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
EditedAt = DateTimeOffset.Now,
|
||||
VotesCount = 1000,
|
||||
EditedById = 1,
|
||||
}
|
||||
},
|
||||
IncludedComments = new List<Comment>(),
|
||||
UserVotes = new List<long>
|
||||
{
|
||||
5
|
||||
},
|
||||
Users = new List<User>
|
||||
{
|
||||
new User
|
||||
{
|
||||
Id = 1,
|
||||
Username = "Good_Admin"
|
||||
}
|
||||
},
|
||||
TopLevelCount = 4,
|
||||
Total = 7
|
||||
};
|
||||
}
|
||||
}
|
@ -26,7 +26,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(HistoricalSection),
|
||||
typeof(PaginatedMostPlayedBeatmapContainer),
|
||||
typeof(DrawableMostPlayedBeatmap),
|
||||
typeof(DrawableProfileRow)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
|
@ -11,6 +11,8 @@ using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -22,10 +24,13 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(ProfileRulesetTabItem),
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
public TestSceneProfileRulesetSelector()
|
||||
{
|
||||
ProfileRulesetSelector selector;
|
||||
Bindable<User> user = new Bindable<User>();
|
||||
var user = new Bindable<User>();
|
||||
|
||||
Child = selector = new ProfileRulesetSelector
|
||||
{
|
||||
|
@ -4,11 +4,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Profile.Header.Components;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
@ -24,6 +26,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(LineGraph)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
|
||||
|
||||
public TestSceneRankGraph()
|
||||
{
|
||||
RankGraph graph;
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -12,6 +13,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using osu.Game.Overlays.Profile.Sections.Recent;
|
||||
|
||||
@ -28,6 +30,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(MedalIcon)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
public TestSceneUserProfileRecentSection()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
@ -131,6 +136,22 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.Rank,
|
||||
Rank = 1,
|
||||
Mode = "vitaru",
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.Rank,
|
||||
Rank = 1,
|
||||
Mode = "fruits",
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.RankLost,
|
||||
|
175
osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs
Normal file
175
osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs
Normal file
@ -0,0 +1,175 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
[System.ComponentModel.Description("Advanced beatmap statistics display")]
|
||||
public class TestSceneAdvancedStats : OsuTestScene
|
||||
{
|
||||
private TestAdvancedStats advancedStats;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() => Child = advancedStats = new TestAdvancedStats
|
||||
{
|
||||
Width = 500
|
||||
});
|
||||
|
||||
private BeatmapInfo exampleBeatmapInfo => new BeatmapInfo
|
||||
{
|
||||
RulesetID = 0,
|
||||
Ruleset = rulesets.AvailableRulesets.First(),
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 7.2f,
|
||||
DrainRate = 3,
|
||||
OverallDifficulty = 5.7f,
|
||||
ApproachRate = 3.5f
|
||||
},
|
||||
StarDifficulty = 4.5f
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestNoMod()
|
||||
{
|
||||
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
|
||||
|
||||
AddStep("no mods selected", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
|
||||
AddAssert("first bar text is Circle Size", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == "Circle Size");
|
||||
AddAssert("circle size bar is white", () => barIsWhite(advancedStats.FirstValue));
|
||||
AddAssert("HP drain bar is white", () => barIsWhite(advancedStats.HpDrain));
|
||||
AddAssert("accuracy bar is white", () => barIsWhite(advancedStats.Accuracy));
|
||||
AddAssert("approach rate bar is white", () => barIsWhite(advancedStats.ApproachRate));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManiaFirstBarText()
|
||||
{
|
||||
AddStep("set beatmap", () => advancedStats.Beatmap = new BeatmapInfo
|
||||
{
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 5,
|
||||
DrainRate = 4.3f,
|
||||
OverallDifficulty = 4.5f,
|
||||
ApproachRate = 3.1f
|
||||
},
|
||||
StarDifficulty = 8
|
||||
});
|
||||
|
||||
AddAssert("first bar text is Key Count", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == "Key Count");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEasyMod()
|
||||
{
|
||||
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
|
||||
|
||||
AddStep("select EZ mod", () =>
|
||||
{
|
||||
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
|
||||
SelectedMods.Value = new[] { ruleset.GetAllMods().OfType<ModEasy>().Single() };
|
||||
});
|
||||
|
||||
AddAssert("circle size bar is blue", () => barIsBlue(advancedStats.FirstValue));
|
||||
AddAssert("HP drain bar is blue", () => barIsBlue(advancedStats.HpDrain));
|
||||
AddAssert("accuracy bar is blue", () => barIsBlue(advancedStats.Accuracy));
|
||||
AddAssert("approach rate bar is blue", () => barIsBlue(advancedStats.ApproachRate));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHardRockMod()
|
||||
{
|
||||
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
|
||||
|
||||
AddStep("select HR mod", () =>
|
||||
{
|
||||
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
|
||||
SelectedMods.Value = new[] { ruleset.GetAllMods().OfType<ModHardRock>().Single() };
|
||||
});
|
||||
|
||||
AddAssert("circle size bar is red", () => barIsRed(advancedStats.FirstValue));
|
||||
AddAssert("HP drain bar is red", () => barIsRed(advancedStats.HpDrain));
|
||||
AddAssert("accuracy bar is red", () => barIsRed(advancedStats.Accuracy));
|
||||
