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https://github.com/ppy/osu.git
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Merge branch 'centralise-update-managers' into add-star-difficulty-max-migration
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commit
d3786a9382
@ -30,11 +30,6 @@ namespace osu.Android
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Add(new SimpleUpdateManager());
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}
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protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
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}
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}
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@ -47,20 +47,25 @@ namespace osu.Desktop
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return null;
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}
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protected override UpdateManager CreateUpdateManager()
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{
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switch (RuntimeInfo.OS)
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{
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case RuntimeInfo.Platform.Windows:
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return new SquirrelUpdateManager();
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default:
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return new SimpleUpdateManager();
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (!noVersionOverlay)
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{
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LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
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if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
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Add(new SquirrelUpdateManager());
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else
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Add(new SimpleUpdateManager());
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}
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LoadComponentAsync(new DiscordRichPresence(), Add);
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}
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@ -43,6 +43,7 @@ using osu.Game.Overlays.Volume;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select;
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using osu.Game.Updater;
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using osu.Game.Utils;
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using LogLevel = osu.Framework.Logging.LogLevel;
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@ -390,6 +391,8 @@ namespace osu.Game
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protected virtual Loader CreateLoader() => new Loader();
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protected virtual UpdateManager CreateUpdateManager() => new UpdateManager();
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protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything);
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#region Beatmap progression
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@ -628,6 +631,7 @@ namespace osu.Game
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chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible;
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Add(externalLinkOpener = new ExternalLinkOpener());
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Add(CreateUpdateManager()); // dependency on notification overlay
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// side overlays which cancel each other.
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var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
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@ -34,12 +34,12 @@ namespace osu.Game.Updater
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if (game.IsDeployedBuild && version != lastVersion)
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{
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config.Set(OsuSetting.Version, version);
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// only show a notification if we've previously saved a version to the config file (ie. not the first run).
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if (!string.IsNullOrEmpty(lastVersion))
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Notifications.Post(new UpdateCompleteNotification(version));
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}
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config.Set(OsuSetting.Version, version);
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}
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private class UpdateCompleteNotification : SimpleNotification
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@ -11,12 +11,5 @@ namespace osu.iOS
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public class OsuGameIOS : OsuGame
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{
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public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString());
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Add(new UpdateManager());
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}
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}
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}
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