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Merge pull request #7723 from EVAST9919/overlay-header-current-value

Expose TabControlOverlayHeader.Current value
This commit is contained in:
Dan Balasescu 2020-02-04 13:47:52 +09:00 committed by GitHub
commit e45f759c15
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 31 additions and 18 deletions

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@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Changelog
{
public class ChangelogHeader : BreadcrumbControlOverlayHeader
{
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
public readonly Bindable<APIChangelogBuild> Build = new Bindable<APIChangelogBuild>();
public Action ListingSelected;
@ -25,18 +25,18 @@ namespace osu.Game.Overlays.Changelog
public ChangelogHeader()
{
TabControl.AddItem(listing_string);
TabControl.Current.ValueChanged += e =>
Current.ValueChanged += e =>
{
if (e.NewValue == listing_string)
ListingSelected?.Invoke();
};
Current.ValueChanged += showBuild;
Build.ValueChanged += showBuild;
Streams.Current.ValueChanged += e =>
{
if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Current.Value?.UpdateStream))
Current.Value = e.NewValue.LatestBuild;
if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Build.Value?.UpdateStream))
Build.Value = e.NewValue.LatestBuild;
};
}
@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Changelog
if (e.NewValue != null)
{
TabControl.AddItem(e.NewValue.ToString());
TabControl.Current.Value = e.NewValue.ToString();
Current.Value = e.NewValue.ToString();
updateCurrentStream();
@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Changelog
}
else
{
TabControl.Current.Value = listing_string;
Current.Value = listing_string;
Streams.Current.Value = null;
title.Version = null;
}
@ -86,10 +86,10 @@ namespace osu.Game.Overlays.Changelog
private void updateCurrentStream()
{
if (Current.Value == null)
if (Build.Value == null)
return;
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Build.Value.UpdateStream.Name);
}
private class ChangelogHeaderTitle : ScreenTitle

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@ -78,7 +78,7 @@ namespace osu.Game.Overlays
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
Header.Current.BindTo(Current);
Header.Build.BindTo(Current);
Current.BindValueChanged(e =>
{

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@ -14,7 +14,7 @@ namespace osu.Game.Overlays.News
private NewsHeaderTitle title;
public readonly Bindable<string> Current = new Bindable<string>(null);
public readonly Bindable<string> Post = new Bindable<string>(null);
public Action ShowFrontPage;
@ -22,13 +22,13 @@ namespace osu.Game.Overlays.News
{
TabControl.AddItem(front_page_string);
TabControl.Current.ValueChanged += e =>
Current.ValueChanged += e =>
{
if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke();
};
Current.ValueChanged += showPost;
Post.ValueChanged += showPost;
}
private void showPost(ValueChangedEvent<string> e)
@ -39,13 +39,13 @@ namespace osu.Game.Overlays.News
if (e.NewValue != null)
{
TabControl.AddItem(e.NewValue);
TabControl.Current.Value = e.NewValue;
Current.Value = e.NewValue;
title.IsReadingPost = true;
}
else
{
TabControl.Current.Value = front_page_string;
Current.Value = front_page_string;
title.IsReadingPost = false;
}
}

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@ -60,7 +60,7 @@ namespace osu.Game.Overlays
},
};
header.Current.BindTo(Current);
header.Post.BindTo(Current);
Current.TriggerChange();
}

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@ -3,6 +3,7 @@
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -17,10 +18,18 @@ namespace osu.Game.Overlays
/// An overlay header which contains a <see cref="OsuTabControl{T}"/>.
/// </summary>
/// <typeparam name="T">The type of item to be represented by tabs.</typeparam>
public abstract class TabControlOverlayHeader<T> : OverlayHeader
public abstract class TabControlOverlayHeader<T> : OverlayHeader, IHasCurrentValue<T>
{
protected OsuTabControl<T> TabControl;
private readonly BindableWithCurrent<T> current = new BindableWithCurrent<T>();
public Bindable<T> Current
{
get => current.Current;
set => current.Current = value;
}
private readonly Box controlBackground;
protected TabControlOverlayHeader()
@ -35,7 +44,11 @@ namespace osu.Game.Overlays
{
RelativeSizeAxes = Axes.Both,
},
TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
TabControl = CreateTabControl().With(control =>
{
control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN };
control.Current = current;
})
}
});
}