AddAssert("approach rate bar is red", () => barIsRed(advancedStats.ApproachRate));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUnchangedDifficultyAdjustMod()
|
||||
{
|
||||
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
|
||||
|
||||
AddStep("select unchanged Difficulty Adjust mod", () =>
|
||||
{
|
||||
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
|
||||
var difficultyAdjustMod = ruleset.GetAllMods().OfType<ModDifficultyAdjust>().Single();
|
||||
difficultyAdjustMod.ReadFromDifficulty(advancedStats.Beatmap.BaseDifficulty);
|
||||
SelectedMods.Value = new[] { difficultyAdjustMod };
|
||||
});
|
||||
|
||||
AddAssert("circle size bar is white", () => barIsWhite(advancedStats.FirstValue));
|
||||
AddAssert("HP drain bar is white", () => barIsWhite(advancedStats.HpDrain));
|
||||
AddAssert("accuracy bar is white", () => barIsWhite(advancedStats.Accuracy));
|
||||
AddAssert("approach rate bar is white", () => barIsWhite(advancedStats.ApproachRate));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangedDifficultyAdjustMod()
|
||||
{
|
||||
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
|
||||
|
||||
AddStep("select changed Difficulty Adjust mod", () =>
|
||||
{
|
||||
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
|
||||
var difficultyAdjustMod = ruleset.GetAllMods().OfType<ModDifficultyAdjust>().Single();
|
||||
var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
|
||||
var adjustedDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = originalDifficulty.CircleSize,
|
||||
DrainRate = originalDifficulty.DrainRate - 0.5f,
|
||||
OverallDifficulty = originalDifficulty.OverallDifficulty,
|
||||
ApproachRate = originalDifficulty.ApproachRate + 2.2f,
|
||||
};
|
||||
difficultyAdjustMod.ReadFromDifficulty(adjustedDifficulty);
|
||||
SelectedMods.Value = new[] { difficultyAdjustMod };
|
||||
});
|
||||
|
||||
AddAssert("circle size bar is white", () => barIsWhite(advancedStats.FirstValue));
|
||||
AddAssert("drain rate bar is blue", () => barIsBlue(advancedStats.HpDrain));
|
||||
AddAssert("accuracy bar is white", () => barIsWhite(advancedStats.Accuracy));
|
||||
AddAssert("approach rate bar is red", () => barIsRed(advancedStats.ApproachRate));
|
||||
}
|
||||
|
||||
private bool barIsWhite(AdvancedStats.StatisticRow row) => row.ModBar.AccentColour == Color4.White;
|
||||
private bool barIsBlue(AdvancedStats.StatisticRow row) => row.ModBar.AccentColour == colours.BlueDark;
|
||||
private bool barIsRed(AdvancedStats.StatisticRow row) => row.ModBar.AccentColour == colours.Red;
|
||||
|
||||
private class TestAdvancedStats : AdvancedStats
|
||||
{
|
||||
public new StatisticRow FirstValue => base.FirstValue;
|
||||
public new StatisticRow HpDrain => base.HpDrain;
|
||||
public new StatisticRow Accuracy => base.Accuracy;
|
||||
public new StatisticRow ApproachRate => base.ApproachRate;
|
||||
}
|
||||
}
|
||||
}
|
@ -3,14 +3,8 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
@ -180,27 +174,5 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
OnlineBeatmapID = 162,
|
||||
});
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestModAdjustments()
|
||||
{
|
||||
TestAllMetrics();
|
||||
|
||||
Ruleset ruleset = rulesets.AvailableRulesets.First().CreateInstance();
|
||||
|
||||
AddStep("with EZ mod", () => SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModEasy) });
|
||||
|
||||
AddAssert("first bar coloured blue", () => details.ChildrenOfType<Bar>().Skip(1).First().AccentColour == colours.BlueDark);
|
||||
|
||||
AddStep("with HR mod", () => SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModHardRock) });
|
||||
|
||||
AddAssert("first bar coloured red", () => details.ChildrenOfType<Bar>().Skip(1).First().AccentColour == colours.Red);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,82 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneOverlayRulesetSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OverlayRulesetSelector),
|
||||
typeof(OverlayRulesetTabItem),
|
||||
};
|
||||
|
||||
private readonly OverlayRulesetSelector selector;
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public TestSceneOverlayRulesetSelector()
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Children = new[]
|
||||
{
|
||||
new ColourProvidedContainer(OverlayColourScheme.Green, selector = new OverlayRulesetSelector { Current = ruleset }),
|
||||
new ColourProvidedContainer(OverlayColourScheme.Blue, new OverlayRulesetSelector { Current = ruleset }),
|
||||
new ColourProvidedContainer(OverlayColourScheme.Orange, new OverlayRulesetSelector { Current = ruleset }),
|
||||
new ColourProvidedContainer(OverlayColourScheme.Pink, new OverlayRulesetSelector { Current = ruleset }),
|
||||
new ColourProvidedContainer(OverlayColourScheme.Purple, new OverlayRulesetSelector { Current = ruleset }),
|
||||
new ColourProvidedContainer(OverlayColourScheme.Red, new OverlayRulesetSelector { Current = ruleset }),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class ColourProvidedContainer : Container
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider;
|
||||
|
||||
public ColourProvidedContainer(OverlayColourScheme colourScheme, OverlayRulesetSelector rulesetSelector)
|
||||
{
|
||||
colourProvider = new OverlayColourProvider(colourScheme);
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Add(rulesetSelector);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelection()
|
||||
{
|
||||
AddStep("Select osu!", () => ruleset.Value = new OsuRuleset().RulesetInfo);
|
||||
AddAssert("Check osu! selected", () => selector.Current.Value.Equals(new OsuRuleset().RulesetInfo));
|
||||
|
||||
AddStep("Select mania", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
|
||||
AddAssert("Check mania selected", () => selector.Current.Value.Equals(new ManiaRuleset().RulesetInfo));
|
||||
|
||||
AddStep("Select taiko", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddAssert("Check taiko selected", () => selector.Current.Value.Equals(new TaikoRuleset().RulesetInfo));
|
||||
|
||||
AddStep("Select catch", () => ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||
AddAssert("Check catch selected", () => selector.Current.Value.Equals(new CatchRuleset().RulesetInfo));
|
||||
}
|
||||
}
|
||||
}
|
@ -29,9 +29,9 @@ namespace osu.Game.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public DrawableDate(DateTimeOffset date, float textSize = OsuFont.DEFAULT_FONT_SIZE)
|
||||
public DrawableDate(DateTimeOffset date, float textSize = OsuFont.DEFAULT_FONT_SIZE, bool italic = true)
|
||||
{
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: textSize, italics: true);
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: textSize, italics: italic);
|
||||
Date = date;
|
||||
}
|
||||
|
||||
|
@ -40,13 +40,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public ShowMoreButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Height = 30;
|
||||
Width = 140;
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
Size = new Vector2(140, 30),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
|
@ -6,8 +6,6 @@ using osu.Game.Users;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
@ -70,12 +68,10 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
|
||||
public bool IsDeleted => DeletedAt.HasValue;
|
||||
|
||||
public bool HasMessage => !string.IsNullOrEmpty(MessageHtml);
|
||||
public bool HasMessage => !string.IsNullOrEmpty(Message);
|
||||
|
||||
public bool IsVoted { get; set; }
|
||||
|
||||
public string GetMessage => HasMessage ? WebUtility.HtmlDecode(Regex.Replace(MessageHtml, @"<(.|\n)*?>", string.Empty)) : string.Empty;
|
||||
|
||||
public int DeletedChildrenCount => ChildComments.Count(c => c.IsDeleted);
|
||||
}
|
||||
}
|
||||
|
@ -47,17 +47,18 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"included_comments")]
|
||||
public List<Comment> IncludedComments { get; set; }
|
||||
|
||||
private List<long> userVotes;
|
||||
|
||||
[JsonProperty(@"user_votes")]
|
||||
private List<long> userVotes
|
||||
public List<long> UserVotes
|
||||
{
|
||||
set => value.ForEach(v =>
|
||||
get => userVotes;
|
||||
set
|
||||
{
|
||||
Comments.ForEach(c =>
|
||||
{
|
||||
if (v == c.Id)
|
||||
c.IsVoted = true;
|
||||
});
|
||||
});
|
||||
userVotes = value;
|
||||
|
||||
Comments.ForEach(c => c.IsVoted = value.Contains(c.Id));
|
||||
}
|
||||
}
|
||||
|
||||
private List<User> users;
|
||||
|
@ -321,8 +321,10 @@ namespace osu.Game.Overlays
|
||||
|
||||
private void selectTab(int index)
|
||||
{
|
||||
var channel = ChannelTabControl.Items.Skip(index).FirstOrDefault();
|
||||
if (channel != null && !(channel is ChannelSelectorTabItem.ChannelSelectorTabChannel))
|
||||
var channel = ChannelTabControl.Items
|
||||
.Where(tab => !(tab is ChannelSelectorTabItem.ChannelSelectorTabChannel))
|
||||
.ElementAtOrDefault(index);
|
||||
if (channel != null)
|
||||
ChannelTabControl.Current.Value = channel;
|
||||
}
|
||||
|
||||
|
@ -68,6 +68,7 @@ namespace osu.Game.Overlays.Comments
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"Footer",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
@ -154,6 +155,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
currentPage = 1;
|
||||
deletedCommentsCounter.Count.Value = 0;
|
||||
moreButton.Show();
|
||||
moreButton.IsLoading = true;
|
||||
content.Clear();
|
||||
}
|
||||
@ -162,25 +164,10 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
loadCancellation = new CancellationTokenSource();
|
||||
|
||||
var page = new FillFlowContainer
|
||||
LoadComponentAsync(new CommentsPage(response)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
};
|
||||
|
||||
foreach (var c in response.Comments)
|
||||
{
|
||||
if (c.IsTopLevel)
|
||||
{
|
||||
page.Add(new DrawableComment(c)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
LoadComponentAsync(page, loaded =>
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
}, loaded =>
|
||||
{
|
||||
content.Add(loaded);
|
||||
|
||||
@ -194,10 +181,12 @@ namespace osu.Game.Overlays.Comments
|
||||
moreButton.Current.Value = response.TopLevelCount - loadedTopLevelComments;
|
||||
moreButton.IsLoading = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
moreButton.Hide();
|
||||
}
|
||||
|
||||
commentCounter.Current.Value = response.Total;
|
||||
|
||||
moreButton.FadeTo(response.HasMore ? 1 : 0);
|
||||
}, loadCancellation.Token);
|
||||
}
|
||||
|
||||
|
92
osu.Game/Overlays/Comments/CommentsPage.cs
Normal file
92
osu.Game/Overlays/Comments/CommentsPage.cs
Normal file
@ -0,0 +1,92 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class CommentsPage : CompositeDrawable
|
||||
{
|
||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||
|
||||
private readonly CommentBundle commentBundle;
|
||||
|
||||
public CommentsPage(CommentBundle commentBundle)
|
||||
{
|
||||
this.commentBundle = commentBundle;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
FillFlowContainer flow;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
}
|
||||
});
|
||||
|
||||
if (!commentBundle.Comments.Any())
|
||||
{
|
||||
flow.Add(new NoCommentsPlaceholder());
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var c in commentBundle.Comments)
|
||||
{
|
||||
if (c.IsTopLevel)
|
||||
{
|
||||
flow.Add(new DrawableComment(c)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class NoCommentsPlaceholder : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Text = @"No comments yet."
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -14,6 +14,8 @@ namespace osu.Game.Overlays.Comments
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 20;
|
||||
|
||||
IdleColour = colourProvider.Background2;
|
||||
HoverColour = colourProvider.Background1;
|
||||
ChevronIconColour = colourProvider.Foreground1;
|
||||
|
@ -213,7 +213,7 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
if (comment.HasMessage)
|
||||
{
|
||||
var formattedSource = MessageFormatter.FormatText(comment.GetMessage);
|
||||
var formattedSource = MessageFormatter.FormatText(comment.Message);
|
||||
message.AddLinks(formattedSource.Text, formattedSource.Links);
|
||||
}
|
||||
|
||||
@ -343,7 +343,7 @@ namespace osu.Game.Overlays.Comments
|
||||
if (parentComment == null)
|
||||
return string.Empty;
|
||||
|
||||
return parentComment.HasMessage ? parentComment.GetMessage : parentComment.IsDeleted ? @"deleted" : string.Empty;
|
||||
return parentComment.HasMessage ? parentComment.Message : parentComment.IsDeleted ? @"deleted" : string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -196,7 +196,7 @@ namespace osu.Game.Overlays
|
||||
if (!instant)
|
||||
queuedDirection = TrackChangeDirection.Next;
|
||||
|
||||
var playable = BeatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? BeatmapSets.FirstOrDefault();
|
||||
var playable = BeatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).ElementAtOrDefault(1) ?? BeatmapSets.FirstOrDefault();
|
||||
|
||||
if (playable != null)
|
||||
{
|
||||
|
28
osu.Game/Overlays/OverlayRulesetSelector.cs
Normal file
28
osu.Game/Overlays/OverlayRulesetSelector.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class OverlayRulesetSelector : RulesetSelector
|
||||
{
|
||||
public OverlayRulesetSelector()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new OverlayRulesetTabItem(value);
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(25, 0),
|
||||
};
|
||||
}
|
||||
}
|
93
osu.Game/Overlays/OverlayRulesetTabItem.cs
Normal file
93
osu.Game/Overlays/OverlayRulesetTabItem.cs
Normal file
@ -0,0 +1,93 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK.Graphics;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class OverlayRulesetTabItem : TabItem<RulesetInfo>
|
||||
{
|
||||
private Color4 accentColour;
|
||||
|
||||
protected virtual Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
text.FadeColour(value, 120, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
protected override Container<Drawable> Content { get; }
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public OverlayRulesetTabItem(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
Content = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(3, 0),
|
||||
Child = text = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Text = value.Name,
|
||||
}
|
||||
},
|
||||
new HoverClickSounds()
|
||||
});
|
||||
|
||||
Enabled.Value = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
base.OnHover(e);
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override void OnActivated() => updateState();
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Medium);
|
||||
AccentColour = IsHovered || Active.Value ? Color4.White : colourProvider.Highlight1;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -82,7 +82,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
else
|
||||
{
|
||||
topLinkContainer.AddText("Joined ");
|
||||
topLinkContainer.AddText(new DrawableDate(user.JoinDate), embolden);
|
||||
topLinkContainer.AddText(new DrawableDate(user.JoinDate, italic: false), embolden);
|
||||
}
|
||||
|
||||
addSpacer(topLinkContainer);
|
||||
@ -95,7 +95,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
else if (user.LastVisit.HasValue)
|
||||
{
|
||||
topLinkContainer.AddText("Last seen ");
|
||||
topLinkContainer.AddText(new DrawableDate(user.LastVisit.Value), embolden);
|
||||
topLinkContainer.AddText(new DrawableDate(user.LastVisit.Value, italic: false), embolden);
|
||||
|
||||
addSpacer(topLinkContainer);
|
||||
}
|
||||
@ -111,34 +111,42 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
topLinkContainer.AddText("Contributed ");
|
||||
topLinkContainer.AddLink($@"{user.PostCount:#,##0} forum posts", $"https://osu.ppy.sh/users/{user.Id}/posts", creationParameters: embolden);
|
||||
|
||||
string websiteWithoutProtcol = user.Website;
|
||||
string websiteWithoutProtocol = user.Website;
|
||||
|
||||
if (!string.IsNullOrEmpty(websiteWithoutProtcol))
|
||||
if (!string.IsNullOrEmpty(websiteWithoutProtocol))
|
||||
{
|
||||
if (Uri.TryCreate(websiteWithoutProtcol, UriKind.Absolute, out var uri))
|
||||
if (Uri.TryCreate(websiteWithoutProtocol, UriKind.Absolute, out var uri))
|
||||
{
|
||||
websiteWithoutProtcol = uri.Host + uri.PathAndQuery + uri.Fragment;
|
||||
websiteWithoutProtcol = websiteWithoutProtcol.TrimEnd('/');
|
||||
websiteWithoutProtocol = uri.Host + uri.PathAndQuery + uri.Fragment;
|
||||
websiteWithoutProtocol = websiteWithoutProtocol.TrimEnd('/');
|
||||
}
|
||||
}
|
||||
|
||||
tryAddInfo(FontAwesome.Solid.MapMarker, user.Location);
|
||||
tryAddInfo(OsuIcon.Heart, user.Interests);
|
||||
tryAddInfo(FontAwesome.Solid.Suitcase, user.Occupation);
|
||||
bottomLinkContainer.NewLine();
|
||||
bool anyInfoAdded = false;
|
||||
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Solid.MapMarker, user.Location);
|
||||
anyInfoAdded |= tryAddInfo(OsuIcon.Heart, user.Interests);
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Solid.Suitcase, user.Occupation);
|
||||
|
||||
if (anyInfoAdded)
|
||||
bottomLinkContainer.NewLine();
|
||||
|
||||
if (!string.IsNullOrEmpty(user.Twitter))
|
||||
tryAddInfo(FontAwesome.Brands.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}");
|
||||
tryAddInfo(FontAwesome.Brands.Discord, user.Discord);
|
||||
tryAddInfo(FontAwesome.Brands.Skype, user.Skype, @"skype:" + user.Skype + @"?chat");
|
||||
tryAddInfo(FontAwesome.Brands.Lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}");
|
||||
tryAddInfo(FontAwesome.Solid.Link, websiteWithoutProtcol, user.Website);
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Brands.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}");
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Brands.Discord, user.Discord);
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Brands.Skype, user.Skype, @"skype:" + user.Skype + @"?chat");
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Brands.Lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}");
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Solid.Link, websiteWithoutProtocol, user.Website);
|
||||
|
||||
// If no information was added to the bottomLinkContainer, hide it to avoid unwanted padding
|
||||
bottomLinkContainer.Alpha = anyInfoAdded ? 1 : 0;
|
||||
}
|
||||
|
||||
private void addSpacer(OsuTextFlowContainer textFlow) => textFlow.AddArbitraryDrawable(new Container { Width = 15 });
|
||||
|
||||
private void tryAddInfo(IconUsage icon, string content, string link = null)
|
||||
private bool tryAddInfo(IconUsage icon, string content, string link = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(content)) return;
|
||||
if (string.IsNullOrEmpty(content)) return false;
|
||||
|
||||
// newlines could be contained in API returned user content.
|
||||
content = content.Replace("\n", " ");
|
||||
@ -155,6 +163,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
bottomLinkContainer.AddText(" " + content, embolden);
|
||||
|
||||
addSpacer(bottomLinkContainer);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void embolden(SpriteText text) => text.Font = text.Font.With(weight: FontWeight.Bold);
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BackgroundColour = Color4.Black,
|
||||
Direction = BarDirection.LeftToRight,
|
||||
AccentColour = colours.Yellow
|
||||
AccentColour = colourProvider.Highlight1
|
||||
}
|
||||
},
|
||||
levelProgressText = new OsuSpriteText
|
||||
|
@ -2,12 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
@ -24,9 +23,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
IdleColour = Color4.Black;
|
||||
HoverColour = OsuColour.Gray(0.1f);
|
||||
|
||||
base.Content.Add(new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
@ -47,5 +43,12 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
IdleColour = colourProvider.Background6;
|
||||
HoverColour = colourProvider.Background5;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,63 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
public class ProfileRulesetSelector : RulesetSelector
|
||||
public class ProfileRulesetSelector : OverlayRulesetSelector
|
||||
{
|
||||
private Color4 accentColour = Color4.White;
|
||||
|
||||
public readonly Bindable<User> User = new Bindable<User>();
|
||||
|
||||
public ProfileRulesetSelector()
|
||||
{
|
||||
TabContainer.Masking = false;
|
||||
TabContainer.Spacing = new Vector2(10, 0);
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
accentColour = colours.Seafoam;
|
||||
|
||||
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
|
||||
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true);
|
||||
}
|
||||
|
||||
public void SetDefaultRuleset(RulesetInfo ruleset)
|
||||
{
|
||||
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
|
||||
foreach (var tabItem in TabContainer)
|
||||
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
|
||||
}
|
||||
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
|
||||
{
|
||||
AccentColour = accentColour
|
||||
};
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
};
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value);
|
||||
}
|
||||
}
|
||||
|
@ -2,40 +2,15 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
public class ProfileRulesetTabItem : TabItem<RulesetInfo>, IHasAccentColour
|
||||
public class ProfileRulesetTabItem : OverlayRulesetTabItem
|
||||
{
|
||||
private readonly OsuSpriteText text;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
if (accentColour == value)
|
||||
return;
|
||||
|
||||
accentColour = value;
|
||||
|
||||
updateState();
|
||||
}
|
||||
}
|
||||
|
||||
private bool isDefault;
|
||||
|
||||
public bool IsDefault
|
||||
@ -52,74 +27,30 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
}
|
||||
}
|
||||
|
||||
protected override Color4 AccentColour
|
||||
{
|
||||
get => base.AccentColour;
|
||||
set
|
||||
{
|
||||
base.AccentColour = value;
|
||||
icon.FadeColour(value, 120, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public ProfileRulesetTabItem(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
Add(icon = new SpriteIcon
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(3, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Text = value.Name,
|
||||
},
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
}
|
||||
},
|
||||
new HoverClickSounds()
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
base.OnHover(e);
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override void OnActivated() => updateState();
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Medium);
|
||||
|
||||
if (IsHovered || Active.Value)
|
||||
{
|
||||
text.FadeColour(Color4.White, 120, Easing.InQuad);
|
||||
icon.FadeColour(Color4.White, 120, Easing.InQuad);
|
||||
}
|
||||
else
|
||||
{
|
||||
text.FadeColour(AccentColour, 120, Easing.InQuad);
|
||||
icon.FadeColour(AccentColour, 120, Easing.InQuad);
|
||||
}
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
Size = new Vector2(12),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -167,9 +167,9 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||
{
|
||||
ballBg.Colour = colours.GreySeafoamDarker;
|
||||
ballBg.Colour = colourProvider.Background5;
|
||||
movingBall.BorderColour = line.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
@ -270,7 +270,9 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.GreySeafoamDark;
|
||||
// Temporary colour since it's currently impossible to change it without bugs (see https://github.com/ppy/osu-framework/issues/3231)
|
||||
// If above is fixed, this should use OverlayColourProvider
|
||||
background.Colour = colours.Gray1;
|
||||
}
|
||||
|
||||
public bool SetContent(object content)
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Graphics.Containers;
|
||||
namespace osu.Game.Overlays.Profile.Sections
|
||||
{
|
||||
/// <summary>
|
||||
/// Display artist/title/mapper information, commonly used as the left portion of a profile or score display row (see <see cref="DrawableProfileRow"/>).
|
||||
/// Display artist/title/mapper information, commonly used as the left portion of a profile or score display row.
|
||||
/// </summary>
|
||||
public abstract class BeatmapMetadataContainer : OsuHoverContainer
|
||||
{
|
||||
|
@ -1,124 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections
|
||||
{
|
||||
public abstract class DrawableProfileRow : Container
|
||||
{
|
||||
private const int fade_duration = 200;
|
||||
|
||||
private Box underscoreLine;
|
||||
private Box coloredBackground;
|
||||
private Container background;
|
||||
|
||||
/// <summary>
|
||||
/// A visual element displayed to the left of <see cref="LeftFlowContainer"/> content.
|
||||
/// </summary>
|
||||
protected abstract Drawable CreateLeftVisual();
|
||||
|
||||
protected FillFlowContainer LeftFlowContainer { get; private set; }
|
||||
protected FillFlowContainer RightFlowContainer { get; private set; }
|
||||
|
||||
protected override Container<Drawable> Content { get; }
|
||||
|
||||
protected DrawableProfileRow()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 60;
|
||||
|
||||
Content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 0.97f,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 3,
|
||||
Alpha = 0,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
Radius = 1f,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
},
|
||||
Child = coloredBackground = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
Content,
|
||||
underscoreLine = new Box
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
CreateLeftVisual(),
|
||||
LeftFlowContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 10 },
|
||||
Direction = FillDirection.Vertical,
|
||||
},
|
||||
}
|
||||
},
|
||||
RightFlowContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Direction = FillDirection.Vertical,
|
||||
},
|
||||
};
|
||||
|
||||
coloredBackground.Colour = underscoreLine.Colour = colour.Gray4;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
underscoreLine.FadeOut(fade_duration, Easing.OutQuint);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
underscoreLine.FadeIn(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -44,8 +44,8 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = idleColour = colourProvider.Background4;
|
||||
hoverColour = colourProvider.Background3;
|
||||
background.Colour = idleColour = colourProvider.Background3;
|
||||
hoverColour = colourProvider.Background2;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -1,10 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -16,14 +16,16 @@ using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
public class DrawableProfileScore : CompositeDrawable
|
||||
{
|
||||
private const int height = 40;
|
||||
private const int performance_width = 80;
|
||||
private const int content_padding = 10;
|
||||
|
||||
private const float performance_background_shear = 0.45f;
|
||||
private static readonly float performance_background_width = performance_width + (height / 4f * MathF.Tan(performance_background_shear));
|
||||
|
||||
protected readonly ScoreInfo Score;
|
||||
|
||||
@ -38,7 +40,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
Score = score;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 40;
|
||||
Height = height;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -51,7 +53,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = content_padding, Right = performance_width + content_padding },
|
||||
Padding = new MarginPadding { Left = 10, Right = performance_width + 30 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
@ -142,20 +144,26 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1, 0.5f),
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
Shear = new Vector2(-0.45f, 0),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = performance_background_width,
|
||||
Height = 0.5f,
|
||||
Colour = colourProvider.Background4,
|
||||
Shear = new Vector2(-performance_background_shear, 0),
|
||||
EdgeSmoothness = new Vector2(2, 0),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Size = new Vector2(1, -0.5f),
|
||||
Width = performance_background_width,
|
||||
Height = -0.5f,
|
||||
Position = new Vector2(0, 1),
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
Shear = new Vector2(0.45f, 0),
|
||||
Colour = colourProvider.Background4,
|
||||
Shear = new Vector2(performance_background_shear, 0),
|
||||
EdgeSmoothness = new Vector2(2, 0),
|
||||
},
|
||||
createDrawablePerformance().With(d =>
|
||||
|
@ -1,9 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
@ -11,12 +13,19 @@ using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
{
|
||||
public class DrawableRecentActivity : DrawableProfileRow
|
||||
public class DrawableRecentActivity : CompositeDrawable
|
||||
{
|
||||
private IAPIProvider api;
|
||||
private const int font_size = 14;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private readonly APIRecentActivity activity;
|
||||
|
||||
@ -28,139 +37,191 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
LeftFlowContainer.Padding = new MarginPadding { Left = 10, Right = 160 };
|
||||
|
||||
LeftFlowContainer.Add(content = new LinkFlowContainer
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
AddInternal(new GridContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, size: 28),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = createIcon().With(icon =>
|
||||
{
|
||||
icon.Anchor = Anchor.Centre;
|
||||
icon.Origin = Anchor.Centre;
|
||||
})
|
||||
},
|
||||
content = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: font_size))
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
new DrawableDate(activity.CreatedAt)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Colour = colourProvider.Foreground1,
|
||||
Font = OsuFont.GetFont(size: font_size),
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
RightFlowContainer.Add(new DrawableDate(activity.CreatedAt)
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 13),
|
||||
Colour = OsuColour.Gray(0xAA),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
var formatted = createMessage();
|
||||
|
||||
content.AddLinks(formatted.Text, formatted.Links);
|
||||
createMessage();
|
||||
}
|
||||
|
||||
protected override Drawable CreateLeftVisual()
|
||||
private Drawable createIcon()
|
||||
{
|
||||
switch (activity.Type)
|
||||
{
|
||||
case RecentActivityType.Rank:
|
||||
return new UpdateableRank(activity.ScoreRank)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 60,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 11,
|
||||
FillMode = FillMode.Fit,
|
||||
Margin = new MarginPadding { Top = 2 }
|
||||
};
|
||||
|
||||
case RecentActivityType.Achievement:
|
||||
return new DelayedLoadWrapper(new MedalIcon(activity.Achievement.Slug)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 60,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
Height = 18
|
||||
};
|
||||
|
||||
default:
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 60,
|
||||
FillMode = FillMode.Fit,
|
||||
};
|
||||
return Empty();
|
||||
}
|
||||
}
|
||||
|
||||
private string toAbsoluteUrl(string url) => $"{api.Endpoint}{url}";
|
||||
|
||||
private MessageFormatter.MessageFormatterResult createMessage()
|
||||
private void createMessage()
|
||||
{
|
||||
string userLinkTemplate() => $"[{toAbsoluteUrl(activity.User?.Url)} {activity.User?.Username}]";
|
||||
string beatmapLinkTemplate() => $"[{toAbsoluteUrl(activity.Beatmap?.Url)} {activity.Beatmap?.Title}]";
|
||||
string beatmapsetLinkTemplate() => $"[{toAbsoluteUrl(activity.Beatmapset?.Url)} {activity.Beatmapset?.Title}]";
|
||||
|
||||
string message;
|
||||
|
||||
switch (activity.Type)
|
||||
{
|
||||
case RecentActivityType.Achievement:
|
||||
message = $"{userLinkTemplate()} unlocked the {activity.Achievement.Name} medal!";
|
||||
addUserLink();
|
||||
addText($" unlocked the \"{activity.Achievement.Name}\" medal!");
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapPlaycount:
|
||||
message = $"{beatmapLinkTemplate()} has been played {activity.Count} times!";
|
||||
addBeatmapLink();
|
||||
addText($" has been played {activity.Count} times!");
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetApprove:
|
||||
message = $"{beatmapsetLinkTemplate()} has been {activity.Approval.ToString().ToLowerInvariant()}!";
|
||||
addBeatmapsetLink();
|
||||
addText($" has been {activity.Approval.ToString().ToLowerInvariant()}!");
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetDelete:
|
||||
message = $"{beatmapsetLinkTemplate()} has been deleted.";
|
||||
addBeatmapsetLink();
|
||||
addText(" has been deleted.");
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetRevive:
|
||||
message = $"{beatmapsetLinkTemplate()} has been revived from eternal slumber by {userLinkTemplate()}.";
|
||||
addBeatmapsetLink();
|
||||
addText(" has been revived from eternal slumber by ");
|
||||
addUserLink();
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetUpdate:
|
||||
message = $"{userLinkTemplate()} has updated the beatmap {beatmapsetLinkTemplate()}!";
|
||||
addUserLink();
|
||||
addText(" has updated the beatmap ");
|
||||
addBeatmapsetLink();
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetUpload:
|
||||
message = $"{userLinkTemplate()} has submitted a new beatmap {beatmapsetLinkTemplate()}!";
|
||||
addUserLink();
|
||||
addText(" has submitted a new beatmap ");
|
||||
addBeatmapsetLink();
|
||||
break;
|
||||
|
||||
case RecentActivityType.Medal:
|
||||
// apparently this shouldn't exist look at achievement instead (https://github.com/ppy/osu-web/blob/master/resources/assets/coffee/react/profile-page/recent-activity.coffee#L111)
|
||||
message = string.Empty;
|
||||
break;
|
||||
|
||||
case RecentActivityType.Rank:
|
||||
message = $"{userLinkTemplate()} achieved rank #{activity.Rank} on {beatmapLinkTemplate()} ({activity.Mode}!)";
|
||||
addUserLink();
|
||||
addText($" achieved rank #{activity.Rank} on ");
|
||||
addBeatmapLink();
|
||||
addText($" ({getRulesetName()})");
|
||||
break;
|
||||
|
||||
case RecentActivityType.RankLost:
|
||||
message = $"{userLinkTemplate()} has lost first place on {beatmapLinkTemplate()} ({activity.Mode}!)";
|
||||
addUserLink();
|
||||
addText(" has lost first place on ");
|
||||
addBeatmapLink();
|
||||
addText($" ({getRulesetName()})");
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportAgain:
|
||||
message = $"{userLinkTemplate()} has once again chosen to support osu! - thanks for your generosity!";
|
||||
addUserLink();
|
||||
addText(" has once again chosen to support osu! - thanks for your generosity!");
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportFirst:
|
||||
message = $"{userLinkTemplate()} has become an osu!supporter - thanks for your generosity!";
|
||||
addUserLink();
|
||||
addText(" has become an osu!supporter - thanks for your generosity!");
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportGift:
|
||||
message = $"{userLinkTemplate()} has received the gift of osu!supporter!";
|
||||
addUserLink();
|
||||
addText(" has received the gift of osu!supporter!");
|
||||
break;
|
||||
|
||||
case RecentActivityType.UsernameChange:
|
||||
message = $"{activity.User?.PreviousUsername} has changed their username to {userLinkTemplate()}!";
|
||||
break;
|
||||
|
||||
default:
|
||||
message = string.Empty;
|
||||
addText($"{activity.User?.PreviousUsername} has changed their username to ");
|
||||
addUserLink();
|
||||
break;
|
||||
}
|
||||
|
||||
return MessageFormatter.FormatText(message);
|
||||
}
|
||||
|
||||
private string getRulesetName() =>
|
||||
rulesets.AvailableRulesets.FirstOrDefault(r => r.ShortName == activity.Mode)?.Name ?? activity.Mode;
|
||||
|
||||
private void addUserLink()
|
||||
=> content.AddLink(activity.User?.Username, LinkAction.OpenUserProfile, getLinkArgument(activity.User?.Url), creationParameters: t => t.Font = getLinkFont(FontWeight.Bold));
|
||||
|
||||
private void addBeatmapLink()
|
||||
=> content.AddLink(activity.Beatmap?.Title, LinkAction.OpenBeatmap, getLinkArgument(activity.Beatmap?.Url), creationParameters: t => t.Font = getLinkFont());
|
||||
|
||||
private void addBeatmapsetLink()
|
||||
=> content.AddLink(activity.Beatmapset?.Title, LinkAction.OpenBeatmapSet, getLinkArgument(activity.Beatmapset?.Url), creationParameters: t => t.Font = getLinkFont());
|
||||
|
||||
private string getLinkArgument(string url) => MessageFormatter.GetLinkDetails($"{api.Endpoint}{url}").Argument;
|
||||
|
||||
private FontUsage getLinkFont(FontWeight fontWeight = FontWeight.Regular)
|
||||
=> OsuFont.GetFont(size: font_size, weight: fontWeight, italics: true);
|
||||
|
||||
private void addText(string text)
|
||||
=> content.AddText(text, t => t.Font = OsuFont.GetFont(size: font_size, weight: FontWeight.SemiBold));
|
||||
}
|
||||
}
|
||||
|
@ -23,8 +23,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
|
||||
Child = sprite = new Sprite
|
||||
{
|
||||
Height = 40,
|
||||
Width = 40,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.API;
|
||||
using System.Collections.Generic;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
{
|
||||
@ -16,7 +17,8 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
public PaginatedRecentActivityContainer(Bindable<User> user, string header, string missing)
|
||||
: base(user, header, missing)
|
||||
{
|
||||
ItemsPerPage = 5;
|
||||
ItemsPerPage = 10;
|
||||
ItemsContainer.Spacing = new Vector2(0, 8);
|
||||
}
|
||||
|
||||
protected override APIRequest<List<APIRecentActivity>> CreateRequest() =>
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
int requested = e.Key - Key.Number1;
|
||||
|
||||
RulesetInfo found = Rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
|
||||
RulesetInfo found = Rulesets.AvailableRulesets.ElementAtOrDefault(requested);
|
||||
if (found != null)
|
||||
Current.Value = found;
|
||||
return true;
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 30
|
||||
Height = 34
|
||||
};
|
||||
|
||||
Add(new Box
|
||||
|
@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
if (e.Key >= Key.Number1 && e.Key <= Key.Number9)
|
||||
{
|
||||
var item = toolboxCollection.Items.Skip(e.Key - Key.Number1).FirstOrDefault();
|
||||
var item = toolboxCollection.Items.ElementAtOrDefault(e.Key - Key.Number1);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
/// </summary>
|
||||
public event Action DefaultsApplied;
|
||||
|
||||
public readonly Bindable<double> StartTimeBindable = new Bindable<double>();
|
||||
public readonly Bindable<double> StartTimeBindable = new BindableDouble();
|
||||
|
||||
/// <summary>
|
||||
/// The time at which the HitObject starts.
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Screens.Backgrounds
|
||||
/// <summary>
|
||||
/// The amount of blur to be applied in addition to user-specified blur.
|
||||
/// </summary>
|
||||
public readonly Bindable<float> BlurAmount = new Bindable<float>();
|
||||
public readonly Bindable<float> BlurAmount = new BindableFloat();
|
||||
|
||||
internal readonly IBindable<bool> IsBreakTime = new Bindable<bool>();
|
||||
|
||||
@ -119,7 +119,7 @@ namespace osu.Game.Screens.Backgrounds
|
||||
/// <remarks>
|
||||
/// Used in contexts where there can potentially be both user and screen-specified blurring occuring at the same time, such as in <see cref="PlayerLoader"/>
|
||||
/// </remarks>
|
||||
public readonly Bindable<float> BlurAmount = new Bindable<float>();
|
||||
public readonly Bindable<float> BlurAmount = new BindableFloat();
|
||||
|
||||
public Background Background
|
||||
{
|
||||
|
@ -16,6 +16,7 @@ using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System.Linq;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
@ -26,7 +27,8 @@ namespace osu.Game.Screens.Select.Details
|
||||
[Resolved]
|
||||
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
|
||||
|
||||
private readonly StatisticRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
|
||||
protected readonly StatisticRow FirstValue, HpDrain, Accuracy, ApproachRate;
|
||||
private readonly StatisticRow starDifficulty;
|
||||
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
@ -52,10 +54,10 @@ namespace osu.Game.Screens.Select.Details
|
||||
Spacing = new Vector2(4f),
|
||||
Children = new[]
|
||||
{
|
||||
firstValue = new StatisticRow(), //circle size/key amount
|
||||
hpDrain = new StatisticRow { Title = "HP Drain" },
|
||||
accuracy = new StatisticRow { Title = "Accuracy" },
|
||||
approachRate = new StatisticRow { Title = "Approach Rate" },
|
||||
FirstValue = new StatisticRow(), //circle size/key amount
|
||||
HpDrain = new StatisticRow { Title = "HP Drain" },
|
||||
Accuracy = new StatisticRow { Title = "Accuracy" },
|
||||
ApproachRate = new StatisticRow { Title = "Approach Rate" },
|
||||
starDifficulty = new StatisticRow(10, true) { Title = "Star Difficulty" },
|
||||
},
|
||||
};
|
||||
@ -122,24 +124,24 @@ namespace osu.Game.Screens.Select.Details
|
||||
case 3:
|
||||
// Account for mania differences locally for now
|
||||
// Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes
|
||||
firstValue.Title = "Key Count";
|
||||
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, null);
|
||||
FirstValue.Title = "Key Count";
|
||||
FirstValue.Value = (baseDifficulty?.CircleSize ?? 0, null);
|
||||
break;
|
||||
|
||||
default:
|
||||
firstValue.Title = "Circle Size";
|
||||
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
|
||||
FirstValue.Title = "Circle Size";
|
||||
FirstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
|
||||
break;
|
||||
}
|
||||
|
||||
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
|
||||
|
||||
hpDrain.Value = (baseDifficulty?.DrainRate ?? 0, adjustedDifficulty?.DrainRate);
|
||||
accuracy.Value = (baseDifficulty?.OverallDifficulty ?? 0, adjustedDifficulty?.OverallDifficulty);
|
||||
approachRate.Value = (baseDifficulty?.ApproachRate ?? 0, adjustedDifficulty?.ApproachRate);
|
||||
HpDrain.Value = (baseDifficulty?.DrainRate ?? 0, adjustedDifficulty?.DrainRate);
|
||||
Accuracy.Value = (baseDifficulty?.OverallDifficulty ?? 0, adjustedDifficulty?.OverallDifficulty);
|
||||
ApproachRate.Value = (baseDifficulty?.ApproachRate ?? 0, adjustedDifficulty?.ApproachRate);
|
||||
}
|
||||
|
||||
private class StatisticRow : Container, IHasAccentColour
|
||||
public class StatisticRow : Container, IHasAccentColour
|
||||
{
|
||||
private const float value_width = 25;
|
||||
private const float name_width = 70;
|
||||
@ -147,7 +149,8 @@ namespace osu.Game.Screens.Select.Details
|
||||
private readonly float maxValue;
|
||||
private readonly bool forceDecimalPlaces;
|
||||
private readonly OsuSpriteText name, valueText;
|
||||
private readonly Bar bar, modBar;
|
||||
private readonly Bar bar;
|
||||
public readonly Bar ModBar;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
@ -173,14 +176,14 @@ namespace osu.Game.Screens.Select.Details
|
||||
bar.Length = value.baseValue / maxValue;
|
||||
|
||||
valueText.Text = (value.adjustedValue ?? value.baseValue).ToString(forceDecimalPlaces ? "0.00" : "0.##");
|
||||
modBar.Length = (value.adjustedValue ?? 0) / maxValue;
|
||||
ModBar.Length = (value.adjustedValue ?? 0) / maxValue;
|
||||
|
||||
if (value.adjustedValue > value.baseValue)
|
||||
modBar.AccentColour = valueText.Colour = colours.Red;
|
||||
if (Precision.AlmostEquals(value.baseValue, value.adjustedValue ?? value.baseValue, 0.05f))
|
||||
ModBar.AccentColour = valueText.Colour = Color4.White;
|
||||
else if (value.adjustedValue > value.baseValue)
|
||||
ModBar.AccentColour = valueText.Colour = colours.Red;
|
||||
else if (value.adjustedValue < value.baseValue)
|
||||
modBar.AccentColour = valueText.Colour = colours.BlueDark;
|
||||
else
|
||||
modBar.AccentColour = valueText.Colour = Color4.White;
|
||||
ModBar.AccentColour = valueText.Colour = colours.BlueDark;
|
||||
}
|
||||
}
|
||||
|
||||
@ -217,7 +220,7 @@ namespace osu.Game.Screens.Select.Details
|
||||
BackgroundColour = Color4.White.Opacity(0.5f),
|
||||
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
|
||||
},
|
||||
modBar = new Bar
|
||||
ModBar = new Bar
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
|
@ -149,8 +149,8 @@ namespace osu.Game.Screens.Select
|
||||
private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private readonly Bindable<bool> showConverted = new Bindable<bool>();
|
||||
private readonly Bindable<double> minimumStars = new Bindable<double>();
|
||||
private readonly Bindable<double> maximumStars = new Bindable<double>();
|
||||
private readonly Bindable<double> minimumStars = new BindableDouble();
|
||||
private readonly Bindable<double> maximumStars = new BindableDouble();
|
||||
|
||||
public readonly Box Background;
|
||||
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual
|
||||
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
|
||||
|
||||
public readonly Bindable<double> TimeRange = new Bindable<double>(1000) { Value = 1000 };
|
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public readonly Bindable<double> TimeRange = new BindableDouble(1000) { Value = 1000 };
|
||||
IBindable<double> IScrollingInfo.TimeRange => TimeRange;
|
||||
|
||||
public readonly TestScrollAlgorithm Algorithm = new TestScrollAlgorithm();
|
||||
|
Loading…
Reference in New Issue
Block a user